Make the HashMap work. Move the Mathp namespace into the Math class. Small tweaks.

This commit is contained in:
Relintai 2023-10-23 19:18:50 +02:00
parent 41f61a6ef5
commit 0a7e5d0f4a
23 changed files with 514 additions and 369 deletions

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@ -1,3 +1,6 @@
#ifndef AABB_H
#define AABB_H
/*************************************************************************/
/* aabb.h */
/*************************************************************************/
@ -28,15 +31,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AABB_H
#define AABB_H
#include "vector3.h"
#include <cstdlib>
class Plane;
class AABB {
@ -66,8 +62,8 @@ public:
bool encloses(const AABB &p_aabb) const; /// p_aabb is completely inside this
AABB merge(const AABB &p_with) const;
void merge_with(const AABB &p_aabb); ///merge with another AABB
AABB intersection(const AABB &p_aabb) const; ///get box where two intersect, empty if no intersection occurs
void merge_with(const AABB &p_aabb); /// merge with another AABB
AABB intersection(const AABB &p_aabb) const; /// get box where two intersect, empty if no intersection occurs
bool intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip = nullptr, Vector3 *r_normal = nullptr) const;
bool intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip = nullptr, Vector3 *r_normal = nullptr) const;
bool smits_intersect_ray(const Vector3 &from, const Vector3 &p_dir, real_t t0, real_t t1) const;
@ -105,6 +101,4 @@ public:
}
};
#endif // RECT3_H

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@ -32,9 +32,10 @@
/**************************************************************************/
#include "core/containers/hashfuncs.h"
#include "core/containers/list.h"
#include "core/containers/paged_allocator.h"
#include "core/containers/pair.h"
#include "core/math/math_funcs.h"
#include "core/math_funcs.h"
#include "core/os/memory.h"
/**

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@ -30,23 +30,22 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/math/aabb.h"
#include "core/math/math_defs.h"
#include "core/math/math_funcs.h"
#include "core/math/rect2.h"
#include "core/math/rect2i.h"
#include "core/math/vector2.h"
#include "core/math/vector2i.h"
#include "core/math/vector3.h"
#include "core/math/vector3i.h"
#include "core/math/vector4.h"
#include "core/math/vector4i.h"
#include "core/object/object_id.h"
#include "core/string/node_path.h"
#include "core/string/string_name.h"
#include "core/string/ustring.h"
#include "core/containers/rid.h"
#include "core/aabb.h"
#include "core/defs.h"
#include "core/math_funcs.h"
#include "core/node_path.h"
#include "core/rect2.h"
#include "core/rect2i.h"
#include "core/rid.h"
#include "core/string_name.h"
#include "core/typedefs.h"
#include "core/ustring.h"
#include "core/vector2.h"
#include "core/vector2i.h"
#include "core/vector3.h"
#include "core/vector3i.h"
#include "core/vector4.h"
#include "core/vector4i.h"
/**
* Hashing functions
@ -322,7 +321,7 @@ struct HashMapHasherDefault {
static _FORCE_INLINE_ uint32_t hash(const RID &p_rid) { return hash_one_uint64(p_rid.get_id()); }
static _FORCE_INLINE_ uint32_t hash(const StringName &p_string_name) { return p_string_name.hash(); }
static _FORCE_INLINE_ uint32_t hash(const NodePath &p_path) { return p_path.hash(); }
//static _FORCE_INLINE_ uint32_t hash(const ObjectID &p_id) { return hash_one_uint64(p_id); }
// static _FORCE_INLINE_ uint32_t hash(const ObjectID &p_id) { return hash_one_uint64(p_id); }
static _FORCE_INLINE_ uint32_t hash(const uint64_t p_int) { return hash_one_uint64(p_int); }
static _FORCE_INLINE_ uint32_t hash(const int64_t p_int) { return hash_one_uint64(p_int); }
@ -334,7 +333,7 @@ struct HashMapHasherDefault {
static _FORCE_INLINE_ uint32_t hash(const int16_t p_int) { return hash_fmix32(p_int); }
static _FORCE_INLINE_ uint32_t hash(const uint8_t p_int) { return hash_fmix32(p_int); }
static _FORCE_INLINE_ uint32_t hash(const int8_t p_int) { return hash_fmix32(p_int); }
static _FORCE_INLINE_ uint32_t hash(const Vector2i &p_vec) {
uint32_t h = hash_murmur3_one_32(p_vec.x);
h = hash_murmur3_one_32(p_vec.y, h);

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/error/error_macros.h"
#include "core/defs.h"
#include "core/os/memory.h"
#include "core/containers/sort_array.h"

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@ -153,14 +153,26 @@ typedef float real_t;
#define ERR_MSG_INDEX(index, size) (String("Index ") + #index + "=" + String::num_int64(index) + " out of size (" + #size + "=" + String::num_int64(size) + ")")
#endif
#ifndef ERR_MSG_INDEX_MSG
#define ERR_MSG_INDEX_MSG(index, size, msg) (String("Index ") + #index + "=" + String::num_int64(index) + " out of size (" + #size + "=" + String::num_int64(size) + ")" + #msg)
#endif
#ifndef ERR_MSG_NULL
#define ERR_MSG_NULL(param) (String("Parameter '") + #param + "' is null.")
#endif
#ifndef ERR_MSG_NULL_MSG
#define ERR_MSG_NULL_MSG(param, msg) (String("Parameter '") + #param + "' is null." + #msg)
#endif
#ifndef ERR_MSG_COND
#define ERR_MSG_COND(cond) (String("Condition '") + #cond + "' is true.")
#endif
#ifndef ERR_MSG_COND_MSG
#define ERR_MSG_COND_MSG(cond, msg) (String("Condition '") + #cond + "' is true." + #msg)
#endif
#ifndef ERR_FAIL_INDEX
#define ERR_FAIL_INDEX(index, size) \
do { \
@ -171,6 +183,16 @@ typedef float real_t;
} while (0)
#endif
#ifndef ERR_FAIL_INDEX_MSG
#define ERR_FAIL_INDEX_MSG(index, size, m_msg) \
do { \
if (unlikely((index) < 0 || (index) >= (size))) { \
ERR_PRINT(ERR_MSG_INDEX_MSG(index, size, m_msg)); \
return; \
} \
} while (0)
#endif
#ifndef ERR_FAIL_INDEX_V
#define ERR_FAIL_INDEX_V(index, size, ret) \
do { \
@ -181,6 +203,16 @@ typedef float real_t;
} while (0)
#endif
#ifndef ERR_FAIL_INDEX_V_MSG
#define ERR_FAIL_INDEX_V_MSG(index, size, ret, m_msg) \
do { \
if (unlikely((index) < 0 || (index) >= (size))) { \
ERR_PRINT(ERR_MSG_INDEX_MSG(index, size, m_msg)); \
return ret; \
} \
} while (0)
#endif
#ifndef ERR_FAIL_UNSIGNED_INDEX_V
#define ERR_FAIL_UNSIGNED_INDEX_V(index, size, ret) \
do { \
@ -191,6 +223,16 @@ typedef float real_t;
} while (0)
#endif
#ifndef ERR_FAIL_UNSIGNED_INDEX_V_MSG
#define ERR_FAIL_UNSIGNED_INDEX_V_MSG(index, size, ret, m_msg) \
do { \
if (unlikely((index) >= (size))) { \
ERR_PRINT(ERR_MSG_INDEX_MSG(index, size, m_msg)); \
return ret; \
} \
} while (0)
#endif
#ifndef CRASH_BAD_INDEX
#define CRASH_BAD_INDEX(index, size) \
do { \
@ -211,6 +253,16 @@ typedef float real_t;
} while (0)
#endif
#ifndef ERR_FAIL_NULL_MSG
#define ERR_FAIL_NULL_MSG(param, m_msg) \
do { \
if (unlikely(!param)) { \
ERR_PRINT(ERR_MSG_NULL_MSG(param, m_msg)); \
return; \
} \
} while (0)
#endif
#ifndef ERR_FAIL_NULL_V
#define ERR_FAIL_NULL_V(param, ret) \
do { \
@ -221,6 +273,16 @@ typedef float real_t;
} while (0)
#endif
#ifndef ERR_FAIL_NULL_V_MSG
#define ERR_FAIL_NULL_V_MSG(param, ret, m_msg) \
do { \
if (unlikely(!param)) { \
ERR_PRINT(ERR_MSG_NULL_MSG(param, m_msg)); \
return ret; \
} \
} while (0)
#endif
#ifndef ERR_FAIL_COND
#define ERR_FAIL_COND(cond) \
do { \
@ -231,6 +293,16 @@ typedef float real_t;
} while (0)
#endif
#ifndef ERR_FAIL_COND_MSG
#define ERR_FAIL_COND_MSG(cond, m_msg) \
do { \
if (unlikely(cond)) { \
ERR_PRINT(ERR_MSG_COND_MSG(cond, m_msg)); \
return; \
} \
} while (0)
#endif
#ifndef CRASH_COND
#define CRASH_COND(cond) \
do { \
@ -241,6 +313,16 @@ typedef float real_t;
} while (0)
#endif
#ifndef CRASH_COND_MSG
#define CRASH_COND_MSG(cond, m_msg) \
do { \
if (unlikely(cond)) { \
FATAL_PRINT(ERR_MSG_COND_MSG(cond, m_msg)); \
GENERATE_TRAP; \
} \
} while (0)
#endif
#ifndef ERR_FAIL_COND_V
#define ERR_FAIL_COND_V(cond, ret) \
do { \
@ -251,6 +333,16 @@ typedef float real_t;
} while (0)
#endif
#ifndef ERR_FAIL_COND_V_MSG
#define ERR_FAIL_COND_V_MSG(cond, ret, m_msg) \
do { \
if (unlikely(cond)) { \
ERR_PRINT(ERR_MSG_COND_MSG(cond, m_msg)); \
return ret; \
} \
} while (0)
#endif
#ifndef ERR_CONTINUE
#define ERR_CONTINUE(cond) \
{ \

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@ -32,271 +32,310 @@
#define PANDEMONIUM_MATH_H
#include "defs.h"
#include <float.h>
#include <math.h>
#include <cmath>
class Math {
public:
// Functions reproduced as in Pandemonium's source code `math_funcs.h`.
// Some are overloads to automatically support changing real_t into either double or float in the way Pandemonium does.
namespace Mathp {
// Functions reproduced as in Pandemonium's source code `math_funcs.h`.
// Some are overloads to automatically support changing real_t into either double or float in the way Pandemonium does.
inline double fmod(double p_x, double p_y) {
return ::fmod(p_x, p_y);
}
inline float fmod(float p_x, float p_y) {
return ::fmodf(p_x, p_y);
}
inline double floor(double p_x) {
return ::floor(p_x);
}
inline float floor(float p_x) {
return ::floorf(p_x);
}
inline double exp(double p_x) {
return ::exp(p_x);
}
inline float exp(float p_x) {
return ::expf(p_x);
}
inline double sin(double p_x) {
return ::sin(p_x);
}
inline float sin(float p_x) {
return ::sinf(p_x);
}
inline double cos(double p_x) {
return ::cos(p_x);
}
inline float cos(float p_x) {
return ::cosf(p_x);
}
inline double tan(double p_x) {
return ::tan(p_x);
}
inline float tan(float p_x) {
return ::tanf(p_x);
}
inline double asin(double p_x) {
return ::asin(p_x);
}
inline float asin(float p_x) {
return ::asinf(p_x);
}
inline double acos(double p_x) {
return ::acos(p_x);
}
inline float acos(float p_x) {
return ::acosf(p_x);
}
inline double atan(double p_x) {
return ::atan(p_x);
}
inline float atan(float p_x) {
return ::atanf(p_x);
}
inline double atan2(double p_y, double p_x) {
return ::atan2(p_y, p_x);
}
inline float atan2(float p_y, float p_x) {
return ::atan2f(p_y, p_x);
}
inline double sqrt(double p_x) {
return ::sqrt(p_x);
}
inline float sqrt(float p_x) {
return ::sqrtf(p_x);
}
inline float lerp(float minv, float maxv, float t) {
return minv + t * (maxv - minv);
}
inline double lerp(double minv, double maxv, double t) {
return minv + t * (maxv - minv);
}
inline double lerp_angle(double p_from, double p_to, double p_weight) {
double difference = fmod(p_to - p_from, Math_TAU);
double distance = fmod(2.0 * difference, Math_TAU) - difference;
return p_from + distance * p_weight;
}
inline float lerp_angle(float p_from, float p_to, float p_weight) {
float difference = fmod(p_to - p_from, (float)Math_TAU);
float distance = fmod(2.0f * difference, (float)Math_TAU) - difference;
return p_from + distance * p_weight;
}
template <typename T>
inline T clamp(T x, T minv, T maxv) {
if (x < minv) {
return minv;
static _ALWAYS_INLINE_ double fmod(double p_x, double p_y) {
return ::fmod(p_x, p_y);
}
if (x > maxv) {
return maxv;
static _ALWAYS_INLINE_ float fmod(float p_x, float p_y) {
return ::fmodf(p_x, p_y);
}
return x;
}
template <typename T>
inline T min(T a, T b) {
return a < b ? a : b;
}
template <typename T>
inline T max(T a, T b) {
return a > b ? a : b;
}
template <typename T>
inline T sign(T x) {
return static_cast<T>(x < 0 ? -1 : 1);
}
inline double deg2rad(double p_y) {
return p_y * Math_PI / 180.0;
}
inline float deg2rad(float p_y) {
return p_y * static_cast<float>(Math_PI) / 180.f;
}
inline double rad2deg(double p_y) {
return p_y * 180.0 / Math_PI;
}
inline float rad2deg(float p_y) {
return p_y * 180.f / static_cast<float>(Math_PI);
}
inline double inverse_lerp(double p_from, double p_to, double p_value) {
return (p_value - p_from) / (p_to - p_from);
}
inline float inverse_lerp(float p_from, float p_to, float p_value) {
return (p_value - p_from) / (p_to - p_from);
}
inline double range_lerp(double p_value, double p_istart, double p_istop, double p_ostart, double p_ostop) {
return Mathp::lerp(p_ostart, p_ostop, Mathp::inverse_lerp(p_istart, p_istop, p_value));
}
inline float range_lerp(float p_value, float p_istart, float p_istop, float p_ostart, float p_ostop) {
return Mathp::lerp(p_ostart, p_ostop, Mathp::inverse_lerp(p_istart, p_istop, p_value));
}
inline bool is_equal_approx(real_t a, real_t b) {
// Check for exact equality first, required to handle "infinity" values.
if (a == b) {
return true;
static _ALWAYS_INLINE_ double floor(double p_x) {
return ::floor(p_x);
}
// Then check for approximate equality.
real_t tolerance = CMP_EPSILON * ABS(a);
if (tolerance < CMP_EPSILON) {
tolerance = CMP_EPSILON;
static _ALWAYS_INLINE_ float floor(float p_x) {
return ::floorf(p_x);
}
return ABS(a - b) < tolerance;
}
inline bool is_equal_approx(real_t a, real_t b, real_t tolerance) {
// Check for exact equality first, required to handle "infinity" values.
if (a == b) {
return true;
static _ALWAYS_INLINE_ double exp(double p_x) {
return ::exp(p_x);
}
// Then check for approximate equality.
return ABS(a - b) < tolerance;
}
inline bool is_zero_approx(real_t s) {
return ABS(s) < CMP_EPSILON;
}
inline double smoothstep(double p_from, double p_to, double p_weight) {
if (is_equal_approx(static_cast<real_t>(p_from), static_cast<real_t>(p_to))) {
return p_from;
static _ALWAYS_INLINE_ float exp(float p_x) {
return ::expf(p_x);
}
double x = clamp((p_weight - p_from) / (p_to - p_from), 0.0, 1.0);
return x * x * (3.0 - 2.0 * x);
}
inline float smoothstep(float p_from, float p_to, float p_weight) {
if (is_equal_approx(p_from, p_to)) {
return p_from;
static _ALWAYS_INLINE_ double sin(double p_x) {
return ::sin(p_x);
}
float x = clamp((p_weight - p_from) / (p_to - p_from), 0.0f, 1.0f);
return x * x * (3.0f - 2.0f * x);
}
inline double move_toward(double p_from, double p_to, double p_delta) {
return ABS(p_to - p_from) <= p_delta ? p_to : p_from + sign(p_to - p_from) * p_delta;
}
inline float move_toward(float p_from, float p_to, float p_delta) {
return ABS(p_to - p_from) <= p_delta ? p_to : p_from + sign(p_to - p_from) * p_delta;
}
inline double linear2db(double p_linear) {
return log(p_linear) * 8.6858896380650365530225783783321;
}
inline float linear2db(float p_linear) {
return log(p_linear) * 8.6858896380650365530225783783321f;
}
inline double db2linear(double p_db) {
return exp(p_db * 0.11512925464970228420089957273422);
}
inline float db2linear(float p_db) {
return exp(p_db * 0.11512925464970228420089957273422f);
}
inline double round(double p_val) {
return (p_val >= 0) ? floor(p_val + 0.5) : -floor(-p_val + 0.5);
}
inline float round(float p_val) {
return (p_val >= 0) ? floor(p_val + 0.5f) : -floor(-p_val + 0.5f);
}
inline int64_t wrapi(int64_t value, int64_t min, int64_t max) {
int64_t range = max - min;
return range == 0 ? min : min + ((((value - min) % range) + range) % range);
}
inline float wrapf(real_t value, real_t min, real_t max) {
const real_t range = max - min;
return is_zero_approx(range) ? min : value - (range * floor((value - min) / range));
}
inline float stepify(float p_value, float p_step) {
if (p_step != 0) {
p_value = floor(p_value / p_step + 0.5f) * p_step;
static _ALWAYS_INLINE_ float sin(float p_x) {
return ::sinf(p_x);
}
return p_value;
}
inline double stepify(double p_value, double p_step) {
if (p_step != 0) {
p_value = floor(p_value / p_step + 0.5) * p_step;
static _ALWAYS_INLINE_ double cos(double p_x) {
return ::cos(p_x);
}
static _ALWAYS_INLINE_ float cos(float p_x) {
return ::cosf(p_x);
}
return p_value;
}
inline unsigned int next_power_of_2(unsigned int x) {
if (x == 0)
return 0;
static _ALWAYS_INLINE_ double tan(double p_x) {
return ::tan(p_x);
}
static _ALWAYS_INLINE_ float tan(float p_x) {
return ::tanf(p_x);
}
--x;
x |= x >> 1;
x |= x >> 2;
x |= x >> 4;
x |= x >> 8;
x |= x >> 16;
static _ALWAYS_INLINE_ double asin(double p_x) {
return ::asin(p_x);
}
static _ALWAYS_INLINE_ float asin(float p_x) {
return ::asinf(p_x);
}
return ++x;
}
static _ALWAYS_INLINE_ double acos(double p_x) {
return ::acos(p_x);
}
static _ALWAYS_INLINE_ float acos(float p_x) {
return ::acosf(p_x);
}
} // namespace Math
static _ALWAYS_INLINE_ double atan(double p_x) {
return ::atan(p_x);
}
static _ALWAYS_INLINE_ float atan(float p_x) {
return ::atanf(p_x);
}
static _ALWAYS_INLINE_ double atan2(double p_y, double p_x) {
return ::atan2(p_y, p_x);
}
static _ALWAYS_INLINE_ float atan2(float p_y, float p_x) {
return ::atan2f(p_y, p_x);
}
static _ALWAYS_INLINE_ double sqrt(double p_x) {
return ::sqrt(p_x);
}
static _ALWAYS_INLINE_ float sqrt(float p_x) {
return ::sqrtf(p_x);
}
static _ALWAYS_INLINE_ float lerp(float minv, float maxv, float t) {
return minv + t * (maxv - minv);
}
static _ALWAYS_INLINE_ double lerp(double minv, double maxv, double t) {
return minv + t * (maxv - minv);
}
static _ALWAYS_INLINE_ double lerp_angle(double p_from, double p_to, double p_weight) {
double difference = fmod(p_to - p_from, Math_TAU);
double distance = fmod(2.0 * difference, Math_TAU) - difference;
return p_from + distance * p_weight;
}
static _ALWAYS_INLINE_ float lerp_angle(float p_from, float p_to, float p_weight) {
float difference = fmod(p_to - p_from, (float)Math_TAU);
float distance = fmod(2.0f * difference, (float)Math_TAU) - difference;
return p_from + distance * p_weight;
}
template <typename T>
static _ALWAYS_INLINE_ T clamp(T x, T minv, T maxv) {
if (x < minv) {
return minv;
}
if (x > maxv) {
return maxv;
}
return x;
}
template <typename T>
static _ALWAYS_INLINE_ T min(T a, T b) {
return a < b ? a : b;
}
template <typename T>
static _ALWAYS_INLINE_ T max(T a, T b) {
return a > b ? a : b;
}
template <typename T>
static _ALWAYS_INLINE_ T sign(T x) {
return static_cast<T>(x < 0 ? -1 : 1);
}
static _ALWAYS_INLINE_ double deg2rad(double p_y) {
return p_y * Math_PI / 180.0;
}
static _ALWAYS_INLINE_ float deg2rad(float p_y) {
return p_y * static_cast<float>(Math_PI) / 180.f;
}
static _ALWAYS_INLINE_ double rad2deg(double p_y) {
return p_y * 180.0 / Math_PI;
}
static _ALWAYS_INLINE_ float rad2deg(float p_y) {
return p_y * 180.f / static_cast<float>(Math_PI);
}
static _ALWAYS_INLINE_ double inverse_lerp(double p_from, double p_to, double p_value) {
return (p_value - p_from) / (p_to - p_from);
}
static _ALWAYS_INLINE_ float inverse_lerp(float p_from, float p_to, float p_value) {
return (p_value - p_from) / (p_to - p_from);
}
static _ALWAYS_INLINE_ double range_lerp(double p_value, double p_istart, double p_istop, double p_ostart, double p_ostop) {
return Math::lerp(p_ostart, p_ostop, Math::inverse_lerp(p_istart, p_istop, p_value));
}
static _ALWAYS_INLINE_ float range_lerp(float p_value, float p_istart, float p_istop, float p_ostart, float p_ostop) {
return Math::lerp(p_ostart, p_ostop, Math::inverse_lerp(p_istart, p_istop, p_value));
}
static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b) {
// Check for exact equality first, required to handle "infinity" values.
if (a == b) {
return true;
}
// Then check for approximate equality.
real_t tolerance = CMP_EPSILON * ABS(a);
if (tolerance < CMP_EPSILON) {
tolerance = CMP_EPSILON;
}
return ABS(a - b) < tolerance;
}
static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b, real_t tolerance) {
// Check for exact equality first, required to handle "infinity" values.
if (a == b) {
return true;
}
// Then check for approximate equality.
return ABS(a - b) < tolerance;
}
static _ALWAYS_INLINE_ bool is_zero_approx(real_t s) {
return ABS(s) < CMP_EPSILON;
}
static _ALWAYS_INLINE_ double smoothstep(double p_from, double p_to, double p_weight) {
if (is_equal_approx(static_cast<real_t>(p_from), static_cast<real_t>(p_to))) {
return p_from;
}
double x = clamp((p_weight - p_from) / (p_to - p_from), 0.0, 1.0);
return x * x * (3.0 - 2.0 * x);
}
static _ALWAYS_INLINE_ float smoothstep(float p_from, float p_to, float p_weight) {
if (is_equal_approx(p_from, p_to)) {
return p_from;
}
float x = clamp((p_weight - p_from) / (p_to - p_from), 0.0f, 1.0f);
return x * x * (3.0f - 2.0f * x);
}
static _ALWAYS_INLINE_ double move_toward(double p_from, double p_to, double p_delta) {
return ABS(p_to - p_from) <= p_delta ? p_to : p_from + sign(p_to - p_from) * p_delta;
}
static _ALWAYS_INLINE_ float move_toward(float p_from, float p_to, float p_delta) {
return ABS(p_to - p_from) <= p_delta ? p_to : p_from + sign(p_to - p_from) * p_delta;
}
static _ALWAYS_INLINE_ double linear2db(double p_linear) {
return log(p_linear) * 8.6858896380650365530225783783321;
}
static _ALWAYS_INLINE_ float linear2db(float p_linear) {
return log(p_linear) * 8.6858896380650365530225783783321f;
}
static _ALWAYS_INLINE_ double db2linear(double p_db) {
return exp(p_db * 0.11512925464970228420089957273422);
}
static _ALWAYS_INLINE_ float db2linear(float p_db) {
return exp(p_db * 0.11512925464970228420089957273422f);
}
static _ALWAYS_INLINE_ double round(double p_val) {
return (p_val >= 0) ? floor(p_val + 0.5) : -floor(-p_val + 0.5);
}
static _ALWAYS_INLINE_ float round(float p_val) {
return (p_val >= 0) ? floor(p_val + 0.5f) : -floor(-p_val + 0.5f);
}
static _ALWAYS_INLINE_ int64_t wrapi(int64_t value, int64_t min, int64_t max) {
int64_t range = max - min;
return range == 0 ? min : min + ((((value - min) % range) + range) % range);
}
static _ALWAYS_INLINE_ float wrapf(real_t value, real_t min, real_t max) {
const real_t range = max - min;
return is_zero_approx(range) ? min : value - (range * floor((value - min) / range));
}
static _ALWAYS_INLINE_ float stepify(float p_value, float p_step) {
if (p_step != 0) {
p_value = floor(p_value / p_step + 0.5f) * p_step;
}
return p_value;
}
static _ALWAYS_INLINE_ double stepify(double p_value, double p_step) {
if (p_step != 0) {
p_value = floor(p_value / p_step + 0.5) * p_step;
}
return p_value;
}
static _ALWAYS_INLINE_ unsigned int next_power_of_2(unsigned int x) {
if (x == 0)
return 0;
--x;
x |= x >> 1;
x |= x >> 2;
x |= x >> 4;
x |= x >> 8;
x |= x >> 16;
return ++x;
}
static _ALWAYS_INLINE_ bool is_nan(double p_val) {
#ifdef _MSC_VER
return _isnan(p_val);
#elif defined(__GNUC__) && __GNUC__ < 6
union {
uint64_t u;
double f;
} ieee754;
ieee754.f = p_val;
// (unsigned)(0x7ff0000000000001 >> 32) : 0x7ff00000
return ((((unsigned)(ieee754.u >> 32) & 0x7fffffff) + ((unsigned)ieee754.u != 0)) > 0x7ff00000);
#else
return isnan(p_val);
#endif
}
static _ALWAYS_INLINE_ bool is_nan(float p_val) {
#ifdef _MSC_VER
return _isnan(p_val);
#elif defined(__GNUC__) && __GNUC__ < 6
union {
uint32_t u;
float f;
} ieee754;
ieee754.f = p_val;
// -----------------------------------
// (single-precision floating-point)
// NaN : s111 1111 1xxx xxxx xxxx xxxx xxxx xxxx
// : (> 0x7f800000)
// where,
// s : sign
// x : non-zero number
// -----------------------------------
return ((ieee754.u & 0x7fffffff) > 0x7f800000);
#else
return isnan(p_val);
#endif
}
};
#endif // PANDEMONIUM_MATH_H

View File

@ -34,8 +34,6 @@
#include <gdn/node_path.h>
NodePath::NodePath() {
String from = "";
Pandemonium::api->pandemonium_node_path_new(&_node_path, (pandemonium_string *)&from);
@ -90,6 +88,10 @@ String NodePath::get_concatenated_subnames() const {
return String(str);
}
uint32_t NodePath::hash() const {
return Pandemonium::api->pandemonium_node_path_hash(&_node_path);
}
NodePath::operator String() const {
pandemonium_string str = Pandemonium::api->pandemonium_node_path_as_string(&_node_path);
return String(str);
@ -110,5 +112,3 @@ void NodePath::operator=(const NodePath &other) {
NodePath::~NodePath() {
Pandemonium::api->pandemonium_node_path_destroy(&_node_path);
}

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@ -1,3 +1,7 @@
#ifndef NODEPATH_H
#define NODEPATH_H
/*************************************************************************/
/* NodePath.h */
/*************************************************************************/
@ -28,13 +32,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef NODEPATH_H
#define NODEPATH_H
#include <gdn/node_path.h>
class String;
class NodePath {
@ -70,15 +69,14 @@ public:
String get_concatenated_subnames() const;
uint32_t hash() const;
operator String() const;
void operator=(const NodePath &other);
bool operator==(const NodePath &other);
~NodePath();
};
#endif // NODEPATH_H

50
core/os/spin_lock.h Normal file
View File

@ -0,0 +1,50 @@
#ifndef SPIN_LOCK_H
#define SPIN_LOCK_H
/*************************************************************************/
/* spin_lock.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/defs.h"
#include <atomic>
class SpinLock {
std::atomic_flag locked = ATOMIC_FLAG_INIT;
public:
_ALWAYS_INLINE_ void lock() {
while (locked.test_and_set(std::memory_order_acquire)) {
;
}
}
_ALWAYS_INLINE_ void unlock() {
locked.clear(std::memory_order_release);
}
};
#endif // SPIN_LOCK_H

View File

@ -561,7 +561,7 @@ real_t Projection::get_fov() const {
right_plane.normalize();
if ((matrix[8] == 0) && (matrix[9] == 0)) {
return Mathp::rad2deg(acos(ABS(right_plane.normal.x))) * 2.0;
return Math::rad2deg(acos(ABS(right_plane.normal.x))) * 2.0;
} else {
// our frustum is asymmetrical need to calculate the left planes angle separately..
Plane left_plane = Plane(matrix[3] + matrix[0],
@ -570,7 +570,7 @@ real_t Projection::get_fov() const {
matrix[15] + matrix[12]);
left_plane.normalize();
return Mathp::rad2deg(acos(ABS(left_plane.normal.x))) + Mathp::rad2deg(acos(ABS(right_plane.normal.x)));
return Math::rad2deg(acos(ABS(left_plane.normal.x))) + Math::rad2deg(acos(ABS(right_plane.normal.x)));
}
}

View File

@ -64,7 +64,7 @@ struct Projection {
void set_frustum(real_t p_size, real_t p_aspect, Vector2 p_offset, real_t p_near, real_t p_far, bool p_flip_fov = false);
static real_t get_fovy(real_t p_fovx, real_t p_aspect) {
return Mathp::rad2deg(atan(p_aspect * tan(Mathp::deg2rad(p_fovx) * 0.5)) * 2.0);
return Math::rad2deg(atan(p_aspect * tan(Math::deg2rad(p_fovx) * 0.5)) * 2.0);
}
static inline double absd(double g) {

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@ -1,3 +1,6 @@
#ifndef RECT2I_H
#define RECT2I_H
/*************************************************************************/
/* rect2.h */
/*************************************************************************/
@ -28,17 +31,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef RECT2I_H
#define RECT2I_H
#include "vector2i.h"
#include <cmath>
#include <cstdlib>
class String;
typedef Vector2i Size2i;
@ -61,6 +58,4 @@ struct Rect2i {
}
};
#endif // RECT2_H

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@ -1,3 +1,6 @@
#ifndef RID_H
#define RID_H
/*************************************************************************/
/* rid.h */
/*************************************************************************/
@ -28,13 +31,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef RID_H
#define RID_H
#include <gdn/rid.h>
class Object;
class RID {
@ -62,6 +60,4 @@ public:
bool operator>=(const RID &p_other) const;
};
#endif // RID_H

View File

@ -31,8 +31,8 @@
#include "string_name.h"
#include "array.h"
#include "pandemonium_global.h"
#include "node_path.h"
#include "pandemonium_global.h"
#include "pool_arrays.h"
#include "variant.h"
@ -40,8 +40,6 @@
#include <string.h>
StringName::StringName() {
Pandemonium::api->pandemonium_string_name_new(&_pandemonium_string_name);
}
@ -58,6 +56,19 @@ StringName::~StringName() {
Pandemonium::api->pandemonium_string_name_destroy(&_pandemonium_string_name);
}
StringName::operator String() {
return String(Pandemonium::api->pandemonium_string_name_get_name(&_pandemonium_string_name));
}
uint32_t StringName::get_hash() {
return Pandemonium::api->pandemonium_string_name_get_hash(&_pandemonium_string_name);
}
uint32_t StringName::hash() const {
return Pandemonium::api->pandemonium_string_name_get_hash(&_pandemonium_string_name);
}
const void *StringName::get_data_unique_pointer() {
return &_pandemonium_string_name;
}
bool StringName::operator==(const StringName &s) const {
return Pandemonium::api->pandemonium_string_name_operator_equal(&_pandemonium_string_name, &s._pandemonium_string_name);
@ -83,5 +94,3 @@ bool StringName::operator>(const StringName &s) const {
bool StringName::operator>=(const StringName &s) const {
return !(*this < s);
}

View File

@ -33,8 +33,6 @@
#include <gdn/string_name.h>
class String;
class StringName {
@ -56,6 +54,7 @@ public:
operator String();
uint32_t get_hash();
uint32_t hash() const;
const void *get_data_unique_pointer();
bool operator==(const StringName &s) const;
@ -67,6 +66,4 @@ public:
bool operator>=(const StringName &s) const;
};
#endif // STRING_H

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@ -30,15 +30,13 @@
#include "tag_db.h"
#include <unordered_map>
#include "core/containers/hash_map.h"
#include <pandemonium_global.h>
namespace _TagDB {
std::unordered_map<size_t, size_t> parent_to;
HashMap<size_t, size_t> parent_to;
void register_type(size_t type_tag, size_t base_type_tag) {
if (type_tag == base_type_tag) {
@ -48,7 +46,7 @@ void register_type(size_t type_tag, size_t base_type_tag) {
}
bool is_type_known(size_t type_tag) {
return parent_to.find(type_tag) != parent_to.end();
return parent_to.find(type_tag) != NULL;
}
void register_global_type(const char *name, size_t type_tag, size_t base_type_tag) {
@ -74,5 +72,3 @@ bool is_type_compatible(size_t ask_tag, size_t have_tag) {
}
} // namespace _TagDB

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@ -33,8 +33,6 @@
#include <stddef.h>
namespace _TagDB {
void register_type(size_t type_tag, size_t base_type_tag);
@ -44,6 +42,4 @@ bool is_type_compatible(size_t type_tag, size_t base_type_tag);
} // namespace _TagDB
#endif // TAGDB_H

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@ -35,8 +35,6 @@
#include <algorithm>
const Transform2D Transform2D::IDENTITY;
const Transform2D Transform2D::FLIP_X = Transform2D(-1, 0, 0, 1, 0, 0);
const Transform2D Transform2D::FLIP_Y = Transform2D(1, 0, 0, -1, 0, 0);
@ -291,7 +289,7 @@ real_t Transform2D::basis_determinant() const {
}
Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, real_t p_c) const {
//extract parameters
// extract parameters
Vector2 p1 = get_origin();
Vector2 p2 = p_transform.get_origin();
@ -301,25 +299,25 @@ Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, real_t
Size2 s1 = get_scale();
Size2 s2 = p_transform.get_scale();
//slerp rotation
// slerp rotation
Vector2 v1(::cos(r1), ::sin(r1));
Vector2 v2(::cos(r2), ::sin(r2));
real_t dot = v1.dot(v2);
dot = (dot < -1.0) ? -1.0 : ((dot > 1.0) ? 1.0 : dot); //clamp dot to [-1,1]
dot = (dot < -1.0) ? -1.0 : ((dot > 1.0) ? 1.0 : dot); // clamp dot to [-1,1]
Vector2 v;
if (dot > 0.9995) {
v = Vector2::linear_interpolate(v1, v2, p_c).normalized(); //linearly interpolate to avoid numerical precision issues
v = Vector2::linear_interpolate(v1, v2, p_c).normalized(); // linearly interpolate to avoid numerical precision issues
} else {
real_t angle = p_c * ::acos(dot);
Vector2 v3 = (v2 - v1 * dot).normalized();
v = v1 * ::cos(angle) + v3 * ::sin(angle);
}
//construct matrix
// construct matrix
Transform2D res(::atan2(v.y, v.x), Vector2::linear_interpolate(p1, p2, p_c));
res.scale_basis(Vector2::linear_interpolate(s1, s2, p_c));
return res;
@ -328,5 +326,3 @@ Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, real_t
Transform2D::operator String() const {
return String(String() + elements[0] + ", " + elements[1] + ", " + elements[2]);
}

View File

@ -31,8 +31,8 @@
#include "ustring.h"
#include "array.h"
#include "pandemonium_global.h"
#include "node_path.h"
#include "pandemonium_global.h"
#include "pool_arrays.h"
#include "variant.h"
@ -40,8 +40,6 @@
#include <string.h>
CharString::~CharString() {
Pandemonium::api->pandemonium_char_string_destroy(&_char_string);
}
@ -530,5 +528,3 @@ String String::trim_suffix(const String &suffix) const {
pandemonium_string s = Pandemonium::api->pandemonium_string_trim_suffix(&_pandemonium_string, &suffix._pandemonium_string);
return String(s);
}

View File

@ -73,6 +73,7 @@ class String {
friend class NodePath;
friend class Variant;
friend class StringName;
explicit inline String(pandemonium_string contents) :
_pandemonium_string(contents) {}

View File

@ -37,8 +37,6 @@
#include <math_funcs.h>
class String;
struct Vector2 {
@ -267,40 +265,32 @@ struct Vector2 {
}
inline Vector2 floor() const {
return Vector2(Mathp::floor(x), Mathp::floor(y));
return Vector2(Math::floor(x), Math::floor(y));
}
inline Vector2 snapped(const Vector2 &p_by) const {
return Vector2(
Mathp::stepify(x, p_by.x),
Mathp::stepify(y, p_by.y));
Math::stepify(x, p_by.x),
Math::stepify(y, p_by.y));
}
inline real_t aspect() const { return width / height; }
operator String() const;
static Vector2 cartesian2polar(Vector2 v) {
return Vector2(Math::sqrt(v.x * v.x + v.y * v.y), Math::atan2(v.y, v.x));
}
static Vector2 polar2cartesian(Vector2 v) {
// x == radius
// y == angle
return Vector2(v.x * Math::cos(v.y), v.x * Math::sin(v.y));
}
};
inline Vector2 operator*(real_t p_scalar, const Vector2 &p_vec) {
return p_vec * p_scalar;
}
namespace Mathp {
// Convenience, since they exist in GDScript
inline Vector2 cartesian2polar(Vector2 v) {
return Vector2(Mathp::sqrt(v.x * v.x + v.y * v.y), Mathp::atan2(v.y, v.x));
}
inline Vector2 polar2cartesian(Vector2 v) {
// x == radius
// y == angle
return Vector2(v.x * Mathp::cos(v.y), v.x * Mathp::sin(v.y));
}
} // namespace Math
#endif // VECTOR2_H

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@ -109,9 +109,9 @@ void Vector3::rotate(const Vector3 &p_axis, real_t p_phi) {
}
void Vector3::snap(real_t p_val) {
x = Mathp::stepify(x, p_val);
y = Mathp::stepify(y, p_val);
z = Mathp::stepify(z, p_val);
x = Math::stepify(x, p_val);
y = Math::stepify(y, p_val);
z = Math::stepify(z, p_val);
}
Vector3::operator String() const {

View File

@ -255,7 +255,7 @@ struct Vector3 {
}
inline real_t angle_to(const Vector3 &b) const {
return Mathp::atan2(cross(b).length(), dot(b));
return Math::atan2(cross(b).length(), dot(b));
}
inline Vector3 direction_to(const Vector3 &p_b) const {