entity_spell_system/data/auras
2020-07-17 19:26:50 +02:00
..
aura_group.cpp Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
aura_group.h Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
aura.cpp Calculate aura damage only once, and just use the value. Also implement scaling (if enabled). 2020-07-17 19:26:50 +02:00
aura.h Now Entity only has one level property instead of separate class and character levels. Updated notifications accordingly. 2020-07-10 15:24:14 +02:00