entity_spell_system/entities
2019-11-09 17:49:05 +01:00
..
auras Improved the design a bit, implemented serializing SpellDamageInfo, and SpellHealInfo. Also fixed a crash. 2019-10-29 18:12:15 +01:00
data now the text_name properties use resource's resource_name property to store data. 2019-11-09 17:49:05 +01:00
skills More from_dicts. 2019-09-14 20:44:50 +02:00
stats Stat will be set dirty after deserialization now. 2019-10-25 21:58:29 +02:00
entity_resource.cpp Improved the targeting signals, and callbacks in entity. 2019-09-27 18:05:43 +02:00
entity_resource.h Improved the targeting signals, and callbacks in entity. 2019-09-27 18:05:43 +02:00
entity.cpp Refactored the way the server can open windows. Also they work with networking now. 2019-11-04 23:05:45 +01:00
entity.h Refactored the way the server can open windows. Also they work with networking now. 2019-11-04 23:05:45 +01:00
mob.cpp Merged Mob and Player into Entity. 2019-11-04 01:38:27 +01:00
mob.h Merged Mob and Player into Entity. 2019-11-04 01:38:27 +01:00
player.cpp Merged Mob and Player into Entity. 2019-11-04 01:38:27 +01:00
player.h Merged Mob and Player into Entity. 2019-11-04 01:38:27 +01:00