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https://github.com/Relintai/entity_spell_system.git
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38 lines
676 B
C++
38 lines
676 B
C++
#include "AuraApplyData.h"
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List_T<AuraGroup>* AuraApplyData::getAuraGroups(){
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return this->auraGroups;
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}
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void AuraApplyData::setAuraGroups(List_T<AuraGroup>* value)
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{
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this->auraGroups = value;
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}
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void AuraApplyData::FromJSON(JsonReader* r)
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{
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while (r->Read()) {
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if (r->TokenType == JsonToken::PropertyName) {
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String* arg_16_0 = (String*)(r->Value);
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}
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else {
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if (r->TokenType == JsonToken::EndObject) {
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break;
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}
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}
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}
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}
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void AuraApplyData::ToJSON(JsonWriter* w)
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{
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w->WritePropertyName(new String("AuraApplyData"));
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w->WriteStartObject();
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w->WriteEndObject();
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}
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AuraApplyData::AuraApplyData()
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{
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SerializationName = new String("AuraApplyData");
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}
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