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https://github.com/Relintai/entity_spell_system.git
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36 lines
358 B
C++
36 lines
358 B
C++
#ifndef PLAYER_H
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#define PLAYER_H
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#include "entity.h"
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class Bag;
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class Player : public Entity {
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GDCLASS(Player, Entity);
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public:
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//// Profiles ////
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//Ref<InputProfile> get_input_profile();
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void _setup();
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Player();
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~Player();
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protected:
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static void _bind_methods();
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private:
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//Ref<InputProfile> _input_profile;
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};
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#endif
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