entity_spell_system/entities/player.cpp

29 lines
396 B
C++

#include "player.h"
#include "../inventory/bag.h"
//Ref<InputProfile> Player::get_input_profile() {
// return _input_profile;
//}
Player::Player() {
//_input_profile = Ref<InputProfile>(memnew(InputProfile()));
}
Player::~Player() {
//_input_profile.unref();
}
void Player::_bind_methods() {
//ClassDB::bind_method(D_METHOD("get_input_profile"), &Player::get_input_profile);
}