Turn back on normal calculation.

This commit is contained in:
Relintai 2020-03-29 13:33:19 +02:00
parent a54bae8bb9
commit 80700df1ee

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@ -1084,8 +1084,7 @@ public:
Triangle t = triangles[i];
if (!t.deleted) {
//Vector3 v(t.n.x, t.n.y, t.n.z);
Vector3 v(0, 1, 0);
Vector3 v(t.n.x, t.n.y, t.n.z);
pnormals.set(t.v[0], v);
pnormals.set(t.v[1], v);