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0d98a36668
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Merged Mob and Player into Entity.
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2019-11-04 01:38:27 +01:00 |
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2a6b080cf6
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More work on multiplayer.
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2019-10-28 21:48:50 +01:00 |
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8512378fd2
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Improved the RPC macros.
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2019-10-28 14:45:38 +01:00 |
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ae55dce96e
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After thinking it's probably not a good idea to allow player's seed to contain junk from memory.
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2019-10-23 15:40:04 +02:00 |
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5c4f0a1fe3
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Stat refactor part2.
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2019-10-15 18:34:19 +02:00 |
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df8331e07f
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Now entities have an action bar profile aswell. Also fixed small deserialization issues.
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2019-10-14 19:49:40 +02:00 |
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66018908d5
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Implemented bag serialization.
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2019-10-09 14:37:23 +02:00 |
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529f8935d6
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Added seed to the player.
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2019-10-06 00:25:12 +02:00 |
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18925ee236
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Implemented Bags, and added a InteractionType enum.
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2019-09-16 21:57:55 +02:00 |
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06436b27f8
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Moved the inventory system into Player. Also Added a new inventory class, and renamed everything in playyer to use that instead of bag.
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2019-08-16 02:24:32 +02:00 |
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ee5be20502
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Moved a few more function declarations from entity's header to the cpp file.
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2019-06-10 20:48:14 +02:00 |
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032e6622f6
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First Commit.
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2019-04-20 14:02:55 +02:00 |
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