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entity_resource_cost_data_health.cpp
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Added a simple Speed and Health resource.
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2020-04-28 23:54:23 +02:00 |
entity_resource_cost_data_health.h
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Removed EntityResourceData. Now EntityResources just get duplicated.
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2020-06-20 15:26:21 +02:00 |
entity_resource_cost_data_resource.cpp
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Removed EntityResourceData. Now EntityResources just get duplicated.
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2020-06-20 15:26:21 +02:00 |
entity_resource_cost_data_resource.h
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Removed EntityResourceData. Now EntityResources just get duplicated.
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2020-06-20 15:26:21 +02:00 |
entity_resource_cost_data.cpp
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Added a simple Speed and Health resource.
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2020-04-28 23:54:23 +02:00 |
entity_resource_cost_data.h
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Removed EntityResourceData. Now EntityResources just get duplicated.
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2020-06-20 15:26:21 +02:00 |
entity_resource_health.cpp
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Removed EntityResourceData. Now EntityResources just get duplicated.
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2020-06-20 15:26:21 +02:00 |
entity_resource_health.h
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Removed EntityResourceData. Now EntityResources just get duplicated.
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2020-06-20 15:26:21 +02:00 |
entity_resource_speed.cpp
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Removed EntityResourceData. Now EntityResources just get duplicated.
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2020-06-20 15:26:21 +02:00 |
entity_resource_speed.h
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Removed EntityResourceData. Now EntityResources just get duplicated.
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2020-06-20 15:26:21 +02:00 |
entity_resource.cpp
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Use resource's built in changed signal in EntityResource, instead of a custom one.
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2020-06-20 16:10:52 +02:00 |
entity_resource.h
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Removed EntityResourceData. Now EntityResources just get duplicated.
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2020-06-20 15:26:21 +02:00 |