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fa4749f28d
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Fixed small mistakes in player's serialization, and deserialization.
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2019-10-04 22:55:46 +02:00 |
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7629584851
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Cleaned up Stat's constructors.
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2019-10-04 22:55:09 +02:00 |
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7c6cb26aba
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Implemented looting.
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2019-10-02 13:23:04 +02:00 |
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cd2022792b
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Fixed calling _cans_interact, and _sinteract in EntityData.
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2019-10-02 11:22:20 +02:00 |
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435b57337a
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Added an sspell_cast_success callback. Also the clientside version was finished up.
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2019-09-28 17:36:02 +02:00 |
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fc35baf69f
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Fixed the arguments for a few script virtual callbacks.
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2019-09-28 15:23:21 +02:00 |
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d8d2ce895e
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Fix crash.
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2019-09-28 01:04:26 +02:00 |
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bcbc83596a
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Improved the targeting signals, and callbacks in entity.
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2019-09-27 18:05:43 +02:00 |
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d8f702dfb8
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Added a mouse entered, and exited signal aswell.
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2019-09-25 16:31:28 +02:00 |
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3b1028ddf4
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Added mouseover callbacks.
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2019-09-25 12:59:21 +02:00 |
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98e0126e19
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Added EntityClassPlaystyleType enum, and removed CharacterWeaponDataTypes.
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2019-09-25 12:00:11 +02:00 |
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1d317c56b7
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Now entity properly calls unref, on spell cast fails.
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2019-09-24 15:18:35 +02:00 |
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081750d4af
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Include guard fix.
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2019-09-24 02:04:41 +02:00 |
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6074b75ec3
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Property style cleanup, and added an entity name changed signal.
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2019-09-17 15:35:03 +02:00 |
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5e68f551a3
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Cleaned up the talent-related functions in entity.
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2019-09-17 14:06:41 +02:00 |
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bd6d2cfde5
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Added a _canc_interact vmethod as well.
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2019-09-17 02:17:47 +02:00 |
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4aad057925
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Added a few remaining things required for entity interactions.
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2019-09-17 02:14:24 +02:00 |
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3d8010f028
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Fix warning at startup.
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2019-09-17 01:25:59 +02:00 |
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d16e580bf4
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Moved the container and vendor data into it's own classes from EntityData.
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2019-09-17 01:14:19 +02:00 |
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0a00a12c32
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Split EntityData into EntityClassData, and a new EntityData.
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2019-09-17 00:04:37 +02:00 |
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18925ee236
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Implemented Bags, and added a InteractionType enum.
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2019-09-16 21:57:55 +02:00 |
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f3a9a9e14a
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Added LevelStatData classes.
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2019-09-16 03:13:52 +02:00 |
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e0183a53c6
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More from_dicts.
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2019-09-14 20:44:50 +02:00 |
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8cafa3bf7d
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Crash fix.
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2019-09-14 02:58:02 +02:00 |
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40ab1c9c00
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Simple from_dict implementation.
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2019-09-14 01:56:57 +02:00 |
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62b5df080a
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More work on entity serialization.
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2019-09-13 15:21:07 +02:00 |
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7756cf51ec
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Work on serialization.
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2019-09-13 09:26:53 +02:00 |
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f036bf449b
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Added Spell learning, and Skill support into Entity. And added an XP Rate stat. Also the levelup, and xp gain signals are now actually called.
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2019-09-13 01:23:28 +02:00 |
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99be4306ce
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Added EntitySkill.
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2019-09-13 00:23:39 +02:00 |
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1a6bbf5016
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Removed FactionComponent.
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2019-09-12 23:52:11 +02:00 |
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add4ab2b51
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Removed the old (uncleaned) spell data related classes.
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2019-09-12 23:45:28 +02:00 |
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db06f601fc
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Added stat_points_per_level to EntityData.
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2019-09-12 22:55:07 +02:00 |
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544aa45a80
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Bindings for XPData.
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2019-09-12 14:40:57 +02:00 |
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2c8becc27a
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Added xp and level based events.
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2019-09-12 13:26:52 +02:00 |
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cfb2373fd1
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Added locked property to Stat. Also fixed a bunch of smaller errors.
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2019-09-11 18:18:20 +02:00 |
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7fbb0c4599
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Fixed compile.
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2019-09-11 17:24:22 +02:00 |
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4afc637801
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Added 3 data classes.
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2019-09-11 15:06:30 +02:00 |
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41d94978e6
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Added the money field.
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2019-09-11 13:06:04 +02:00 |
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870a1f406c
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Added the basic interact methods to entity, and EntityData.
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2019-09-11 12:54:51 +02:00 |
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39a335e36c
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Added the new enums into EntityData as well. Also small bug and typo fixes.
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2019-09-11 12:26:41 +02:00 |
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4bf99ac12d
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Fix uninitialized variables.
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2019-09-11 11:30:29 +02:00 |
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50062d8ad4
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Added properties from the new enums into entity.
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2019-09-11 11:25:52 +02:00 |
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008bf34a34
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Added 2 more events.
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2019-09-11 11:01:30 +02:00 |
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8cc7017351
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Removed MobData, and merged it into EntityData. Also cleaned up PlayerCharacterData.
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2019-09-09 22:12:04 +02:00 |
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e1c83586a7
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EntityData now has a parent EntityData property, for reusing parts of an another one.
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2019-09-09 20:36:15 +02:00 |
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6a4d0be1d5
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Fix search and replace fail.
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2019-09-09 15:50:39 +02:00 |
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ca2fe9a6c4
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Renamed CharacterClass to EntityData. Also moved it around, with a few related classes.
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2019-09-09 14:26:18 +02:00 |
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396c49542c
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Finished up the previous change in CharacterClass. Added some temporary comments.
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2019-09-08 23:10:22 +02:00 |
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7640ff7884
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Now The aura's added, and removed clientside signals are also called properly.
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2019-09-08 00:02:21 +02:00 |
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9bbca6d4b5
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Clientside spell cast callbacks are now properly called.
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2019-09-07 16:52:11 +02:00 |
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