Commit Graph

21 Commits

Author SHA1 Message Date
fe6b3224c8 Refactored how entity resources are set up. 2019-11-30 19:26:12 +01:00
675aeaeba2 Reworked the UtilityAI implementation into something that I think will actually be good, and useful. Also intial work on pet support. 2019-11-27 10:54:56 +01:00
d2dc7442f9 Moved some of the constants from AIStates to a new enum called PetStates. 2019-11-26 23:20:55 +01:00
ca498d753c Refactored the way the server can open windows. Also they work with networking now. 2019-11-04 23:05:45 +01:00
d2c29095bb Added gender enum, and added it to ItemVisualEntry. 2019-11-03 22:39:19 +01:00
90e7e0064d Work on AI. 2019-10-31 01:35:29 +01:00
b14e7de95e Added BASE_XP into EntityEnums. 2019-10-16 13:28:50 +02:00
98e0126e19 Added EntityClassPlaystyleType enum, and removed CharacterWeaponDataTypes. 2019-09-25 12:00:11 +02:00
18925ee236 Implemented Bags, and added a InteractionType enum. 2019-09-16 21:57:55 +02:00
f3a9a9e14a Added LevelStatData classes. 2019-09-16 03:13:52 +02:00
0d25e69ba5 Added more enums into EntityEnums. 2019-09-10 21:01:20 +02:00
da1d7415c5 Added immunity flags. 2019-09-10 14:43:34 +02:00
d795c86cfe Added ImmunityFlags (only 2 fow now). 2019-09-10 00:57:58 +02:00
3cce6b0ae8 -Talent is now inherited from Aura.
-Cleaned up the talent system specific classes.
-The ResourceManager now loads talents aswell.
-Cleaned up, and made the EntityResource system scriptable.
-Fixed the stat signals, the stat parameter was null every time. ("this" should've been wrapped in a Ref.)
2019-08-13 23:58:42 +02:00
78f2b19ff9 Added 2 more entries to thew AIStates enum. 2019-08-04 16:52:38 +02:00
57370a733c Added overrideable ai methods to CharacterClass, and removed some unneeded methods. Also added an AIStates enum. 2019-07-06 21:24:02 +02:00
e80b0364bc A bit of work on the skeleton. 2019-07-01 01:29:59 +02:00
9aaa5d1d5a -Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints.
-Added rank to spells.
-Removed The Icon class, and the SpellManager.
-More cleanup.
-Removed more collection dynamic allocations.
2019-05-30 00:26:02 +02:00
34295f7a83 Added gcd, cooldowns, category cooldowns, and states to Entity. 2019-05-27 02:50:00 +02:00
b69663de86 -Added Aura and Spell visual effect is now VisualBoneAttachment.
-Added groups fo the spell.
2019-05-13 13:25:03 +02:00
032e6622f6 First Commit. 2019-04-20 14:02:55 +02:00