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22 lines
445 B
C++
22 lines
445 B
C++
#pragma once
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#include <System/System.h>
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#include "SerializationBuffer.h"
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using namespace CxNetworking::Utils;
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using namespace System;
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namespace BS {
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namespace Networking {
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struct CAuraAddedMsg : public virtual ValueType
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{
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uint Guid;
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uint CasterGuid;
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int AuraId;
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float Time;
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void Serialize(SerializationBuffer* buf);
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void Deserialize(SerializationBuffer* buf);
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CAuraAddedMsg();
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String* ToString();
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};
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}
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}
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