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19 lines
250 B
C++
19 lines
250 B
C++
#ifndef CHARACTER_BONES_H
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#define CHARACTER_BONES_H
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#include "scene/2d/node_2d.h"
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class CharacterBones : public Node2D {
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GDCLASS(CharacterBones, Node2D);
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public:
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CharacterBones();
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protected:
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static void _bind_methods();
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//private:
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};
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#endif
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