Codestyle.

This commit is contained in:
Relintai 2023-10-23 19:24:53 +02:00
parent 0a7e5d0f4a
commit 990db21277
45 changed files with 115 additions and 238 deletions

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@ -30,13 +30,11 @@
#include "array.h" #include "array.h"
#include "pandemonium_global.h" #include "pandemonium_global.h"
#include "variant.h"
#include "ustring.h" #include "ustring.h"
#include "variant.h"
#include <cstdlib> #include <cstdlib>
class Object; class Object;
Array::Array() { Array::Array() {
@ -223,5 +221,3 @@ void Array::shuffle() {
Array::~Array() { Array::~Array() {
Pandemonium::api->pandemonium_array_destroy(&_pandemonium_array); Pandemonium::api->pandemonium_array_destroy(&_pandemonium_array);
} }

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@ -1,3 +1,8 @@
#ifndef ARRAY_H
#define ARRAY_H
#include <gdn/array.h>
/*************************************************************************/ /*************************************************************************/
/* array.h */ /* array.h */
/*************************************************************************/ /*************************************************************************/
@ -28,13 +33,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef ARRAY_H
#define ARRAY_H
#include <gdn/array.h>
class String; class String;
namespace helpers { namespace helpers {
@ -186,6 +184,4 @@ public:
~Array(); ~Array();
}; };
#endif // ARRAY_H #endif // ARRAY_H

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@ -1,3 +1,6 @@
#ifndef BASIS_H
#define BASIS_H
/*************************************************************************/ /*************************************************************************/
/* basis.h */ /* basis.h */
/*************************************************************************/ /*************************************************************************/
@ -28,17 +31,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef BASIS_H
#define BASIS_H
#include <gdn/basis.h> #include <gdn/basis.h>
#include "defs.h" #include "defs.h"
#include "vector3.h" #include "vector3.h"
class Quaternion; class Quaternion;
class Basis { class Basis {
@ -453,6 +451,4 @@ public:
operator Quaternion() const; operator Quaternion() const;
}; };
#endif // BASIS_H #endif // BASIS_H

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@ -1,3 +1,6 @@
#ifndef COLOR_H
#define COLOR_H
/*************************************************************************/ /*************************************************************************/
/* color.h */ /* color.h */
/*************************************************************************/ /*************************************************************************/
@ -28,9 +31,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef COLOR_H
#define COLOR_H
#include <gdn/color.h> #include <gdn/color.h>
#include <cmath> #include <cmath>
@ -38,8 +38,6 @@
#include "defs.h" #include "defs.h"
#include "ustring.h" #include "ustring.h"
struct Color { struct Color {
private: private:
// static float _parse_col(const String& p_str, int p_ofs); // static float _parse_col(const String& p_str, int p_ofs);
@ -166,6 +164,4 @@ public:
} }
}; };
#endif // COLOR_H #endif // COLOR_H

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@ -1,3 +1,6 @@
#ifndef CORETYPES_H
#define CORETYPES_H
/*************************************************************************/ /*************************************************************************/
/* core_types.h */ /* core_types.h */
/*************************************************************************/ /*************************************************************************/
@ -28,9 +31,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef CORETYPES_H
#define CORETYPES_H
#include "defs.h" #include "defs.h"
#include "aabb.h" #include "aabb.h"
@ -41,15 +41,15 @@
#include "node_path.h" #include "node_path.h"
#include "plane.h" #include "plane.h"
#include "pool_arrays.h" #include "pool_arrays.h"
#include "projection.h"
#include "quaternion.h" #include "quaternion.h"
#include "rid.h"
#include "rect2.h" #include "rect2.h"
#include "rect2i.h" #include "rect2i.h"
#include "ustring.h" #include "rid.h"
#include "string_name.h" #include "string_name.h"
#include "transform.h" #include "transform.h"
#include "transform_2d.h" #include "transform_2d.h"
#include "projection.h" #include "ustring.h"
#include "variant.h" #include "variant.h"
#include "vector2.h" #include "vector2.h"
#include "vector2i.h" #include "vector2i.h"

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@ -33,8 +33,6 @@
#include "pandemonium_global.h" #include "pandemonium_global.h"
#include "variant.h" #include "variant.h"
Dictionary::Dictionary() { Dictionary::Dictionary() {
Pandemonium::api->pandemonium_dictionary_new(&_pandemonium_dictionary); Pandemonium::api->pandemonium_dictionary_new(&_pandemonium_dictionary);
} }
@ -106,5 +104,3 @@ Array Dictionary::values() const {
Dictionary::~Dictionary() { Dictionary::~Dictionary() {
Pandemonium::api->pandemonium_dictionary_destroy(&_pandemonium_dictionary); Pandemonium::api->pandemonium_dictionary_destroy(&_pandemonium_dictionary);
} }

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@ -1,3 +1,6 @@
#ifndef DICTIONARY_H
#define DICTIONARY_H
/*************************************************************************/ /*************************************************************************/
/* dictionary.h */ /* dictionary.h */
/*************************************************************************/ /*************************************************************************/
@ -28,16 +31,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef DICTIONARY_H
#define DICTIONARY_H
#include "array.h" #include "array.h"
#include "variant.h" #include "variant.h"
#include <gdn/dictionary.h> #include <gdn/dictionary.h>
class Variant; class Variant;
class Dictionary { class Dictionary {
@ -85,6 +83,4 @@ public:
~Dictionary(); ~Dictionary();
}; };
#endif // DICTIONARY_H #endif // DICTIONARY_H

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@ -1,3 +1,6 @@
#ifndef PANDEMONIUM_MATH_H
#define PANDEMONIUM_MATH_H
/*************************************************************************/ /*************************************************************************/
/* Math.h */ /* Math.h */
/*************************************************************************/ /*************************************************************************/
@ -28,9 +31,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef PANDEMONIUM_MATH_H
#define PANDEMONIUM_MATH_H
#include "defs.h" #include "defs.h"
#include <float.h> #include <float.h>

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@ -1,3 +1,6 @@
#ifndef PANDEMONIUM_H
#define PANDEMONIUM_H
/*************************************************************************/ /*************************************************************************/
/* Pandemonium.h */ /* Pandemonium.h */
/*************************************************************************/ /*************************************************************************/
@ -28,9 +31,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef PANDEMONIUM_H
#define PANDEMONIUM_H
#include <cstdlib> #include <cstdlib>
#include <cstring> #include <cstring>

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@ -30,8 +30,8 @@
#include "pandemonium_global.h" #include "pandemonium_global.h"
#include "ustring.h"
#include "array.h" #include "array.h"
#include "ustring.h"
#include "wrapped.h" #include "wrapped.h"
@ -51,8 +51,6 @@ static GDCALLINGCONV void wrapper_destroy(void *data, void *wrapper) {
Pandemonium::api->pandemonium_free(wrapper); Pandemonium::api->pandemonium_free(wrapper);
} }
void *_RegisterState::nativescript_handle; void *_RegisterState::nativescript_handle;
int _RegisterState::language_index; int _RegisterState::language_index;
@ -203,5 +201,3 @@ void Pandemonium::nativescript_init(void *handle) {
void Pandemonium::nativescript_terminate(void *handle) { void Pandemonium::nativescript_terminate(void *handle) {
Pandemonium::nativescript_api->pandemonium_nativescript_unregister_instance_binding_data_functions(_RegisterState::language_index); Pandemonium::nativescript_api->pandemonium_nativescript_unregister_instance_binding_data_functions(_RegisterState::language_index);
} }

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@ -1,3 +1,6 @@
#ifndef PANDEMONIUM_GLOBAL_H
#define PANDEMONIUM_GLOBAL_H
/*************************************************************************/ /*************************************************************************/
/* pandemonium_global.h */ /* pandemonium_global.h */
/*************************************************************************/ /*************************************************************************/
@ -28,9 +31,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef PANDEMONIUM_GLOBAL_H
#define PANDEMONIUM_GLOBAL_H
#include <gdnative_api_struct.gen.h> #include <gdnative_api_struct.gen.h>
#include "array.h" #include "array.h"

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@ -5,8 +5,6 @@
#include <cstdio> #include <cstdio>
FunctionProfiling::FunctionProfiling(const char *p_function, const int p_line) { FunctionProfiling::FunctionProfiling(const char *p_function, const int p_line) {
snprintf(signature, 1024, "::%d::%s", p_line, p_function); snprintf(signature, 1024, "::%d::%s", p_line, p_function);
ticks = OS::get_singleton()->get_ticks_usec(); ticks = OS::get_singleton()->get_ticks_usec();
@ -18,4 +16,3 @@ FunctionProfiling::~FunctionProfiling() {
Pandemonium::gdnative_profiling_add_data(signature, t); Pandemonium::gdnative_profiling_add_data(signature, t);
} }
} }

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@ -1,3 +1,6 @@
#ifndef PANDEMONIUM_PROFILING_H
#define PANDEMONIUM_PROFILING_H
/*************************************************************************/ /*************************************************************************/
/* pandemonium_profiling.h */ /* pandemonium_profiling.h */
/*************************************************************************/ /*************************************************************************/
@ -28,13 +31,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef PANDEMONIUM_PROFILING_H
#define PANDEMONIUM_PROFILING_H
#include "defs.h" #include "defs.h"
class FunctionProfiling { class FunctionProfiling {
char signature[1024]; char signature[1024];
uint64_t ticks; uint64_t ticks;
@ -44,8 +42,6 @@ public:
~FunctionProfiling(); ~FunctionProfiling();
}; };
#ifdef DEBUG_ENABLED #ifdef DEBUG_ENABLED
#define PANDEMONIUM_PROFILING_FUNCTION FunctionProfiling __function_profiling(__FUNCTION__, __LINE__); #define PANDEMONIUM_PROFILING_FUNCTION FunctionProfiling __function_profiling(__FUNCTION__, __LINE__);
#else #else

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@ -34,8 +34,6 @@
#include <cmath> #include <cmath>
void Plane::set_normal(const Vector3 &p_normal) { void Plane::set_normal(const Vector3 &p_normal) {
this->normal = p_normal; this->normal = p_normal;
} }
@ -200,5 +198,3 @@ bool Plane::operator==(const Plane &p_plane) const {
bool Plane::operator!=(const Plane &p_plane) const { bool Plane::operator!=(const Plane &p_plane) const {
return normal != p_plane.normal || d != p_plane.d; return normal != p_plane.normal || d != p_plane.d;
} }

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@ -1,3 +1,6 @@
#ifndef PLANE_H
#define PLANE_H
/*************************************************************************/ /*************************************************************************/
/* Plane.h */ /* Plane.h */
/*************************************************************************/ /*************************************************************************/
@ -28,15 +31,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef PLANE_H
#define PLANE_H
#include "vector3.h" #include "vector3.h"
#include <cmath> #include <cmath>
enum ClockDirection { enum ClockDirection {
CLOCKWISE, CLOCKWISE,
@ -93,6 +91,4 @@ public:
Plane(const Vector3 &p_point1, const Vector3 &p_point2, const Vector3 &p_point3, ClockDirection p_dir = CLOCKWISE); Plane(const Vector3 &p_point1, const Vector3 &p_point2, const Vector3 &p_point3, ClockDirection p_dir = CLOCKWISE);
}; };
#endif // PLANE_H #endif // PLANE_H

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@ -39,8 +39,6 @@
#include <gdn/pool_arrays.h> #include <gdn/pool_arrays.h>
PoolByteArray::PoolByteArray() { PoolByteArray::PoolByteArray() {
Pandemonium::api->pandemonium_pool_byte_array_new(&_pandemonium_array); Pandemonium::api->pandemonium_pool_byte_array_new(&_pandemonium_array);
} }
@ -644,5 +642,3 @@ int PoolColorArray::size() const {
PoolColorArray::~PoolColorArray() { PoolColorArray::~PoolColorArray() {
Pandemonium::api->pandemonium_pool_color_array_destroy(&_pandemonium_array); Pandemonium::api->pandemonium_pool_color_array_destroy(&_pandemonium_array);
} }

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@ -1,3 +1,6 @@
#ifndef POOLARRAYS_H
#define POOLARRAYS_H
/*************************************************************************/ /*************************************************************************/
/* PoolArrays.h */ /* PoolArrays.h */
/*************************************************************************/ /*************************************************************************/
@ -28,9 +31,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef POOLARRAYS_H
#define POOLARRAYS_H
#include "defs.h" #include "defs.h"
#include "color.h" #include "color.h"
@ -42,8 +42,6 @@
#include <gdn/pool_arrays.h> #include <gdn/pool_arrays.h>
class Array; class Array;
class PoolByteArray { class PoolByteArray {
@ -864,6 +862,4 @@ public:
~PoolColorArray(); ~PoolColorArray();
}; };
#endif // POOLARRAYS_H #endif // POOLARRAYS_H

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@ -1,3 +1,6 @@
#ifndef PROJECTION_H
#define PROJECTION_H
/*************************************************************************/ /*************************************************************************/
/* Projection.h */ /* Projection.h */
/*************************************************************************/ /*************************************************************************/
@ -28,9 +31,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef CAMERA_MATRIX_H
#define CAMERA_MATRIX_H
#include "defs.h" #include "defs.h"
#include "math_funcs.h" #include "math_funcs.h"
#include "plane.h" #include "plane.h"

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@ -35,8 +35,6 @@
#include <cmath> #include <cmath>
const Quaternion Quaternion::IDENTITY = Quaternion(); const Quaternion Quaternion::IDENTITY = Quaternion();
// set_euler_xyz expects a vector containing the Euler angles in the format // set_euler_xyz expects a vector containing the Euler angles in the format
@ -348,5 +346,3 @@ bool Quaternion::operator==(const Quaternion &p_quaternion) const {
bool Quaternion::operator!=(const Quaternion &p_quaternion) const { bool Quaternion::operator!=(const Quaternion &p_quaternion) const {
return x != p_quaternion.x || y != p_quaternion.y || z != p_quaternion.z || w != p_quaternion.w; return x != p_quaternion.x || y != p_quaternion.y || z != p_quaternion.z || w != p_quaternion.w;
} }

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@ -1,3 +1,6 @@
#ifndef QUATERNION_H
#define QUATERNION_H
/*************************************************************************/ /*************************************************************************/
/* Quaternion.h */ /* Quaternion.h */
/*************************************************************************/ /*************************************************************************/
@ -28,9 +31,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef QUATERNION_H
#define QUATERNION_H
#include <cmath> #include <cmath>
#include "vector3.h" #include "vector3.h"

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@ -29,14 +29,12 @@
/*************************************************************************/ /*************************************************************************/
#include "rect2.h" #include "rect2.h"
#include "ustring.h"
#include "transform_2d.h" #include "transform_2d.h"
#include "ustring.h"
#include "vector2.h" #include "vector2.h"
#include <cmath> #include <cmath>
#ifndef MAX #ifndef MAX
#define MAX(a, b) (a > b ? a : b) #define MAX(a, b) (a > b ? a : b)
#endif #endif
@ -319,5 +317,3 @@ next4:
return true; return true;
} }

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@ -1,3 +1,6 @@
#ifndef RECT2_H
#define RECT2_H
/*************************************************************************/ /*************************************************************************/
/* Rect2.h */ /* Rect2.h */
/*************************************************************************/ /*************************************************************************/
@ -28,17 +31,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef RECT2_H
#define RECT2_H
#include "vector2.h" #include "vector2.h"
#include <cmath> #include <cmath>
#include <cstdlib> #include <cstdlib>
class String; class String;
typedef Vector2 Size2; typedef Vector2 Size2;
@ -155,6 +153,4 @@ struct Rect2 {
} }
}; };
#endif // RECT2_H #endif // RECT2_H

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@ -32,10 +32,6 @@
#include "ustring.h" #include "ustring.h"
#include "vector2i.h" #include "vector2i.h"
Rect2i::operator String() const { Rect2i::operator String() const {
return String(position) + ", " + String(size); return String(position) + ", " + String(size);
} }

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@ -1,3 +1,6 @@
#ifndef REF_H
#define REF_H
/*************************************************************************/ /*************************************************************************/
/* Ref.h */ /* Ref.h */
/*************************************************************************/ /*************************************************************************/
@ -28,15 +31,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef REF_H
#define REF_H
#include "pandemonium_global.h" #include "pandemonium_global.h"
#include "reference.h" #include "reference.h"
#include "variant.h" #include "variant.h"
// Replicates Pandemonium's Ref<T> behavior // Replicates Pandemonium's Ref<T> behavior
// Rewritten from f5234e70be7dec4930c2d5a0e829ff480d044b1d. // Rewritten from f5234e70be7dec4930c2d5a0e829ff480d044b1d.
template <class T> template <class T>
@ -211,6 +209,4 @@ public:
} }
}; };
#endif #endif

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@ -34,8 +34,6 @@
#include "pandemonium_global.h" #include "pandemonium_global.h"
RID::RID() { RID::RID() {
Pandemonium::api->pandemonium_rid_new(&_pandemonium_rid); Pandemonium::api->pandemonium_rid_new(&_pandemonium_rid);
} }
@ -75,5 +73,3 @@ bool RID::operator<=(const RID &p_other) const {
bool RID::operator>=(const RID &p_other) const { bool RID::operator>=(const RID &p_other) const {
return !(*this < p_other); return !(*this < p_other);
} }

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@ -1,3 +1,6 @@
#ifndef STRING_NAME_H
#define STRING_NAME_H
/*************************************************************************/ /*************************************************************************/
/* string.h */ /* string.h */
/*************************************************************************/ /*************************************************************************/
@ -28,9 +31,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef STRING_NAME_H
#define STRING_NAME_H
#include <gdn/string_name.h> #include <gdn/string_name.h>
class String; class String;

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@ -1,3 +1,6 @@
#ifndef TAGDB_H
#define TAGDB_H
/*************************************************************************/ /*************************************************************************/
/* TagDB.h */ /* TagDB.h */
/*************************************************************************/ /*************************************************************************/
@ -28,9 +31,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef TAGDB_H
#define TAGDB_H
#include <stddef.h> #include <stddef.h>
namespace _TagDB { namespace _TagDB {

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@ -37,8 +37,6 @@
#include "quaternion.h" #include "quaternion.h"
const Transform Transform::IDENTITY = Transform(); const Transform Transform::IDENTITY = Transform();
const Transform Transform::FLIP_X = Transform(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0); const Transform Transform::FLIP_X = Transform(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
const Transform Transform::FLIP_Y = Transform(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0); const Transform Transform::FLIP_Y = Transform(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0);
@ -301,5 +299,3 @@ Transform::Transform(const Basis &p_basis, const Vector3 &p_origin) {
basis = p_basis; basis = p_basis;
origin = p_origin; origin = p_origin;
} }

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@ -1,3 +1,6 @@
#ifndef TRANSFORM_H
#define TRANSFORM_H
/*************************************************************************/ /*************************************************************************/
/* Transform.h */ /* Transform.h */
/*************************************************************************/ /*************************************************************************/
@ -28,16 +31,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef TRANSFORM_H
#define TRANSFORM_H
#include "basis.h" #include "basis.h"
#include "aabb.h" #include "aabb.h"
#include "plane.h" #include "plane.h"
class Transform { class Transform {
public: public:
static const Transform IDENTITY; static const Transform IDENTITY;
@ -116,6 +114,4 @@ public:
inline Transform() {} inline Transform() {}
}; };
#endif // TRANSFORM_H #endif // TRANSFORM_H

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@ -1,3 +1,6 @@
#ifndef TRANSFORM2D_H
#define TRANSFORM2D_H
/*************************************************************************/ /*************************************************************************/
/* Transform2D.h */ /* Transform2D.h */
/*************************************************************************/ /*************************************************************************/
@ -28,13 +31,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef TRANSFORM2D_H
#define TRANSFORM2D_H
#include "vector2.h" #include "vector2.h"
typedef Vector2 Size2; typedef Vector2 Size2;
struct Rect2; struct Rect2;
@ -131,6 +129,4 @@ struct Transform2D {
} }
}; };
#endif // TRANSFORM2D_H #endif // TRANSFORM2D_H

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@ -1,3 +1,6 @@
#ifndef STRING_H
#define STRING_H
/*************************************************************************/ /*************************************************************************/
/* String.h */ /* String.h */
/*************************************************************************/ /*************************************************************************/
@ -28,9 +31,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef STRING_H
#define STRING_H
#include <gdn/string.h> #include <gdn/string.h>
class NodePath; class NodePath;

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@ -1,3 +1,6 @@
#ifndef VARIANT_H
#define VARIANT_H
/*************************************************************************/ /*************************************************************************/
/* Variant.h */ /* Variant.h */
/*************************************************************************/ /*************************************************************************/
@ -28,9 +31,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef VARIANT_H
#define VARIANT_H
#include <gdn/variant.h> #include <gdn/variant.h>
#include "defs.h" #include "defs.h"

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@ -34,8 +34,6 @@
#include "ustring.h" #include "ustring.h"
const Vector2 Vector2::ZERO = Vector2(); const Vector2 Vector2::ZERO = Vector2();
const Vector2 Vector2::ONE = Vector2(1, 1); const Vector2 Vector2::ONE = Vector2(1, 1);
const Vector2 Vector2::INF = Vector2(INFINITY, INFINITY); const Vector2 Vector2::INF = Vector2(INFINITY, INFINITY);
@ -96,5 +94,3 @@ Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, c
Vector2::operator String() const { Vector2::operator String() const {
return String::num(x) + ", " + String::num(y); return String::num(x) + ", " + String::num(y);
} }

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@ -1,3 +1,6 @@
#ifndef VECTOR2_H
#define VECTOR2_H
/*************************************************************************/ /*************************************************************************/
/* Vector2.h */ /* Vector2.h */
/*************************************************************************/ /*************************************************************************/
@ -28,9 +31,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef VECTOR2_H
#define VECTOR2_H
#include <gdn/vector2.h> #include <gdn/vector2.h>
#include "defs.h" #include "defs.h"

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@ -34,10 +34,6 @@
#include "ustring.h" #include "ustring.h"
Vector2i::operator String() const { Vector2i::operator String() const {
return String::num(x) + ", " + String::num(y); return String::num(x) + ", " + String::num(y);
} }

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@ -1,3 +1,6 @@
#ifndef VECTOR2I_H
#define VECTOR2I_H
/*************************************************************************/ /*************************************************************************/
/* vector2.h */ /* vector2.h */
/*************************************************************************/ /*************************************************************************/
@ -28,17 +31,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef VECTOR2I_H
#define VECTOR2I_H
#include <gdn/vector2i.h> #include <gdn/vector2i.h>
#include "defs.h" #include "defs.h"
#include <math_funcs.h> #include <math_funcs.h>
class String; class String;
struct Vector2i { struct Vector2i {
@ -64,6 +62,4 @@ struct Vector2i {
operator String() const; operator String() const;
}; };
#endif // VECTOR2_H #endif // VECTOR2_H

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@ -36,8 +36,6 @@
#include "basis.h" #include "basis.h"
const Vector3 Vector3::ZERO = Vector3(); const Vector3 Vector3::ZERO = Vector3();
const Vector3 Vector3::ONE = Vector3(1, 1, 1); const Vector3 Vector3::ONE = Vector3(1, 1, 1);
const Vector3 Vector3::INF = Vector3(INFINITY, INFINITY, INFINITY); const Vector3 Vector3::INF = Vector3(INFINITY, INFINITY, INFINITY);
@ -117,5 +115,3 @@ void Vector3::snap(real_t p_val) {
Vector3::operator String() const { Vector3::operator String() const {
return String::num(x) + ", " + String::num(y) + ", " + String::num(z); return String::num(x) + ", " + String::num(y) + ", " + String::num(z);
} }

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@ -1,3 +1,6 @@
#ifndef VECTOR3_H
#define VECTOR3_H
/*************************************************************************/ /*************************************************************************/
/* vector3.h */ /* vector3.h */
/*************************************************************************/ /*************************************************************************/
@ -28,9 +31,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef VECTOR3_H
#define VECTOR3_H
#include <gdn/vector3.h> #include <gdn/vector3.h>
#include "defs.h" #include "defs.h"

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@ -34,10 +34,6 @@
#include "ustring.h" #include "ustring.h"
Vector3i::operator String() const { Vector3i::operator String() const {
return String::num(x) + ", " + String::num(y) + ", " + String::num(z); return String::num(x) + ", " + String::num(y) + ", " + String::num(z);
} }

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@ -1,3 +1,6 @@
#ifndef VECTOR3I_H
#define VECTOR3I_H
/*************************************************************************/ /*************************************************************************/
/* vector2.h */ /* vector2.h */
/*************************************************************************/ /*************************************************************************/
@ -28,17 +31,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef VECTOR3I_H
#define VECTOR3I_H
#include <gdn/vector3i.h> #include <gdn/vector3i.h>
#include "defs.h" #include "defs.h"
#include <math_funcs.h> #include <math_funcs.h>
class String; class String;
struct Vector3i { struct Vector3i {
@ -67,6 +65,4 @@ struct Vector3i {
operator String() const; operator String() const;
}; };
#endif // VECTOR2_H #endif // VECTOR2_H

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@ -34,10 +34,6 @@
#include "ustring.h" #include "ustring.h"
Vector4::operator String() const { Vector4::operator String() const {
return String::num(x) + ", " + String::num(y) + ", " + String::num(z) + ", " + String::num(w); return String::num(x) + ", " + String::num(y) + ", " + String::num(z) + ", " + String::num(w);
} }

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@ -1,3 +1,6 @@
#ifndef VECTOR4_H
#define VECTOR4_H
/*************************************************************************/ /*************************************************************************/
/* vector2.h */ /* vector2.h */
/*************************************************************************/ /*************************************************************************/
@ -28,17 +31,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef VECTOR4_H
#define VECTOR4_H
#include <gdn/vector4.h> #include <gdn/vector4.h>
#include "defs.h" #include "defs.h"
#include <math_funcs.h> #include <math_funcs.h>
class String; class String;
struct Vector4 { struct Vector4 {
@ -70,6 +68,4 @@ struct Vector4 {
operator String() const; operator String() const;
}; };
#endif // VECTOR2_H #endif // VECTOR2_H

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@ -34,10 +34,6 @@
#include "ustring.h" #include "ustring.h"
Vector4i::operator String() const { Vector4i::operator String() const {
return String::num(x) + ", " + String::num(y) + ", " + String::num(z) + ", " + String::num(w); return String::num(x) + ", " + String::num(y) + ", " + String::num(z) + ", " + String::num(w);
} }

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@ -1,3 +1,6 @@
#ifndef VECTOR4I_H
#define VECTOR4I_H
/*************************************************************************/ /*************************************************************************/
/* vector2.h */ /* vector2.h */
/*************************************************************************/ /*************************************************************************/
@ -28,9 +31,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef VECTOR4I_H
#define VECTOR4I_H
#include <gdn/vector4i.h> #include <gdn/vector4i.h>
#include "defs.h" #include "defs.h"