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2998216c17
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Now FQMS only uses the Vertex struct from SurfaceTool. I copied it over, to also have the hasher implementation. Added the remove doubles methods from Voxelman. Now mesh utils have a namespace.
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2020-03-09 12:03:10 +01:00 |
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42b0f1e219
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More porting work.
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2020-02-21 10:01:50 +01:00 |
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45f24c1015
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More porting work.
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2020-02-20 22:46:55 +01:00 |
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898d3a212c
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Revert "Bit more work on the logic."
I still like the basic idea, maybe later when the thing actually works.
This reverts commit 655be02357 .
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2020-02-17 23:47:31 +01:00 |
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655be02357
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Bit more work on the logic.
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2020-02-13 14:54:32 +01:00 |
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d3f3a829ef
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Added the needed bindings, and started fixing the logic.
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2020-02-07 13:29:03 +01:00 |
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42cf8c6ce9
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Removed MeshSimplifier, and changed FastQuadraticMeshSimplifier's code style to snake_case.
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2020-02-05 14:04:28 +01:00 |
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63d55b1549
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Initial Commit. Copied everything from Voxelman.
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2020-01-31 16:12:16 +01:00 |
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