entity_spell_system/data/spell_visual_effect.h
2019-04-20 14:02:55 +02:00

21 lines
278 B
C++

#ifndef SPELL_VISUAL_EFFECT_H
#define SPELL_VISUAL_EFFECT_H
#include "core/reference.h"
class SpellVisualEffect : public Reference {
GDCLASS(SpellVisualEffect, Reference);
public:
void set_id() {}
protected:
static void _bind_methods() {
}
private:
int id;
};
#endif