entity_spell_system/entities
2020-10-18 18:04:15 +02:00
..
ai Now Entity only has one level property instead of separate class and character levels. Updated notifications accordingly. 2020-07-10 15:24:14 +02:00
auras Added a property for serverside auras aswell. 2020-06-15 12:47:08 +02:00
data Moved vendor item data, spell train data, item container data, and craft recipes from EntityData to EntityClassData. 2020-10-18 18:04:15 +02:00
resources Fix compile for 4.0. 2020-10-06 23:15:49 +02:00
skills SpellCastInfo, EntitySkill, EntityResource, EntityDataContainer, and ItemInstance are now Resources, so Godot will be able to serialize them with Entity. 2020-06-13 18:33:51 +02:00
stats Rename both ESS::get_instance, and ProfileManager::get_instance to <class>::get_singleton, to match Godot's standard. 2020-05-23 16:29:47 +02:00
entity.cpp Moved vendor item data, spell train data, item container data, and craft recipes from EntityData to EntityClassData. 2020-10-18 18:04:15 +02:00
entity.h Implemented buying from and selling to a vendor. 2020-09-15 01:15:53 +02:00