#include "AuraApplyData.h" List_T* AuraApplyData::getAuraGroups(){ return this->auraGroups; } void AuraApplyData::setAuraGroups(List_T* value) { this->auraGroups = value; } void AuraApplyData::FromJSON(JsonReader* r) { while (r->Read()) { if (r->TokenType == JsonToken::PropertyName) { String* arg_16_0 = (String*)(r->Value); } else { if (r->TokenType == JsonToken::EndObject) { break; } } } } void AuraApplyData::ToJSON(JsonWriter* w) { w->WritePropertyName(new String("AuraApplyData")); w->WriteStartObject(); w->WriteEndObject(); } AuraApplyData::AuraApplyData() { SerializationName = new String("AuraApplyData"); }