mirror of
https://github.com/Relintai/gdnative.git
synced 2024-11-14 04:57:22 +01:00
Implemented the new methods for Color.
This commit is contained in:
parent
5d123c7190
commit
ed21dace22
@ -39,16 +39,6 @@ extern "C" {
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static_assert(sizeof(pandemonium_color) == sizeof(Color), "Color size mismatch");
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void GDAPI pandemonium_color_new_rgba(pandemonium_color *r_dest, const pandemonium_real p_r, const pandemonium_real p_g, const pandemonium_real p_b, const pandemonium_real p_a) {
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Color *dest = (Color *)r_dest;
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*dest = Color(p_r, p_g, p_b, p_a);
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}
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void GDAPI pandemonium_color_new_rgb(pandemonium_color *r_dest, const pandemonium_real p_r, const pandemonium_real p_g, const pandemonium_real p_b) {
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Color *dest = (Color *)r_dest;
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*dest = Color(p_r, p_g, p_b);
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}
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pandemonium_real pandemonium_color_get_r(const pandemonium_color *p_self) {
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const Color *self = (const Color *)p_self;
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return self->r;
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@ -89,26 +79,10 @@ void pandemonium_color_set_a(pandemonium_color *p_self, const pandemonium_real v
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self->a = val;
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}
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pandemonium_real pandemonium_color_get_h(const pandemonium_color *p_self) {
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pandemonium_bool GDAPI pandemonium_color_operator_equal(const pandemonium_color *p_self, const pandemonium_color *p_b) {
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const Color *self = (const Color *)p_self;
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return self->get_h();
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}
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pandemonium_real pandemonium_color_get_s(const pandemonium_color *p_self) {
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const Color *self = (const Color *)p_self;
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return self->get_s();
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}
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pandemonium_real pandemonium_color_get_v(const pandemonium_color *p_self) {
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const Color *self = (const Color *)p_self;
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return self->get_v();
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}
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pandemonium_string GDAPI pandemonium_color_as_string(const pandemonium_color *p_self) {
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pandemonium_string ret;
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const Color *self = (const Color *)p_self;
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memnew_placement(&ret, String(*self));
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return ret;
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const Color *b = (const Color *)p_b;
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return *self == *b;
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}
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pandemonium_int GDAPI pandemonium_color_to_rgba32(const pandemonium_color *p_self) {
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@ -146,6 +120,141 @@ pandemonium_real GDAPI pandemonium_color_gray(const pandemonium_color *p_self) {
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return self->gray();
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}
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pandemonium_real pandemonium_color_get_h(const pandemonium_color *p_self) {
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const Color *self = (const Color *)p_self;
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return self->get_h();
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}
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pandemonium_real pandemonium_color_get_s(const pandemonium_color *p_self) {
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const Color *self = (const Color *)p_self;
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return self->get_s();
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}
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pandemonium_real pandemonium_color_get_v(const pandemonium_color *p_self) {
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const Color *self = (const Color *)p_self;
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return self->get_v();
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}
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void GDAPI pandemonium_color_set_hsv(pandemonium_color *p_self, pandemonium_real p_h, pandemonium_real p_s, pandemonium_real p_v) {
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Color *self = (Color *)p_self;
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self->set_hsv(p_h, p_s, p_v);
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}
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void GDAPI pandemonium_color_set_hsv_alpha(pandemonium_color *p_self, pandemonium_real p_h, pandemonium_real p_s, pandemonium_real p_v, pandemonium_real p_alpha) {
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Color *self = (Color *)p_self;
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self->set_hsv(p_h, p_s, p_v, p_alpha);
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}
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pandemonium_real GDAPI *pandemonium_color_operator_index(pandemonium_color *p_self, pandemonium_int idx) {
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Color *self = (Color *)p_self;
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return (pandemonium_real *)&self->operator[](idx);
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}
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const pandemonium_real GDAPI *pandemonium_color_operator_index_const(const pandemonium_color *p_self, pandemonium_int idx) {
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const Color *self = (const Color *)p_self;
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return (const pandemonium_real *)&self->operator[](idx);
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}
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pandemonium_color GDAPI pandemonium_color_operator_add(const pandemonium_color *p_self, const pandemonium_color *p_color) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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const Color *color = (const Color *)p_color;
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*((Color *)&dest) = self->operator+(*color);
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return dest;
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}
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void GDAPI pandemonium_color_operator_add_eq(pandemonium_color *p_self, const pandemonium_color *p_color) {
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Color *self = (Color *)p_self;
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const Color *color = (const Color *)p_color;
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self->operator+=(*color);
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}
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pandemonium_color GDAPI pandemonium_color_operator_negate(const pandemonium_color *p_self) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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*((Color *)&dest) = self->operator-();
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return dest;
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}
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pandemonium_color GDAPI pandemonium_color_operator_sub(const pandemonium_color *p_self, const pandemonium_color *p_color) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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const Color *color = (const Color *)p_color;
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*((Color *)&dest) = self->operator-(*color);
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return dest;
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}
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void GDAPI pandemonium_color_operator_sub_eq(pandemonium_color *p_self, const pandemonium_color *p_color) {
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Color *self = (Color *)p_self;
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const Color *color = (const Color *)p_color;
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self->operator-=(*color);
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}
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pandemonium_color GDAPI pandemonium_color_operator_mul_color(const pandemonium_color *p_self, const pandemonium_color *p_color) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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const Color *color = (const Color *)p_color;
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*((Color *)&dest) = self->operator*(*color);
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return dest;
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}
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pandemonium_color GDAPI pandemonium_color_operator_mul_real(const pandemonium_color *p_self, const pandemonium_real rvalue) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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*((Color *)&dest) = self->operator*(rvalue);
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return dest;
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}
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void GDAPI pandemonium_color_operator_mul_color_eq(pandemonium_color *p_self, const pandemonium_color *p_color) {
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Color *self = (Color *)p_self;
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const Color *color = (const Color *)p_color;
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self->operator*=(*color);
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}
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void GDAPI pandemonium_color_operator_mul_real_eq(pandemonium_color *p_self, const pandemonium_real rvalue) {
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Color *self = (Color *)p_self;
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self->operator*=(rvalue);
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}
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pandemonium_color GDAPI pandemonium_color_operator_div_color(const pandemonium_color *p_self, const pandemonium_color *p_color) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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const Color *color = (const Color *)p_color;
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*((Color *)&dest) = self->operator/(*color);
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return dest;
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}
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pandemonium_color GDAPI pandemonium_color_operator_div_real(const pandemonium_color *p_self, const pandemonium_real rvalue) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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*((Color *)&dest) = self->operator/(rvalue);
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return dest;
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}
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void GDAPI pandemonium_color_operator_div_color_eq(pandemonium_color *p_self, const pandemonium_color *p_color) {
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Color *self = (Color *)p_self;
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const Color *color = (const Color *)p_color;
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self->operator/=(*color);
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}
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void GDAPI pandemonium_color_operator_div_real_eq(pandemonium_color *p_self, const pandemonium_real rvalue) {
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Color *self = (Color *)p_self;
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self->operator/=(rvalue);
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}
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pandemonium_bool GDAPI pandemonium_color_is_equal_approx(const pandemonium_color *p_self, const pandemonium_color *p_color) {
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const Color *self = (const Color *)p_self;
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const Color *color = (const Color *)p_color;
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return self->is_equal_approx(*color);
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}
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pandemonium_color GDAPI pandemonium_color_clamp(const pandemonium_color *p_self, const pandemonium_color *p_min) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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const Color *min = (const Color *)p_min;
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*((Color *)&dest) = self->clamp(*min);
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return dest;
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}
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void GDAPI pandemonium_color_invert(pandemonium_color *p_self) {
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Color *self = (Color *)p_self;
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self->invert();
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}
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void GDAPI pandemonium_color_contrast(pandemonium_color *p_self) {
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Color *self = (Color *)p_self;
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self->contrast();
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}
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pandemonium_color GDAPI pandemonium_color_inverted(const pandemonium_color *p_self) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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@ -160,6 +269,11 @@ pandemonium_color GDAPI pandemonium_color_contrasted(const pandemonium_color *p_
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return dest;
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}
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pandemonium_real GDAPI pandemonium_color_get_luminance(const pandemonium_color *p_self) {
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const Color *self = (const Color *)p_self;
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return self->get_luminance();
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}
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pandemonium_color GDAPI pandemonium_color_linear_interpolate(const pandemonium_color *p_self, const pandemonium_color *p_b, const pandemonium_real p_t) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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@ -168,14 +282,6 @@ pandemonium_color GDAPI pandemonium_color_linear_interpolate(const pandemonium_c
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return dest;
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}
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pandemonium_color GDAPI pandemonium_color_blend(const pandemonium_color *p_self, const pandemonium_color *p_over) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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const Color *over = (const Color *)p_over;
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*((Color *)&dest) = self->blend(*over);
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return dest;
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}
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pandemonium_color GDAPI pandemonium_color_darkened(const pandemonium_color *p_self, const pandemonium_real p_amount) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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@ -183,6 +289,26 @@ pandemonium_color GDAPI pandemonium_color_darkened(const pandemonium_color *p_se
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return dest;
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}
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pandemonium_color GDAPI pandemonium_color_lightened(const pandemonium_color *p_self, const pandemonium_real p_amount) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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*((Color *)&dest) = self->lightened(p_amount);
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return dest;
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}
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pandemonium_int GDAPI pandemonium_color_to_rgbe9995(const pandemonium_color *p_self) {
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const Color *self = (const Color *)p_self;
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return self->to_rgbe9995();
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}
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pandemonium_color GDAPI pandemonium_color_blend(const pandemonium_color *p_self, const pandemonium_color *p_over) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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const Color *over = (const Color *)p_over;
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*((Color *)&dest) = self->blend(*over);
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return dest;
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}
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pandemonium_color GDAPI pandemonium_color_from_hsv(const pandemonium_color *p_self, const pandemonium_real p_h, const pandemonium_real p_s, const pandemonium_real p_v, const pandemonium_real p_a) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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@ -190,10 +316,49 @@ pandemonium_color GDAPI pandemonium_color_from_hsv(const pandemonium_color *p_se
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return dest;
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}
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pandemonium_color GDAPI pandemonium_color_lightened(const pandemonium_color *p_self, const pandemonium_real p_amount) {
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pandemonium_color GDAPI pandemonium_color_from_rgbe9995(pandemonium_int p_rgbe) {
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pandemonium_color dest;
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*((Color *)&dest) = Color::from_rgbe9995(p_rgbe);
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return dest;
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}
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pandemonium_color GDAPI pandemonium_color_to_linear(const pandemonium_color *p_self) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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*((Color *)&dest) = self->lightened(p_amount);
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*((Color *)&dest) = self->to_linear();
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return dest;
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}
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pandemonium_color GDAPI pandemonium_color_to_srgb(const pandemonium_color *p_self) {
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pandemonium_color dest;
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const Color *self = (const Color *)p_self;
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*((Color *)&dest) = self->to_srgb();
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return dest;
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}
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pandemonium_color GDAPI pandemonium_color_hex(pandemonium_int p_hex) {
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pandemonium_color dest;
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*((Color *)&dest) = Color::hex(p_hex);
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return dest;
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}
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pandemonium_color GDAPI pandemonium_color_hex64(pandemonium_int p_hex) {
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pandemonium_color dest;
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*((Color *)&dest) = Color::hex64(p_hex);
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return dest;
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}
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pandemonium_color GDAPI pandemonium_color_html(const pandemonium_string *p_color) {
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pandemonium_color dest;
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const String *color = (const String *)p_color;
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*((Color *)&dest) = Color::html(*color);
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return dest;
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}
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pandemonium_bool GDAPI pandemonium_color_html_is_valid(const pandemonium_string *p_color) {
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const String *color = (const String *)p_color;
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return Color::html_is_valid(*color);
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}
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pandemonium_color GDAPI pandemonium_color_named(const pandemonium_string *p_name) {
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pandemonium_color dest;
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const String *name = (const String *)p_name;
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*((Color *)&dest) = Color::named(*name);
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return dest;
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}
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@ -205,18 +370,86 @@ pandemonium_string GDAPI pandemonium_color_to_html(const pandemonium_color *p_se
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return dest;
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}
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pandemonium_bool GDAPI pandemonium_color_operator_equal(const pandemonium_color *p_self, const pandemonium_color *p_b) {
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const Color *self = (const Color *)p_self;
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const Color *b = (const Color *)p_b;
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return *self == *b;
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}
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pandemonium_bool GDAPI pandemonium_color_operator_less(const pandemonium_color *p_self, const pandemonium_color *p_b) {
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const Color *self = (const Color *)p_self;
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const Color *b = (const Color *)p_b;
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return *self < *b;
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}
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pandemonium_string GDAPI pandemonium_color_as_string(const pandemonium_color *p_self) {
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pandemonium_string ret;
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const Color *self = (const Color *)p_self;
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memnew_placement(&ret, String(*self));
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return ret;
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}
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pandemonium_color GDAPI pandemonium_color_color8(pandemonium_int r, pandemonium_int g, pandemonium_int b) {
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pandemonium_color dest;
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*((Color *)&dest) = Color::color8(r, g, b);
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return dest;
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}
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pandemonium_color GDAPI pandemonium_color_color8_alpha(pandemonium_int r, pandemonium_int g, pandemonium_int b, pandemonium_int a) {
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pandemonium_color dest;
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*((Color *)&dest) = Color::color8(r, g, b, a);
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return dest;
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}
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void GDAPI pandemonium_color_set_r8(pandemonium_color *p_self, pandemonium_int r8) {
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Color *self = (Color *)p_self;
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self->set_r8(r8);
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}
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pandemonium_int GDAPI pandemonium_color_get_r8(const pandemonium_color *p_self) {
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const Color *self = (const Color *)p_self;
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return self->get_r8();
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}
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void GDAPI pandemonium_color_set_g8(pandemonium_color *p_self, pandemonium_int g8) {
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Color *self = (Color *)p_self;
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self->set_g8(g8);
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}
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pandemonium_int GDAPI pandemonium_color_get_g8(const pandemonium_color *p_self) {
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const Color *self = (const Color *)p_self;
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return self->get_g8();
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}
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void GDAPI pandemonium_color_set_b8(pandemonium_color *p_self, pandemonium_int b8) {
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Color *self = (Color *)p_self;
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self->set_b8(b8);
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}
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pandemonium_int GDAPI pandemonium_color_get_b8(const pandemonium_color *p_self) {
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const Color *self = (const Color *)p_self;
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return self->get_b8();
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}
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void GDAPI pandemonium_color_set_a8(pandemonium_color *p_self, pandemonium_int a8) {
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Color *self = (Color *)p_self;
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self->set_a8(a8);
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}
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pandemonium_int GDAPI pandemonium_color_get_a8(const pandemonium_color *p_self) {
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const Color *self = (const Color *)p_self;
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return self->get_a8();
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}
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void GDAPI pandemonium_color_set_h(pandemonium_color *p_self, pandemonium_real p_h) {
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Color *self = (Color *)p_self;
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self->set_h(p_h);
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}
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void GDAPI pandemonium_color_set_s(pandemonium_color *p_self, pandemonium_real p_s) {
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Color *self = (Color *)p_self;
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self->set_s(p_s);
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}
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void GDAPI pandemonium_color_set_v(pandemonium_color *p_self, pandemonium_real p_v) {
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Color *self = (Color *)p_self;
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self->set_v(p_v);
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}
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void GDAPI pandemonium_color_new_rgba(pandemonium_color *r_dest, const pandemonium_real p_r, const pandemonium_real p_g, const pandemonium_real p_b, const pandemonium_real p_a) {
|
||||
Color *dest = (Color *)r_dest;
|
||||
*dest = Color(p_r, p_g, p_b, p_a);
|
||||
}
|
||||
|
||||
void GDAPI pandemonium_color_new_rgb(pandemonium_color *r_dest, const pandemonium_real p_r, const pandemonium_real p_g, const pandemonium_real p_b) {
|
||||
Color *dest = (Color *)r_dest;
|
||||
*dest = Color(p_r, p_g, p_b);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
@ -83,78 +83,82 @@ pandemonium_real GDAPI pandemonium_color_gray(const pandemonium_color *p_self);
|
||||
pandemonium_real pandemonium_color_get_h(const pandemonium_color *p_self);
|
||||
pandemonium_real pandemonium_color_get_s(const pandemonium_color *p_self);
|
||||
pandemonium_real pandemonium_color_get_v(const pandemonium_color *p_self);
|
||||
//void set_hsv(float p_h, float p_s, float p_v, float p_alpha = 1.0);
|
||||
void GDAPI pandemonium_color_set_hsv(pandemonium_color *p_self, pandemonium_real p_h, pandemonium_real p_s, pandemonium_real p_v);
|
||||
void GDAPI pandemonium_color_set_hsv_alpha(pandemonium_color *p_self, pandemonium_real p_h, pandemonium_real p_s, pandemonium_real p_v, pandemonium_real p_alpha);
|
||||
|
||||
//_FORCE_INLINE_ float &operator[](int idx) {
|
||||
//_FORCE_INLINE_ const float &operator[](int idx) const {
|
||||
pandemonium_real GDAPI *pandemonium_color_operator_index(pandemonium_color *p_self, pandemonium_int idx);
|
||||
const pandemonium_real GDAPI *pandemonium_color_operator_index_const(const pandemonium_color *p_self, pandemonium_int idx);
|
||||
|
||||
//Color operator+(const Color &p_color) const;
|
||||
//void operator+=(const Color &p_color);
|
||||
pandemonium_color GDAPI pandemonium_color_operator_add(const pandemonium_color *p_self, const pandemonium_color *p_color);
|
||||
void GDAPI pandemonium_color_operator_add_eq(pandemonium_color *p_self, const pandemonium_color *p_color);
|
||||
|
||||
//Color operator-() const;
|
||||
//Color operator-(const Color &p_color) const;
|
||||
//void operator-=(const Color &p_color);
|
||||
pandemonium_color GDAPI pandemonium_color_operator_negate(const pandemonium_color *p_self);
|
||||
|
||||
//Color operator*(const Color &p_color) const;
|
||||
//Color operator*(const real_t &rvalue) const;
|
||||
//void operator*=(const Color &p_color);
|
||||
//void operator*=(const real_t &rvalue);
|
||||
pandemonium_color GDAPI pandemonium_color_operator_sub(const pandemonium_color *p_self, const pandemonium_color *p_color);
|
||||
void GDAPI pandemonium_color_operator_sub_eq(pandemonium_color *p_self, const pandemonium_color *p_color);
|
||||
|
||||
//Color operator/(const Color &p_color) const;
|
||||
//Color operator/(const real_t &rvalue) const;
|
||||
//void operator/=(const Color &p_color);
|
||||
//void operator/=(const real_t &rvalue);
|
||||
pandemonium_color GDAPI pandemonium_color_operator_mul_color(const pandemonium_color *p_self, const pandemonium_color *p_color);
|
||||
pandemonium_color GDAPI pandemonium_color_operator_mul_real(const pandemonium_color *p_self, const pandemonium_real rvalue);
|
||||
void GDAPI pandemonium_color_operator_mul_color_eq(pandemonium_color *p_self, const pandemonium_color *p_color);
|
||||
void GDAPI pandemonium_color_operator_mul_real_eq(pandemonium_color *p_self, const pandemonium_real rvalue);
|
||||
|
||||
//bool is_equal_approx(const Color &p_color) const;
|
||||
pandemonium_color GDAPI pandemonium_color_operator_div_color(const pandemonium_color *p_self, const pandemonium_color *p_color);
|
||||
pandemonium_color GDAPI pandemonium_color_operator_div_real(const pandemonium_color *p_self, const pandemonium_real rvalue);
|
||||
void GDAPI pandemonium_color_operator_div_color_eq(pandemonium_color *p_self, const pandemonium_color *p_color);
|
||||
void GDAPI pandemonium_color_operator_div_real_eq(pandemonium_color *p_self, const pandemonium_real rvalue);
|
||||
|
||||
//Color clamp(const Color &p_min = Color(0, 0, 0, 0), const Color &p_max = Color(1, 1, 1, 1)) const;
|
||||
pandemonium_bool GDAPI pandemonium_color_is_equal_approx(const pandemonium_color *p_self, const pandemonium_color *p_color);
|
||||
|
||||
pandemonium_color GDAPI pandemonium_color_clamp(const pandemonium_color *p_self, const pandemonium_color *p_min);
|
||||
|
||||
void GDAPI pandemonium_color_invert(pandemonium_color *p_self);
|
||||
void GDAPI pandemonium_color_contrast(pandemonium_color *p_self);
|
||||
|
||||
//void invert();
|
||||
//void contrast();
|
||||
pandemonium_color GDAPI pandemonium_color_inverted(const pandemonium_color *p_self);
|
||||
pandemonium_color GDAPI pandemonium_color_contrasted(const pandemonium_color *p_self);
|
||||
|
||||
//_FORCE_INLINE_ float get_luminance() const {
|
||||
pandemonium_real GDAPI pandemonium_color_get_luminance(const pandemonium_color *p_self);
|
||||
|
||||
pandemonium_color GDAPI pandemonium_color_linear_interpolate(const pandemonium_color *p_self, const pandemonium_color *p_b, const pandemonium_real p_t);
|
||||
|
||||
pandemonium_color GDAPI pandemonium_color_darkened(const pandemonium_color *p_self, const pandemonium_real p_amount);
|
||||
pandemonium_color GDAPI pandemonium_color_lightened(const pandemonium_color *p_self, const pandemonium_real p_amount);
|
||||
|
||||
//_FORCE_INLINE_ uint32_t to_rgbe9995() const {
|
||||
pandemonium_int GDAPI pandemonium_color_to_rgbe9995(const pandemonium_color *p_self);
|
||||
|
||||
pandemonium_color GDAPI pandemonium_color_blend(const pandemonium_color *p_self, const pandemonium_color *p_over);
|
||||
|
||||
//_FORCE_INLINE_ Color to_linear() const {
|
||||
//_FORCE_INLINE_ Color to_srgb() const {
|
||||
pandemonium_color GDAPI pandemonium_color_to_linear(const pandemonium_color *p_self);
|
||||
pandemonium_color GDAPI pandemonium_color_to_srgb(const pandemonium_color *p_self);
|
||||
|
||||
pandemonium_color GDAPI pandemonium_color_hex(pandemonium_int p_hex);
|
||||
pandemonium_color GDAPI pandemonium_color_hex64(pandemonium_int p_hex);
|
||||
pandemonium_color GDAPI pandemonium_color_html(const pandemonium_string *p_color);
|
||||
pandemonium_bool GDAPI pandemonium_color_html_is_valid(const pandemonium_string *p_color);
|
||||
pandemonium_color GDAPI pandemonium_color_named(const pandemonium_string *p_name);
|
||||
|
||||
//static Color hex(uint32_t p_hex);
|
||||
//static Color hex64(uint64_t p_hex);
|
||||
//static Color html(const String &p_color);
|
||||
//static bool html_is_valid(const String &p_color);
|
||||
//static Color named(const String &p_name);
|
||||
pandemonium_string GDAPI pandemonium_color_to_html(const pandemonium_color *p_self, const pandemonium_bool p_with_alpha);
|
||||
pandemonium_color GDAPI pandemonium_color_from_hsv(const pandemonium_color *p_self, const pandemonium_real p_h, const pandemonium_real p_s, const pandemonium_real p_v, const pandemonium_real p_a);
|
||||
//static Color from_rgbe9995(uint32_t p_rgbe);
|
||||
pandemonium_color GDAPI pandemonium_color_from_rgbe9995(pandemonium_int p_rgbe);
|
||||
|
||||
pandemonium_bool GDAPI pandemonium_color_operator_less(const pandemonium_color *p_self, const pandemonium_color *p_b);
|
||||
pandemonium_string GDAPI pandemonium_color_as_string(const pandemonium_color *p_self);
|
||||
|
||||
//static _FORCE_INLINE_ Color color8(int r, int g, int b) {
|
||||
//static _FORCE_INLINE_ Color color8(int r, int g, int b, int a) {
|
||||
pandemonium_color GDAPI pandemonium_color_color8(pandemonium_int r, pandemonium_int g, pandemonium_int b);
|
||||
pandemonium_color GDAPI pandemonium_color_color8_alpha(pandemonium_int r, pandemonium_int g, pandemonium_int b, pandemonium_int a);
|
||||
|
||||
//_FORCE_INLINE_ void set_r8(int32_t r8) { r = (CLAMP(r8, 0, 255) / 255.0f); }
|
||||
//_FORCE_INLINE_ int32_t get_r8() const { return int32_t(CLAMP(Math::round(r * 255.0f), 0.0f, 255.0f)); }
|
||||
//_FORCE_INLINE_ void set_g8(int32_t g8) { g = (CLAMP(g8, 0, 255) / 255.0f); }
|
||||
//_FORCE_INLINE_ int32_t get_g8() const { return int32_t(CLAMP(Math::round(g * 255.0f), 0.0f, 255.0f)); }
|
||||
//_FORCE_INLINE_ void set_b8(int32_t b8) { b = (CLAMP(b8, 0, 255) / 255.0f); }
|
||||
//_FORCE_INLINE_ int32_t get_b8() const { return int32_t(CLAMP(Math::round(b * 255.0f), 0.0f, 255.0f)); }
|
||||
//_FORCE_INLINE_ void set_a8(int32_t a8) { a = (CLAMP(a8, 0, 255) / 255.0f); }
|
||||
//_FORCE_INLINE_ int32_t get_a8() const { return int32_t(CLAMP(Math::round(a * 255.0f), 0.0f, 255.0f)); }
|
||||
void GDAPI pandemonium_color_set_r8(pandemonium_color *p_self, pandemonium_int r8);
|
||||
pandemonium_int GDAPI pandemonium_color_get_r8(const pandemonium_color *p_self);
|
||||
void GDAPI pandemonium_color_set_g8(pandemonium_color *p_self, pandemonium_int g8);
|
||||
pandemonium_int GDAPI pandemonium_color_get_g8(const pandemonium_color *p_self);
|
||||
void GDAPI pandemonium_color_set_b8(pandemonium_color *p_self, pandemonium_int b8);
|
||||
pandemonium_int GDAPI pandemonium_color_get_b8(const pandemonium_color *p_self);
|
||||
void GDAPI pandemonium_color_set_a8(pandemonium_color *p_self, pandemonium_int a8);
|
||||
pandemonium_int GDAPI pandemonium_color_get_a8(const pandemonium_color *p_self);
|
||||
|
||||
//_FORCE_INLINE_ void set_h(float p_h) { set_hsv(p_h, get_s(), get_v(), a); }
|
||||
//_FORCE_INLINE_ void set_s(float p_s) { set_hsv(get_h(), p_s, get_v(), a); }
|
||||
//_FORCE_INLINE_ void set_v(float p_v) { set_hsv(get_h(), get_s(), p_v, a); }
|
||||
void GDAPI pandemonium_color_set_h(pandemonium_color *p_self, pandemonium_real p_h);
|
||||
void GDAPI pandemonium_color_set_s(pandemonium_color *p_self, pandemonium_real p_s);
|
||||
void GDAPI pandemonium_color_set_v(pandemonium_color *p_self, pandemonium_real p_v);
|
||||
|
||||
void GDAPI pandemonium_color_new_rgba(pandemonium_color *r_dest, const pandemonium_real p_r, const pandemonium_real p_g, const pandemonium_real p_b, const pandemonium_real p_a);
|
||||
void GDAPI pandemonium_color_new_rgb(pandemonium_color *r_dest, const pandemonium_real p_r, const pandemonium_real p_g, const pandemonium_real p_b);
|
||||
|
Loading…
Reference in New Issue
Block a user