Commit Graph

19 Commits

Author SHA1 Message Date
3767068096 Update the copyright headers to 2022. 2022-01-12 21:44:26 +01:00
e14ba1e368 Merged Spell with Aura. I kept the method of applying auras the same for now, eventually spell will do it automatically. 2022-01-12 15:53:35 +01:00
378ebcff23 Update the copyright texts for 2021. 2021-04-19 10:13:51 +02:00
95c7b29f1f Added 2 const qualifiers. 2020-06-05 14:33:48 +02:00
fdf0163f47 Removed TalentRowData, and reworked CharacterSpec so it's not needed. 2020-06-05 14:03:11 +02:00
7bbca9ae89 Centralized most of the 4.0 port code into a new header. 2020-05-22 20:48:08 +02:00
f29b01af8b Clang format. 2020-04-10 14:09:21 +02:00
9fa7c23462 Fix build for 4.0. (When 4.0 becomes stable I'll create a branch for it) 2020-04-09 12:32:05 +02:00
f1490c7543 Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
74eb8bcb2f Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
6f3744e2cb Ran clang format on every file, I got used to it working by default in Visual Studio and I forgot about it. 2020-01-09 04:27:19 +01:00
d89871f1b4 now the text_name properties use resource's resource_name property to store data. 2019-11-09 17:49:05 +01:00
70cb694a12 Removed the temp properties. 2019-10-19 12:49:01 +02:00
056f9e0358 More bindings cleanup. 2019-10-19 12:47:30 +02:00
f0aca4afa4 Removed the temporary bindings. 2019-10-19 12:20:59 +02:00
48470111f3 Standardized resource name and description properties. I left the original properties for now, so upgrading is possible. 2019-10-19 12:12:09 +02:00
262e278377 Merged Talent and Skill into Aura. 2019-10-06 18:19:04 +02:00
5afc9d4e08 Cleaned up the talent related functions in entity. 2019-10-06 16:47:03 +02:00
ca2fe9a6c4 Renamed CharacterClass to EntityData. Also moved it around, with a few related classes. 2019-09-09 14:26:18 +02:00