diff --git a/gdnative/color.cpp b/gdnative/color.cpp index 18b6b11..40ef367 100644 --- a/gdnative/color.cpp +++ b/gdnative/color.cpp @@ -39,16 +39,6 @@ extern "C" { static_assert(sizeof(pandemonium_color) == sizeof(Color), "Color size mismatch"); -void GDAPI pandemonium_color_new_rgba(pandemonium_color *r_dest, const pandemonium_real p_r, const pandemonium_real p_g, const pandemonium_real p_b, const pandemonium_real p_a) { - Color *dest = (Color *)r_dest; - *dest = Color(p_r, p_g, p_b, p_a); -} - -void GDAPI pandemonium_color_new_rgb(pandemonium_color *r_dest, const pandemonium_real p_r, const pandemonium_real p_g, const pandemonium_real p_b) { - Color *dest = (Color *)r_dest; - *dest = Color(p_r, p_g, p_b); -} - pandemonium_real pandemonium_color_get_r(const pandemonium_color *p_self) { const Color *self = (const Color *)p_self; return self->r; @@ -89,26 +79,10 @@ void pandemonium_color_set_a(pandemonium_color *p_self, const pandemonium_real v self->a = val; } -pandemonium_real pandemonium_color_get_h(const pandemonium_color *p_self) { +pandemonium_bool GDAPI pandemonium_color_operator_equal(const pandemonium_color *p_self, const pandemonium_color *p_b) { const Color *self = (const Color *)p_self; - return self->get_h(); -} - -pandemonium_real pandemonium_color_get_s(const pandemonium_color *p_self) { - const Color *self = (const Color *)p_self; - return self->get_s(); -} - -pandemonium_real pandemonium_color_get_v(const pandemonium_color *p_self) { - const Color *self = (const Color *)p_self; - return self->get_v(); -} - -pandemonium_string GDAPI pandemonium_color_as_string(const pandemonium_color *p_self) { - pandemonium_string ret; - const Color *self = (const Color *)p_self; - memnew_placement(&ret, String(*self)); - return ret; + const Color *b = (const Color *)p_b; + return *self == *b; } pandemonium_int GDAPI pandemonium_color_to_rgba32(const pandemonium_color *p_self) { @@ -146,6 +120,141 @@ pandemonium_real GDAPI pandemonium_color_gray(const pandemonium_color *p_self) { return self->gray(); } +pandemonium_real pandemonium_color_get_h(const pandemonium_color *p_self) { + const Color *self = (const Color *)p_self; + return self->get_h(); +} + +pandemonium_real pandemonium_color_get_s(const pandemonium_color *p_self) { + const Color *self = (const Color *)p_self; + return self->get_s(); +} + +pandemonium_real pandemonium_color_get_v(const pandemonium_color *p_self) { + const Color *self = (const Color *)p_self; + return self->get_v(); +} + +void GDAPI pandemonium_color_set_hsv(pandemonium_color *p_self, pandemonium_real p_h, pandemonium_real p_s, pandemonium_real p_v) { + Color *self = (Color *)p_self; + self->set_hsv(p_h, p_s, p_v); +} +void GDAPI pandemonium_color_set_hsv_alpha(pandemonium_color *p_self, pandemonium_real p_h, pandemonium_real p_s, pandemonium_real p_v, pandemonium_real p_alpha) { + Color *self = (Color *)p_self; + self->set_hsv(p_h, p_s, p_v, p_alpha); +} + +pandemonium_real GDAPI *pandemonium_color_operator_index(pandemonium_color *p_self, pandemonium_int idx) { + Color *self = (Color *)p_self; + return (pandemonium_real *)&self->operator[](idx); +} +const pandemonium_real GDAPI *pandemonium_color_operator_index_const(const pandemonium_color *p_self, pandemonium_int idx) { + const Color *self = (const Color *)p_self; + return (const pandemonium_real *)&self->operator[](idx); +} + +pandemonium_color GDAPI pandemonium_color_operator_add(const pandemonium_color *p_self, const pandemonium_color *p_color) { + pandemonium_color dest; + const Color *self = (const Color *)p_self; + const Color *color = (const Color *)p_color; + *((Color *)&dest) = self->operator+(*color); + return dest; +} +void GDAPI pandemonium_color_operator_add_eq(pandemonium_color *p_self, const pandemonium_color *p_color) { + Color *self = (Color *)p_self; + const Color *color = (const Color *)p_color; + self->operator+=(*color); +} + +pandemonium_color GDAPI pandemonium_color_operator_negate(const pandemonium_color *p_self) { + pandemonium_color dest; + const Color *self = (const Color *)p_self; + *((Color *)&dest) = self->operator-(); + return dest; +} + +pandemonium_color GDAPI pandemonium_color_operator_sub(const pandemonium_color *p_self, const pandemonium_color *p_color) { + pandemonium_color dest; + const Color *self = (const Color *)p_self; + const Color *color = (const Color *)p_color; + *((Color *)&dest) = self->operator-(*color); + return dest; +} +void GDAPI pandemonium_color_operator_sub_eq(pandemonium_color *p_self, const pandemonium_color *p_color) { + Color *self = (Color *)p_self; + const Color *color = (const Color *)p_color; + self->operator-=(*color); +} + +pandemonium_color GDAPI pandemonium_color_operator_mul_color(const pandemonium_color *p_self, const pandemonium_color *p_color) { + pandemonium_color dest; + const Color *self = (const Color *)p_self; + const Color *color = (const Color *)p_color; + *((Color *)&dest) = self->operator*(*color); + return dest; +} +pandemonium_color GDAPI pandemonium_color_operator_mul_real(const pandemonium_color *p_self, const pandemonium_real rvalue) { + pandemonium_color dest; + const Color *self = (const Color *)p_self; + *((Color *)&dest) = self->operator*(rvalue); + return dest; +} +void GDAPI pandemonium_color_operator_mul_color_eq(pandemonium_color *p_self, const pandemonium_color *p_color) { + Color *self = (Color *)p_self; + const Color *color = (const Color *)p_color; + self->operator*=(*color); +} +void GDAPI pandemonium_color_operator_mul_real_eq(pandemonium_color *p_self, const pandemonium_real rvalue) { + Color *self = (Color *)p_self; + self->operator*=(rvalue); +} + +pandemonium_color GDAPI pandemonium_color_operator_div_color(const pandemonium_color *p_self, const pandemonium_color *p_color) { + pandemonium_color dest; + const Color *self = (const Color *)p_self; + const Color *color = (const Color *)p_color; + *((Color *)&dest) = self->operator/(*color); + return dest; +} +pandemonium_color GDAPI pandemonium_color_operator_div_real(const pandemonium_color *p_self, const pandemonium_real rvalue) { + pandemonium_color dest; + const Color *self = (const Color *)p_self; + *((Color *)&dest) = self->operator/(rvalue); + return dest; +} +void GDAPI pandemonium_color_operator_div_color_eq(pandemonium_color *p_self, const pandemonium_color *p_color) { + Color *self = (Color *)p_self; + const Color *color = (const Color *)p_color; + self->operator/=(*color); +} +void GDAPI pandemonium_color_operator_div_real_eq(pandemonium_color *p_self, const pandemonium_real rvalue) { + Color *self = (Color *)p_self; + self->operator/=(rvalue); +} + +pandemonium_bool GDAPI pandemonium_color_is_equal_approx(const pandemonium_color *p_self, const pandemonium_color *p_color) { + const Color *self = (const Color *)p_self; + const Color *color = (const Color *)p_color; + return self->is_equal_approx(*color); +} + +pandemonium_color GDAPI pandemonium_color_clamp(const pandemonium_color *p_self, const pandemonium_color *p_min) { + pandemonium_color dest; + const Color *self = (const Color *)p_self; + const Color *min = (const Color *)p_min; + *((Color *)&dest) = self->clamp(*min); + return dest; +} + +void GDAPI pandemonium_color_invert(pandemonium_color *p_self) { + Color *self = (Color *)p_self; + self->invert(); +} +void GDAPI pandemonium_color_contrast(pandemonium_color *p_self) { + Color *self = (Color *)p_self; + self->contrast(); +} + pandemonium_color GDAPI pandemonium_color_inverted(const pandemonium_color *p_self) { pandemonium_color dest; const Color *self = (const Color *)p_self; @@ -160,6 +269,11 @@ pandemonium_color GDAPI pandemonium_color_contrasted(const pandemonium_color *p_ return dest; } +pandemonium_real GDAPI pandemonium_color_get_luminance(const pandemonium_color *p_self) { + const Color *self = (const Color *)p_self; + return self->get_luminance(); +} + pandemonium_color GDAPI pandemonium_color_linear_interpolate(const pandemonium_color *p_self, const pandemonium_color *p_b, const pandemonium_real p_t) { pandemonium_color dest; const Color *self = (const Color *)p_self; @@ -168,14 +282,6 @@ pandemonium_color GDAPI pandemonium_color_linear_interpolate(const pandemonium_c return dest; } -pandemonium_color GDAPI pandemonium_color_blend(const pandemonium_color *p_self, const pandemonium_color *p_over) { - pandemonium_color dest; - const Color *self = (const Color *)p_self; - const Color *over = (const Color *)p_over; - *((Color *)&dest) = self->blend(*over); - return dest; -} - pandemonium_color GDAPI pandemonium_color_darkened(const pandemonium_color *p_self, const pandemonium_real p_amount) { pandemonium_color dest; const Color *self = (const Color *)p_self; @@ -183,6 +289,26 @@ pandemonium_color GDAPI pandemonium_color_darkened(const pandemonium_color *p_se return dest; } +pandemonium_color GDAPI pandemonium_color_lightened(const pandemonium_color *p_self, const pandemonium_real p_amount) { + pandemonium_color dest; + const Color *self = (const Color *)p_self; + *((Color *)&dest) = self->lightened(p_amount); + return dest; +} + +pandemonium_int GDAPI pandemonium_color_to_rgbe9995(const pandemonium_color *p_self) { + const Color *self = (const Color *)p_self; + return self->to_rgbe9995(); +} + +pandemonium_color GDAPI pandemonium_color_blend(const pandemonium_color *p_self, const pandemonium_color *p_over) { + pandemonium_color dest; + const Color *self = (const Color *)p_self; + const Color *over = (const Color *)p_over; + *((Color *)&dest) = self->blend(*over); + return dest; +} + pandemonium_color GDAPI pandemonium_color_from_hsv(const pandemonium_color *p_self, const pandemonium_real p_h, const pandemonium_real p_s, const pandemonium_real p_v, const pandemonium_real p_a) { pandemonium_color dest; const Color *self = (const Color *)p_self; @@ -190,10 +316,49 @@ pandemonium_color GDAPI pandemonium_color_from_hsv(const pandemonium_color *p_se return dest; } -pandemonium_color GDAPI pandemonium_color_lightened(const pandemonium_color *p_self, const pandemonium_real p_amount) { +pandemonium_color GDAPI pandemonium_color_from_rgbe9995(pandemonium_int p_rgbe) { + pandemonium_color dest; + *((Color *)&dest) = Color::from_rgbe9995(p_rgbe); + return dest; +} + +pandemonium_color GDAPI pandemonium_color_to_linear(const pandemonium_color *p_self) { pandemonium_color dest; const Color *self = (const Color *)p_self; - *((Color *)&dest) = self->lightened(p_amount); + *((Color *)&dest) = self->to_linear(); + return dest; +} +pandemonium_color GDAPI pandemonium_color_to_srgb(const pandemonium_color *p_self) { + pandemonium_color dest; + const Color *self = (const Color *)p_self; + *((Color *)&dest) = self->to_srgb(); + return dest; +} + +pandemonium_color GDAPI pandemonium_color_hex(pandemonium_int p_hex) { + pandemonium_color dest; + *((Color *)&dest) = Color::hex(p_hex); + return dest; +} +pandemonium_color GDAPI pandemonium_color_hex64(pandemonium_int p_hex) { + pandemonium_color dest; + *((Color *)&dest) = Color::hex64(p_hex); + return dest; +} +pandemonium_color GDAPI pandemonium_color_html(const pandemonium_string *p_color) { + pandemonium_color dest; + const String *color = (const String *)p_color; + *((Color *)&dest) = Color::html(*color); + return dest; +} +pandemonium_bool GDAPI pandemonium_color_html_is_valid(const pandemonium_string *p_color) { + const String *color = (const String *)p_color; + return Color::html_is_valid(*color); +} +pandemonium_color GDAPI pandemonium_color_named(const pandemonium_string *p_name) { + pandemonium_color dest; + const String *name = (const String *)p_name; + *((Color *)&dest) = Color::named(*name); return dest; } @@ -205,18 +370,86 @@ pandemonium_string GDAPI pandemonium_color_to_html(const pandemonium_color *p_se return dest; } -pandemonium_bool GDAPI pandemonium_color_operator_equal(const pandemonium_color *p_self, const pandemonium_color *p_b) { - const Color *self = (const Color *)p_self; - const Color *b = (const Color *)p_b; - return *self == *b; -} - pandemonium_bool GDAPI pandemonium_color_operator_less(const pandemonium_color *p_self, const pandemonium_color *p_b) { const Color *self = (const Color *)p_self; const Color *b = (const Color *)p_b; return *self < *b; } +pandemonium_string GDAPI pandemonium_color_as_string(const pandemonium_color *p_self) { + pandemonium_string ret; + const Color *self = (const Color *)p_self; + memnew_placement(&ret, String(*self)); + return ret; +} + +pandemonium_color GDAPI pandemonium_color_color8(pandemonium_int r, pandemonium_int g, pandemonium_int b) { + pandemonium_color dest; + *((Color *)&dest) = Color::color8(r, g, b); + return dest; +} +pandemonium_color GDAPI pandemonium_color_color8_alpha(pandemonium_int r, pandemonium_int g, pandemonium_int b, pandemonium_int a) { + pandemonium_color dest; + *((Color *)&dest) = Color::color8(r, g, b, a); + return dest; +} + +void GDAPI pandemonium_color_set_r8(pandemonium_color *p_self, pandemonium_int r8) { + Color *self = (Color *)p_self; + self->set_r8(r8); +} +pandemonium_int GDAPI pandemonium_color_get_r8(const pandemonium_color *p_self) { + const Color *self = (const Color *)p_self; + return self->get_r8(); +} +void GDAPI pandemonium_color_set_g8(pandemonium_color *p_self, pandemonium_int g8) { + Color *self = (Color *)p_self; + self->set_g8(g8); +} +pandemonium_int GDAPI pandemonium_color_get_g8(const pandemonium_color *p_self) { + const Color *self = (const Color *)p_self; + return self->get_g8(); +} +void GDAPI pandemonium_color_set_b8(pandemonium_color *p_self, pandemonium_int b8) { + Color *self = (Color *)p_self; + self->set_b8(b8); +} +pandemonium_int GDAPI pandemonium_color_get_b8(const pandemonium_color *p_self) { + const Color *self = (const Color *)p_self; + return self->get_b8(); +} +void GDAPI pandemonium_color_set_a8(pandemonium_color *p_self, pandemonium_int a8) { + Color *self = (Color *)p_self; + self->set_a8(a8); +} +pandemonium_int GDAPI pandemonium_color_get_a8(const pandemonium_color *p_self) { + const Color *self = (const Color *)p_self; + return self->get_a8(); +} + +void GDAPI pandemonium_color_set_h(pandemonium_color *p_self, pandemonium_real p_h) { + Color *self = (Color *)p_self; + self->set_h(p_h); +} +void GDAPI pandemonium_color_set_s(pandemonium_color *p_self, pandemonium_real p_s) { + Color *self = (Color *)p_self; + self->set_s(p_s); +} +void GDAPI pandemonium_color_set_v(pandemonium_color *p_self, pandemonium_real p_v) { + Color *self = (Color *)p_self; + self->set_v(p_v); +} + +void GDAPI pandemonium_color_new_rgba(pandemonium_color *r_dest, const pandemonium_real p_r, const pandemonium_real p_g, const pandemonium_real p_b, const pandemonium_real p_a) { + Color *dest = (Color *)r_dest; + *dest = Color(p_r, p_g, p_b, p_a); +} + +void GDAPI pandemonium_color_new_rgb(pandemonium_color *r_dest, const pandemonium_real p_r, const pandemonium_real p_g, const pandemonium_real p_b) { + Color *dest = (Color *)r_dest; + *dest = Color(p_r, p_g, p_b); +} + #ifdef __cplusplus } #endif diff --git a/include/gdn/color.h b/include/gdn/color.h index 50b3fc0..13f8223 100644 --- a/include/gdn/color.h +++ b/include/gdn/color.h @@ -83,78 +83,82 @@ pandemonium_real GDAPI pandemonium_color_gray(const pandemonium_color *p_self); pandemonium_real pandemonium_color_get_h(const pandemonium_color *p_self); pandemonium_real pandemonium_color_get_s(const pandemonium_color *p_self); pandemonium_real pandemonium_color_get_v(const pandemonium_color *p_self); -//void set_hsv(float p_h, float p_s, float p_v, float p_alpha = 1.0); +void GDAPI pandemonium_color_set_hsv(pandemonium_color *p_self, pandemonium_real p_h, pandemonium_real p_s, pandemonium_real p_v); +void GDAPI pandemonium_color_set_hsv_alpha(pandemonium_color *p_self, pandemonium_real p_h, pandemonium_real p_s, pandemonium_real p_v, pandemonium_real p_alpha); -//_FORCE_INLINE_ float &operator[](int idx) { -//_FORCE_INLINE_ const float &operator[](int idx) const { +pandemonium_real GDAPI *pandemonium_color_operator_index(pandemonium_color *p_self, pandemonium_int idx); +const pandemonium_real GDAPI *pandemonium_color_operator_index_const(const pandemonium_color *p_self, pandemonium_int idx); -//Color operator+(const Color &p_color) const; -//void operator+=(const Color &p_color); +pandemonium_color GDAPI pandemonium_color_operator_add(const pandemonium_color *p_self, const pandemonium_color *p_color); +void GDAPI pandemonium_color_operator_add_eq(pandemonium_color *p_self, const pandemonium_color *p_color); -//Color operator-() const; -//Color operator-(const Color &p_color) const; -//void operator-=(const Color &p_color); +pandemonium_color GDAPI pandemonium_color_operator_negate(const pandemonium_color *p_self); -//Color operator*(const Color &p_color) const; -//Color operator*(const real_t &rvalue) const; -//void operator*=(const Color &p_color); -//void operator*=(const real_t &rvalue); +pandemonium_color GDAPI pandemonium_color_operator_sub(const pandemonium_color *p_self, const pandemonium_color *p_color); +void GDAPI pandemonium_color_operator_sub_eq(pandemonium_color *p_self, const pandemonium_color *p_color); -//Color operator/(const Color &p_color) const; -//Color operator/(const real_t &rvalue) const; -//void operator/=(const Color &p_color); -//void operator/=(const real_t &rvalue); +pandemonium_color GDAPI pandemonium_color_operator_mul_color(const pandemonium_color *p_self, const pandemonium_color *p_color); +pandemonium_color GDAPI pandemonium_color_operator_mul_real(const pandemonium_color *p_self, const pandemonium_real rvalue); +void GDAPI pandemonium_color_operator_mul_color_eq(pandemonium_color *p_self, const pandemonium_color *p_color); +void GDAPI pandemonium_color_operator_mul_real_eq(pandemonium_color *p_self, const pandemonium_real rvalue); -//bool is_equal_approx(const Color &p_color) const; +pandemonium_color GDAPI pandemonium_color_operator_div_color(const pandemonium_color *p_self, const pandemonium_color *p_color); +pandemonium_color GDAPI pandemonium_color_operator_div_real(const pandemonium_color *p_self, const pandemonium_real rvalue); +void GDAPI pandemonium_color_operator_div_color_eq(pandemonium_color *p_self, const pandemonium_color *p_color); +void GDAPI pandemonium_color_operator_div_real_eq(pandemonium_color *p_self, const pandemonium_real rvalue); -//Color clamp(const Color &p_min = Color(0, 0, 0, 0), const Color &p_max = Color(1, 1, 1, 1)) const; +pandemonium_bool GDAPI pandemonium_color_is_equal_approx(const pandemonium_color *p_self, const pandemonium_color *p_color); + +pandemonium_color GDAPI pandemonium_color_clamp(const pandemonium_color *p_self, const pandemonium_color *p_min); + +void GDAPI pandemonium_color_invert(pandemonium_color *p_self); +void GDAPI pandemonium_color_contrast(pandemonium_color *p_self); -//void invert(); -//void contrast(); pandemonium_color GDAPI pandemonium_color_inverted(const pandemonium_color *p_self); pandemonium_color GDAPI pandemonium_color_contrasted(const pandemonium_color *p_self); -//_FORCE_INLINE_ float get_luminance() const { +pandemonium_real GDAPI pandemonium_color_get_luminance(const pandemonium_color *p_self); pandemonium_color GDAPI pandemonium_color_linear_interpolate(const pandemonium_color *p_self, const pandemonium_color *p_b, const pandemonium_real p_t); pandemonium_color GDAPI pandemonium_color_darkened(const pandemonium_color *p_self, const pandemonium_real p_amount); pandemonium_color GDAPI pandemonium_color_lightened(const pandemonium_color *p_self, const pandemonium_real p_amount); -//_FORCE_INLINE_ uint32_t to_rgbe9995() const { +pandemonium_int GDAPI pandemonium_color_to_rgbe9995(const pandemonium_color *p_self); pandemonium_color GDAPI pandemonium_color_blend(const pandemonium_color *p_self, const pandemonium_color *p_over); -//_FORCE_INLINE_ Color to_linear() const { -//_FORCE_INLINE_ Color to_srgb() const { +pandemonium_color GDAPI pandemonium_color_to_linear(const pandemonium_color *p_self); +pandemonium_color GDAPI pandemonium_color_to_srgb(const pandemonium_color *p_self); + +pandemonium_color GDAPI pandemonium_color_hex(pandemonium_int p_hex); +pandemonium_color GDAPI pandemonium_color_hex64(pandemonium_int p_hex); +pandemonium_color GDAPI pandemonium_color_html(const pandemonium_string *p_color); +pandemonium_bool GDAPI pandemonium_color_html_is_valid(const pandemonium_string *p_color); +pandemonium_color GDAPI pandemonium_color_named(const pandemonium_string *p_name); -//static Color hex(uint32_t p_hex); -//static Color hex64(uint64_t p_hex); -//static Color html(const String &p_color); -//static bool html_is_valid(const String &p_color); -//static Color named(const String &p_name); pandemonium_string GDAPI pandemonium_color_to_html(const pandemonium_color *p_self, const pandemonium_bool p_with_alpha); pandemonium_color GDAPI pandemonium_color_from_hsv(const pandemonium_color *p_self, const pandemonium_real p_h, const pandemonium_real p_s, const pandemonium_real p_v, const pandemonium_real p_a); -//static Color from_rgbe9995(uint32_t p_rgbe); +pandemonium_color GDAPI pandemonium_color_from_rgbe9995(pandemonium_int p_rgbe); pandemonium_bool GDAPI pandemonium_color_operator_less(const pandemonium_color *p_self, const pandemonium_color *p_b); pandemonium_string GDAPI pandemonium_color_as_string(const pandemonium_color *p_self); -//static _FORCE_INLINE_ Color color8(int r, int g, int b) { -//static _FORCE_INLINE_ Color color8(int r, int g, int b, int a) { +pandemonium_color GDAPI pandemonium_color_color8(pandemonium_int r, pandemonium_int g, pandemonium_int b); +pandemonium_color GDAPI pandemonium_color_color8_alpha(pandemonium_int r, pandemonium_int g, pandemonium_int b, pandemonium_int a); -//_FORCE_INLINE_ void set_r8(int32_t r8) { r = (CLAMP(r8, 0, 255) / 255.0f); } -//_FORCE_INLINE_ int32_t get_r8() const { return int32_t(CLAMP(Math::round(r * 255.0f), 0.0f, 255.0f)); } -//_FORCE_INLINE_ void set_g8(int32_t g8) { g = (CLAMP(g8, 0, 255) / 255.0f); } -//_FORCE_INLINE_ int32_t get_g8() const { return int32_t(CLAMP(Math::round(g * 255.0f), 0.0f, 255.0f)); } -//_FORCE_INLINE_ void set_b8(int32_t b8) { b = (CLAMP(b8, 0, 255) / 255.0f); } -//_FORCE_INLINE_ int32_t get_b8() const { return int32_t(CLAMP(Math::round(b * 255.0f), 0.0f, 255.0f)); } -//_FORCE_INLINE_ void set_a8(int32_t a8) { a = (CLAMP(a8, 0, 255) / 255.0f); } -//_FORCE_INLINE_ int32_t get_a8() const { return int32_t(CLAMP(Math::round(a * 255.0f), 0.0f, 255.0f)); } +void GDAPI pandemonium_color_set_r8(pandemonium_color *p_self, pandemonium_int r8); +pandemonium_int GDAPI pandemonium_color_get_r8(const pandemonium_color *p_self); +void GDAPI pandemonium_color_set_g8(pandemonium_color *p_self, pandemonium_int g8); +pandemonium_int GDAPI pandemonium_color_get_g8(const pandemonium_color *p_self); +void GDAPI pandemonium_color_set_b8(pandemonium_color *p_self, pandemonium_int b8); +pandemonium_int GDAPI pandemonium_color_get_b8(const pandemonium_color *p_self); +void GDAPI pandemonium_color_set_a8(pandemonium_color *p_self, pandemonium_int a8); +pandemonium_int GDAPI pandemonium_color_get_a8(const pandemonium_color *p_self); -//_FORCE_INLINE_ void set_h(float p_h) { set_hsv(p_h, get_s(), get_v(), a); } -//_FORCE_INLINE_ void set_s(float p_s) { set_hsv(get_h(), p_s, get_v(), a); } -//_FORCE_INLINE_ void set_v(float p_v) { set_hsv(get_h(), get_s(), p_v, a); } +void GDAPI pandemonium_color_set_h(pandemonium_color *p_self, pandemonium_real p_h); +void GDAPI pandemonium_color_set_s(pandemonium_color *p_self, pandemonium_real p_s); +void GDAPI pandemonium_color_set_v(pandemonium_color *p_self, pandemonium_real p_v); void GDAPI pandemonium_color_new_rgba(pandemonium_color *r_dest, const pandemonium_real p_r, const pandemonium_real p_g, const pandemonium_real p_b, const pandemonium_real p_a); void GDAPI pandemonium_color_new_rgb(pandemonium_color *r_dest, const pandemonium_real p_r, const pandemonium_real p_g, const pandemonium_real p_b);