Commit Graph

233 Commits

Author SHA1 Message Date
e0d733eb54 Fix android compile. 2019-12-02 21:40:53 +01:00
68df038731 Added text strings to EntityResourceData. 2019-12-02 00:42:21 +01:00
905da5161e Moved the EntityDataManager into a new autoloads subfolder. 2019-12-01 22:56:53 +01:00
e57c0ef30e Moved in-world spell related classes into a different folder. 2019-12-01 21:21:51 +01:00
3fe142e704 Removed some deprecated classes. 2019-12-01 20:30:48 +01:00
964110c125 Missing change from previous commit. 2019-12-01 18:46:27 +01:00
e72650419d Networking for EntitySkills. 2019-12-01 18:45:15 +01:00
8c11a22209 Added EntitySkillData. 2019-12-01 18:00:09 +01:00
6a954f3381 Fix typo, and respect the should_process flag. 2019-12-01 01:16:28 +01:00
abb564acdc Resources should work in multiplayer now, also work on bindings. 2019-12-01 00:24:38 +01:00
b3cb5b2def Added EntityResourceDatas to the DataManager, also more refactorings. 2019-11-30 21:46:11 +01:00
ea06b2346b Added EntityResourceCostData, also more refactorings. 2019-11-30 21:04:35 +01:00
fe6b3224c8 Refactored how entity resources are set up. 2019-11-30 19:26:12 +01:00
dc5d1515e2 Moved entity resource to a subfolder. 2019-11-30 18:15:19 +01:00
992d0672f9 Fixed sending item count changes to the client. Also added the stack_size_changed signal to ItemInstance. 2019-11-29 10:16:59 +01:00
6bd6ad4623 Removed the old ai aswell. 2019-11-27 11:14:47 +01:00
675aeaeba2 Reworked the UtilityAI implementation into something that I think will actually be good, and useful. Also intial work on pet support. 2019-11-27 10:54:56 +01:00
7a0e861c7d Fix compile. 2019-11-11 21:41:28 +01:00
79a82810b5 Fixed serializing caster's path as ".". 2019-11-11 00:46:31 +01:00
d89871f1b4 now the text_name properties use resource's resource_name property to store data. 2019-11-09 17:49:05 +01:00
ca498d753c Refactored the way the server can open windows. Also they work with networking now. 2019-11-04 23:05:45 +01:00
6c1c5eca46 Fix small issues, and model re-generation. 2019-11-04 21:43:32 +01:00
e57b8ec27a Implemented Equipping. 2019-11-04 21:00:17 +01:00
d86695c1f2 Typo fix. 2019-11-04 18:31:02 +01:00
9efe65cc39 Small fixes. 2019-11-04 18:07:19 +01:00
267b6c2082 Networking for bags, and target bags. 2019-11-04 16:50:53 +01:00
0d98a36668 Merged Mob and Player into Entity. 2019-11-04 01:38:27 +01:00
bac30cf901 Implement helpers for crafting. 2019-11-04 01:16:50 +01:00
d2c29095bb Added gender enum, and added it to ItemVisualEntry. 2019-11-03 22:39:19 +01:00
91851d4ef9 Implemented spell learn spell requiremets. 2019-11-02 00:01:07 +01:00
81d5e867ab Fix bindings. 2019-11-01 23:40:54 +01:00
0bdf6652a6 Better/Different AuraGroup implementation. 2019-11-01 22:07:56 +01:00
7e8212144c Small aura remove, and add event calls cleanup. 2019-11-01 21:20:22 +01:00
8a19b74449 hass_spell_id, and hasc_spell_id functions. 2019-11-01 20:33:14 +01:00
b9430efb7a renamed the ai property to sai. 2019-10-31 11:52:56 +01:00
90e7e0064d Work on AI. 2019-10-31 01:35:29 +01:00
056791b313 Improved the design a bit, implemented serializing SpellDamageInfo, and SpellHealInfo. Also fixed a crash. 2019-10-29 18:12:15 +01:00
07d81d63a9 Fix warning at start. 2019-10-29 15:18:08 +01:00
d410497b71 More work on networking. 2019-10-29 13:36:33 +01:00
c02fd1e9f3 Better fix for the previos compile error. 2019-10-29 00:33:30 +01:00
2a753972f5 Fix compile for android. 2019-10-29 00:24:37 +01:00
1994e023b2 More work on networking. 2019-10-29 00:15:52 +01:00
2a6b080cf6 More work on multiplayer. 2019-10-28 21:48:50 +01:00
233d934876 Added functions to manipulate what the _s_sees vector. Also added a bind for vrpc. And smaller fixes/improvements. 2019-10-28 16:53:48 +01:00
8512378fd2 Improved the RPC macros. 2019-10-28 14:45:38 +01:00
5ea15ab1c9 Stat will be set dirty after deserialization now. 2019-10-25 21:58:29 +02:00
f07afba4ff Added EntitySpeciesData to EntityData. Also bound equipment_data. 2019-10-25 10:38:32 +02:00
1b8f94b818 Added description to EntityData and ENtityClassData. 2019-10-25 10:28:55 +02:00
30332f7e7d Test implementation for sending objects across the network. 2019-10-23 20:34:08 +02:00
ae55dce96e After thinking it's probably not a good idea to allow player's seed to contain junk from memory. 2019-10-23 15:40:04 +02:00
b0ce9818c1 Renamed DataManager to EntityDataManager. Also moved it to the root of the project. 2019-10-19 13:21:21 +02:00
70cb694a12 Removed the temp properties. 2019-10-19 12:49:01 +02:00
056f9e0358 More bindings cleanup. 2019-10-19 12:47:30 +02:00
f0aca4afa4 Removed the temporary bindings. 2019-10-19 12:20:59 +02:00
48470111f3 Standardized resource name and description properties. I left the original properties for now, so upgrading is possible. 2019-10-19 12:12:09 +02:00
2053b9ee76 Small fixes and cleanup. 2019-10-16 14:55:14 +02:00
34140a6d2e Renamed Luck to Spirit. 2019-10-16 13:35:57 +02:00
53c66c2136 Small logic fixes. 2019-10-16 02:33:26 +02:00
9e976eaebf Small fixes. 2019-10-15 22:21:14 +02:00
18afb79b58 Added a max value parameter for the stat dependencies. 2019-10-15 21:58:40 +02:00
8ce7742d14 Implemented _from_dict in StatModifier. Stats seems to work properly now. 2019-10-15 20:38:51 +02:00
fdecd5b733 Removed some unneeded commented out code. 2019-10-15 20:23:51 +02:00
dcd8c65782 More work on stats. 2019-10-15 20:23:13 +02:00
5c4f0a1fe3 Stat refactor part2. 2019-10-15 18:34:19 +02:00
7224490a99 Stat refactoring part 1. 2019-10-15 14:57:59 +02:00
df8331e07f Now entities have an action bar profile aswell. Also fixed small deserialization issues. 2019-10-14 19:49:40 +02:00
84728ccf5c Typo. 2019-10-13 23:06:34 +02:00
91f61d5c38 A little work on _sequip. 2019-10-13 23:05:52 +02:00
d490fa6b61 Added should_deny_equip. 2019-10-13 22:48:25 +02:00
3f586d46d2 Fixed some deserialization <-> setup related issues. 2019-10-13 20:05:03 +02:00
65227db52c Cleanups, and more missing stuff. 2019-10-13 13:53:03 +02:00
698e418d16 Added in the missing equipment related functions. 2019-10-13 13:31:49 +02:00
b578d928bd Added equip hooks. And added a non-existent signal. 2019-10-13 13:12:27 +02:00
2232c37121 Craft recipe loading fixed. 2019-10-12 20:44:42 +02:00
f656b889f9 Small fixes. 2019-10-12 00:21:17 +02:00
f4a00e2876 fixed emitting con_xp_gained. 2019-10-11 08:26:39 +02:00
88d9093996 Various levelling, and serialization related fixes, and improvements. 2019-10-10 00:46:12 +02:00
56cf918da0 level is now 1 by default, and updated levelling related signals. 2019-10-09 17:45:49 +02:00
66018908d5 Implemented bag serialization. 2019-10-09 14:37:23 +02:00
5c1c47f5ce implemented serialization for EntityDataContainer. 2019-10-08 13:37:08 +02:00
7d4b718acc removed the hyphen from s, and clevelup. 2019-10-08 00:30:16 +02:00
1c48fc9634 Added craft recipes to EntityData. 2019-10-07 17:17:21 +02:00
f6ee549d07 Added crafting related functions into the entity. 2019-10-07 16:31:43 +02:00
3fc6579aee Renamed CraftDataAttribute into CraftRecipe. Also added a few more crafting categories. 2019-10-07 15:25:36 +02:00
425bf1df2f Removed the stat helper member Refs from entity. 2019-10-07 00:34:12 +02:00
26ba90a9d3 implemented equipslots. 2019-10-07 00:29:05 +02:00
bbb92b244d Renamed _stat_points_per_level to _spell_points_per_level in entity class data, and added free point counters for both spell points, and talent points into entity. 2019-10-06 18:51:16 +02:00
262e278377 Merged Talent and Skill into Aura. 2019-10-06 18:19:04 +02:00
f819668ab0 Removed spell's next rank member, and a bit more work on the talent management functions. 2019-10-06 17:18:44 +02:00
0d294e89cd Cleaned up Talent a bit. 2019-10-06 17:04:28 +02:00
5afc9d4e08 Cleaned up the talent related functions in entity. 2019-10-06 16:47:03 +02:00
529f8935d6 Added seed to the player. 2019-10-06 00:25:12 +02:00
18cf024cc5 now an entity can by itself interact, it does not need an EntityData. Useful for opening simpler custom entities, that just open guis. 2019-10-06 00:10:36 +02:00
fa4749f28d Fixed small mistakes in player's serialization, and deserialization. 2019-10-04 22:55:46 +02:00
7629584851 Cleaned up Stat's constructors. 2019-10-04 22:55:09 +02:00
7c6cb26aba Implemented looting. 2019-10-02 13:23:04 +02:00
cd2022792b Fixed calling _cans_interact, and _sinteract in EntityData. 2019-10-02 11:22:20 +02:00
435b57337a Added an sspell_cast_success callback. Also the clientside version was finished up. 2019-09-28 17:36:02 +02:00
fc35baf69f Fixed the arguments for a few script virtual callbacks. 2019-09-28 15:23:21 +02:00
d8d2ce895e Fix crash. 2019-09-28 01:04:26 +02:00