entity_spell_system/entities
2019-07-06 21:24:02 +02:00
..
auras Fixed uninitialized variables (and an editor cash because of it). 2019-06-30 17:39:13 +02:00
spell_data First Commit. 2019-04-20 14:02:55 +02:00
stats -Added rage, and energy stat. 2019-06-22 23:28:36 +02:00
entities.cpp First Commit. 2019-04-20 14:02:55 +02:00
entities.h First Commit. 2019-04-20 14:02:55 +02:00
entity_resource.cpp -Added rage, and energy stat. 2019-06-22 23:28:36 +02:00
entity_resource.h -Added rage, and energy stat. 2019-06-22 23:28:36 +02:00
entity.cpp Fixed healing, and aura healing. 2019-06-25 01:15:08 +02:00
entity.h renamed character.h and cpp to character_class.h and cpp. 2019-07-06 19:18:07 +02:00
FactionComponent.cpp First Commit. 2019-04-20 14:02:55 +02:00
FactionComponent.h First Commit. 2019-04-20 14:02:55 +02:00
mob.cpp Added overrideable ai methods to CharacterClass, and removed some unneeded methods. Also added an AIStates enum. 2019-07-06 21:24:02 +02:00
mob.h Added overrideable ai methods to CharacterClass, and removed some unneeded methods. Also added an AIStates enum. 2019-07-06 21:24:02 +02:00
player_talent.cpp First Commit. 2019-04-20 14:02:55 +02:00
player_talent.h -Fixed crash in Aura, _setup_aura_data will now set up the time too, and Added more ERR checks. 2019-05-29 17:27:36 +02:00
player.cpp Moved a few more function declarations from entity's header to the cpp file. 2019-06-10 20:48:14 +02:00
player.h First Commit. 2019-04-20 14:02:55 +02:00