entity_spell_system/entities
2020-04-27 21:30:59 +02:00
..
ai Clang format. 2020-04-10 14:09:21 +02:00
auras AuraData is a Resource now aswell. 2020-04-23 12:17:33 +02:00
data Moved cast, damage, heal and aura related serverside events into combined events to work similarly as notifications in Node. This makes creating events like these possible from scripts. (The rest will be converted aswell.) 2020-04-27 21:30:59 +02:00
resources Fix crash by hiding a property that shouldn't have been visible from the editor. 2020-04-26 12:08:16 +02:00
skills Now resource paths are used instead of ids for save files. (They are converted back on load - ids are better for networking) This makes remapping resource ids possible, which makes creating modules (and later mods into zips or pcks) simple. 2020-04-19 17:15:36 +02:00
stats Fix typo. 2020-04-26 11:53:48 +02:00
entity.cpp Moved cast, damage, heal and aura related serverside events into combined events to work similarly as notifications in Node. This makes creating events like these possible from scripts. (The rest will be converted aswell.) 2020-04-27 21:30:59 +02:00
entity.h Moved cast, damage, heal and aura related serverside events into combined events to work similarly as notifications in Node. This makes creating events like these possible from scripts. (The rest will be converted aswell.) 2020-04-27 21:30:59 +02:00