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e0d733eb54
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Fix android compile.
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2019-12-02 21:40:53 +01:00 |
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68df038731
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Added text strings to EntityResourceData.
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2019-12-02 00:42:21 +01:00 |
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905da5161e
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Moved the EntityDataManager into a new autoloads subfolder.
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2019-12-01 22:56:53 +01:00 |
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e57c0ef30e
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Moved in-world spell related classes into a different folder.
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2019-12-01 21:21:51 +01:00 |
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3fe142e704
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Removed some deprecated classes.
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2019-12-01 20:30:48 +01:00 |
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964110c125
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Missing change from previous commit.
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2019-12-01 18:46:27 +01:00 |
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e72650419d
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Networking for EntitySkills.
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2019-12-01 18:45:15 +01:00 |
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8c11a22209
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Added EntitySkillData.
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2019-12-01 18:00:09 +01:00 |
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6a954f3381
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Fix typo, and respect the should_process flag.
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2019-12-01 01:16:28 +01:00 |
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abb564acdc
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Resources should work in multiplayer now, also work on bindings.
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2019-12-01 00:24:38 +01:00 |
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b3cb5b2def
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Added EntityResourceDatas to the DataManager, also more refactorings.
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2019-11-30 21:46:11 +01:00 |
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ea06b2346b
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Added EntityResourceCostData, also more refactorings.
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2019-11-30 21:04:35 +01:00 |
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fe6b3224c8
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Refactored how entity resources are set up.
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2019-11-30 19:26:12 +01:00 |
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dc5d1515e2
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Moved entity resource to a subfolder.
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2019-11-30 18:15:19 +01:00 |
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992d0672f9
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Fixed sending item count changes to the client. Also added the stack_size_changed signal to ItemInstance.
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2019-11-29 10:16:59 +01:00 |
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6bd6ad4623
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Removed the old ai aswell.
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2019-11-27 11:14:47 +01:00 |
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675aeaeba2
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Reworked the UtilityAI implementation into something that I think will actually be good, and useful. Also intial work on pet support.
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2019-11-27 10:54:56 +01:00 |
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7a0e861c7d
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Fix compile.
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2019-11-11 21:41:28 +01:00 |
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79a82810b5
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Fixed serializing caster's path as ".".
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2019-11-11 00:46:31 +01:00 |
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d89871f1b4
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now the text_name properties use resource's resource_name property to store data.
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2019-11-09 17:49:05 +01:00 |
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ca498d753c
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Refactored the way the server can open windows. Also they work with networking now.
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2019-11-04 23:05:45 +01:00 |
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6c1c5eca46
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Fix small issues, and model re-generation.
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2019-11-04 21:43:32 +01:00 |
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e57b8ec27a
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Implemented Equipping.
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2019-11-04 21:00:17 +01:00 |
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d86695c1f2
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Typo fix.
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2019-11-04 18:31:02 +01:00 |
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9efe65cc39
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Small fixes.
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2019-11-04 18:07:19 +01:00 |
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267b6c2082
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Networking for bags, and target bags.
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2019-11-04 16:50:53 +01:00 |
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0d98a36668
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Merged Mob and Player into Entity.
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2019-11-04 01:38:27 +01:00 |
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bac30cf901
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Implement helpers for crafting.
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2019-11-04 01:16:50 +01:00 |
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d2c29095bb
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Added gender enum, and added it to ItemVisualEntry.
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2019-11-03 22:39:19 +01:00 |
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91851d4ef9
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Implemented spell learn spell requiremets.
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2019-11-02 00:01:07 +01:00 |
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81d5e867ab
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Fix bindings.
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2019-11-01 23:40:54 +01:00 |
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0bdf6652a6
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Better/Different AuraGroup implementation.
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2019-11-01 22:07:56 +01:00 |
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7e8212144c
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Small aura remove, and add event calls cleanup.
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2019-11-01 21:20:22 +01:00 |
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8a19b74449
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hass_spell_id, and hasc_spell_id functions.
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2019-11-01 20:33:14 +01:00 |
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b9430efb7a
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renamed the ai property to sai.
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2019-10-31 11:52:56 +01:00 |
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90e7e0064d
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Work on AI.
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2019-10-31 01:35:29 +01:00 |
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056791b313
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Improved the design a bit, implemented serializing SpellDamageInfo, and SpellHealInfo. Also fixed a crash.
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2019-10-29 18:12:15 +01:00 |
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07d81d63a9
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Fix warning at start.
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2019-10-29 15:18:08 +01:00 |
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d410497b71
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More work on networking.
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2019-10-29 13:36:33 +01:00 |
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c02fd1e9f3
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Better fix for the previos compile error.
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2019-10-29 00:33:30 +01:00 |
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2a753972f5
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Fix compile for android.
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2019-10-29 00:24:37 +01:00 |
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1994e023b2
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More work on networking.
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2019-10-29 00:15:52 +01:00 |
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2a6b080cf6
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More work on multiplayer.
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2019-10-28 21:48:50 +01:00 |
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233d934876
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Added functions to manipulate what the _s_sees vector. Also added a bind for vrpc. And smaller fixes/improvements.
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2019-10-28 16:53:48 +01:00 |
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8512378fd2
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Improved the RPC macros.
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2019-10-28 14:45:38 +01:00 |
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5ea15ab1c9
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Stat will be set dirty after deserialization now.
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2019-10-25 21:58:29 +02:00 |
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f07afba4ff
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Added EntitySpeciesData to EntityData. Also bound equipment_data.
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2019-10-25 10:38:32 +02:00 |
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1b8f94b818
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Added description to EntityData and ENtityClassData.
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2019-10-25 10:28:55 +02:00 |
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30332f7e7d
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Test implementation for sending objects across the network.
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2019-10-23 20:34:08 +02:00 |
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ae55dce96e
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After thinking it's probably not a good idea to allow player's seed to contain junk from memory.
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2019-10-23 15:40:04 +02:00 |
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b0ce9818c1
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Renamed DataManager to EntityDataManager. Also moved it to the root of the project.
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2019-10-19 13:21:21 +02:00 |
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70cb694a12
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Removed the temp properties.
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2019-10-19 12:49:01 +02:00 |
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056f9e0358
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More bindings cleanup.
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2019-10-19 12:47:30 +02:00 |
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f0aca4afa4
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Removed the temporary bindings.
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2019-10-19 12:20:59 +02:00 |
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48470111f3
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Standardized resource name and description properties. I left the original properties for now, so upgrading is possible.
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2019-10-19 12:12:09 +02:00 |
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2053b9ee76
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Small fixes and cleanup.
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2019-10-16 14:55:14 +02:00 |
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34140a6d2e
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Renamed Luck to Spirit.
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2019-10-16 13:35:57 +02:00 |
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53c66c2136
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Small logic fixes.
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2019-10-16 02:33:26 +02:00 |
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9e976eaebf
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Small fixes.
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2019-10-15 22:21:14 +02:00 |
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18afb79b58
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Added a max value parameter for the stat dependencies.
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2019-10-15 21:58:40 +02:00 |
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8ce7742d14
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Implemented _from_dict in StatModifier. Stats seems to work properly now.
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2019-10-15 20:38:51 +02:00 |
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fdecd5b733
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Removed some unneeded commented out code.
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2019-10-15 20:23:51 +02:00 |
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dcd8c65782
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More work on stats.
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2019-10-15 20:23:13 +02:00 |
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5c4f0a1fe3
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Stat refactor part2.
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2019-10-15 18:34:19 +02:00 |
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7224490a99
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Stat refactoring part 1.
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2019-10-15 14:57:59 +02:00 |
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df8331e07f
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Now entities have an action bar profile aswell. Also fixed small deserialization issues.
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2019-10-14 19:49:40 +02:00 |
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84728ccf5c
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Typo.
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2019-10-13 23:06:34 +02:00 |
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91f61d5c38
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A little work on _sequip.
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2019-10-13 23:05:52 +02:00 |
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d490fa6b61
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Added should_deny_equip.
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2019-10-13 22:48:25 +02:00 |
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3f586d46d2
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Fixed some deserialization <-> setup related issues.
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2019-10-13 20:05:03 +02:00 |
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65227db52c
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Cleanups, and more missing stuff.
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2019-10-13 13:53:03 +02:00 |
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698e418d16
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Added in the missing equipment related functions.
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2019-10-13 13:31:49 +02:00 |
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b578d928bd
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Added equip hooks. And added a non-existent signal.
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2019-10-13 13:12:27 +02:00 |
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2232c37121
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Craft recipe loading fixed.
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2019-10-12 20:44:42 +02:00 |
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f656b889f9
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Small fixes.
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2019-10-12 00:21:17 +02:00 |
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f4a00e2876
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fixed emitting con_xp_gained.
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2019-10-11 08:26:39 +02:00 |
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88d9093996
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Various levelling, and serialization related fixes, and improvements.
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2019-10-10 00:46:12 +02:00 |
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56cf918da0
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level is now 1 by default, and updated levelling related signals.
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2019-10-09 17:45:49 +02:00 |
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66018908d5
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Implemented bag serialization.
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2019-10-09 14:37:23 +02:00 |
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5c1c47f5ce
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implemented serialization for EntityDataContainer.
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2019-10-08 13:37:08 +02:00 |
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7d4b718acc
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removed the hyphen from s, and clevelup.
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2019-10-08 00:30:16 +02:00 |
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1c48fc9634
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Added craft recipes to EntityData.
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2019-10-07 17:17:21 +02:00 |
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f6ee549d07
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Added crafting related functions into the entity.
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2019-10-07 16:31:43 +02:00 |
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3fc6579aee
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Renamed CraftDataAttribute into CraftRecipe. Also added a few more crafting categories.
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2019-10-07 15:25:36 +02:00 |
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425bf1df2f
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Removed the stat helper member Refs from entity.
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2019-10-07 00:34:12 +02:00 |
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26ba90a9d3
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implemented equipslots.
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2019-10-07 00:29:05 +02:00 |
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bbb92b244d
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Renamed _stat_points_per_level to _spell_points_per_level in entity class data, and added free point counters for both spell points, and talent points into entity.
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2019-10-06 18:51:16 +02:00 |
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262e278377
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Merged Talent and Skill into Aura.
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2019-10-06 18:19:04 +02:00 |
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f819668ab0
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Removed spell's next rank member, and a bit more work on the talent management functions.
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2019-10-06 17:18:44 +02:00 |
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0d294e89cd
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Cleaned up Talent a bit.
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2019-10-06 17:04:28 +02:00 |
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5afc9d4e08
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Cleaned up the talent related functions in entity.
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2019-10-06 16:47:03 +02:00 |
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529f8935d6
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Added seed to the player.
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2019-10-06 00:25:12 +02:00 |
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18cf024cc5
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now an entity can by itself interact, it does not need an EntityData. Useful for opening simpler custom entities, that just open guis.
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2019-10-06 00:10:36 +02:00 |
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fa4749f28d
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Fixed small mistakes in player's serialization, and deserialization.
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2019-10-04 22:55:46 +02:00 |
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7629584851
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Cleaned up Stat's constructors.
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2019-10-04 22:55:09 +02:00 |
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7c6cb26aba
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Implemented looting.
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2019-10-02 13:23:04 +02:00 |
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cd2022792b
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Fixed calling _cans_interact, and _sinteract in EntityData.
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2019-10-02 11:22:20 +02:00 |
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435b57337a
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Added an sspell_cast_success callback. Also the clientside version was finished up.
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2019-09-28 17:36:02 +02:00 |
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fc35baf69f
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Fixed the arguments for a few script virtual callbacks.
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2019-09-28 15:23:21 +02:00 |
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d8d2ce895e
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Fix crash.
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2019-09-28 01:04:26 +02:00 |
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