entity_spell_system/data/spells
2020-04-27 21:30:59 +02:00
..
spell_cooldown_manipulation_data.cpp Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
spell_cooldown_manipulation_data.h Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
spell_effect_visual_simple.cpp Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
spell_effect_visual_simple.h Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
spell_effect_visual.cpp Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
spell_effect_visual.h Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
spell.cpp Moved cast, damage, heal and aura related serverside events into combined events to work similarly as notifications in Node. This makes creating events like these possible from scripts. (The rest will be converted aswell.) 2020-04-27 21:30:59 +02:00
spell.h Customizable stats - part 2. Removed the StatId enum. (The main stat enum still nees to be removed.) 2020-04-25 16:50:53 +02:00