|
6f3744e2cb
|
Ran clang format on every file, I got used to it working by default in Visual Studio and I forgot about it.
|
2020-01-09 04:27:19 +01:00 |
|
|
e03146759c
|
Work on the bindings for pet support.
|
2020-01-05 02:17:02 +01:00 |
|
|
6aa2df4647
|
Now both Entity, and WorldSpell inherit from Node, this complicates the setup by a tiny bit (Entity's body property needs to be assigned), but now the module will work in both 2D, and 3D. Also removed the compile time option.
|
2020-01-02 22:56:24 +01:00 |
|
|
bc797e4ffb
|
Added the ability to manually update Entities. This will allow for turn based games.
|
2019-12-28 00:44:21 +01:00 |
|
|
251f9e6e2a
|
Added a son_physics_process callback to spells, spell scripts can register for it in entities.
|
2019-12-12 16:44:43 +01:00 |
|
|
e72650419d
|
Networking for EntitySkills.
|
2019-12-01 18:45:15 +01:00 |
|
|
8c11a22209
|
Added EntitySkillData.
|
2019-12-01 18:00:09 +01:00 |
|
|
6a954f3381
|
Fix typo, and respect the should_process flag.
|
2019-12-01 01:16:28 +01:00 |
|
|
abb564acdc
|
Resources should work in multiplayer now, also work on bindings.
|
2019-12-01 00:24:38 +01:00 |
|
|
b3cb5b2def
|
Added EntityResourceDatas to the DataManager, also more refactorings.
|
2019-11-30 21:46:11 +01:00 |
|
|
992d0672f9
|
Fixed sending item count changes to the client. Also added the stack_size_changed signal to ItemInstance.
|
2019-11-29 10:16:59 +01:00 |
|
|
675aeaeba2
|
Reworked the UtilityAI implementation into something that I think will actually be good, and useful. Also intial work on pet support.
|
2019-11-27 10:54:56 +01:00 |
|
|
7a0e861c7d
|
Fix compile.
|
2019-11-11 21:41:28 +01:00 |
|
|
ca498d753c
|
Refactored the way the server can open windows. Also they work with networking now.
|
2019-11-04 23:05:45 +01:00 |
|
|
6c1c5eca46
|
Fix small issues, and model re-generation.
|
2019-11-04 21:43:32 +01:00 |
|
|
e57b8ec27a
|
Implemented Equipping.
|
2019-11-04 21:00:17 +01:00 |
|
|
d86695c1f2
|
Typo fix.
|
2019-11-04 18:31:02 +01:00 |
|
|
9efe65cc39
|
Small fixes.
|
2019-11-04 18:07:19 +01:00 |
|
|
267b6c2082
|
Networking for bags, and target bags.
|
2019-11-04 16:50:53 +01:00 |
|
|
0d98a36668
|
Merged Mob and Player into Entity.
|
2019-11-04 01:38:27 +01:00 |
|
|
bac30cf901
|
Implement helpers for crafting.
|
2019-11-04 01:16:50 +01:00 |
|
|
d2c29095bb
|
Added gender enum, and added it to ItemVisualEntry.
|
2019-11-03 22:39:19 +01:00 |
|
|
91851d4ef9
|
Implemented spell learn spell requiremets.
|
2019-11-02 00:01:07 +01:00 |
|
|
81d5e867ab
|
Fix bindings.
|
2019-11-01 23:40:54 +01:00 |
|
|
0bdf6652a6
|
Better/Different AuraGroup implementation.
|
2019-11-01 22:07:56 +01:00 |
|
|
7e8212144c
|
Small aura remove, and add event calls cleanup.
|
2019-11-01 21:20:22 +01:00 |
|
|
8a19b74449
|
hass_spell_id, and hasc_spell_id functions.
|
2019-11-01 20:33:14 +01:00 |
|
|
b9430efb7a
|
renamed the ai property to sai.
|
2019-10-31 11:52:56 +01:00 |
|
|
90e7e0064d
|
Work on AI.
|
2019-10-31 01:35:29 +01:00 |
|
|
056791b313
|
Improved the design a bit, implemented serializing SpellDamageInfo, and SpellHealInfo. Also fixed a crash.
|
2019-10-29 18:12:15 +01:00 |
|
|
d410497b71
|
More work on networking.
|
2019-10-29 13:36:33 +01:00 |
|
|
c02fd1e9f3
|
Better fix for the previos compile error.
|
2019-10-29 00:33:30 +01:00 |
|
|
2a753972f5
|
Fix compile for android.
|
2019-10-29 00:24:37 +01:00 |
|
|
1994e023b2
|
More work on networking.
|
2019-10-29 00:15:52 +01:00 |
|
|
2a6b080cf6
|
More work on multiplayer.
|
2019-10-28 21:48:50 +01:00 |
|
|
233d934876
|
Added functions to manipulate what the _s_sees vector. Also added a bind for vrpc. And smaller fixes/improvements.
|
2019-10-28 16:53:48 +01:00 |
|
|
8512378fd2
|
Improved the RPC macros.
|
2019-10-28 14:45:38 +01:00 |
|
|
5ea15ab1c9
|
Stat will be set dirty after deserialization now.
|
2019-10-25 21:58:29 +02:00 |
|
|
30332f7e7d
|
Test implementation for sending objects across the network.
|
2019-10-23 20:34:08 +02:00 |
|
|
b0ce9818c1
|
Renamed DataManager to EntityDataManager. Also moved it to the root of the project.
|
2019-10-19 13:21:21 +02:00 |
|
|
056f9e0358
|
More bindings cleanup.
|
2019-10-19 12:47:30 +02:00 |
|
|
2053b9ee76
|
Small fixes and cleanup.
|
2019-10-16 14:55:14 +02:00 |
|
|
53c66c2136
|
Small logic fixes.
|
2019-10-16 02:33:26 +02:00 |
|
|
9e976eaebf
|
Small fixes.
|
2019-10-15 22:21:14 +02:00 |
|
|
fdecd5b733
|
Removed some unneeded commented out code.
|
2019-10-15 20:23:51 +02:00 |
|
|
dcd8c65782
|
More work on stats.
|
2019-10-15 20:23:13 +02:00 |
|
|
5c4f0a1fe3
|
Stat refactor part2.
|
2019-10-15 18:34:19 +02:00 |
|
|
7224490a99
|
Stat refactoring part 1.
|
2019-10-15 14:57:59 +02:00 |
|
|
df8331e07f
|
Now entities have an action bar profile aswell. Also fixed small deserialization issues.
|
2019-10-14 19:49:40 +02:00 |
|
|
84728ccf5c
|
Typo.
|
2019-10-13 23:06:34 +02:00 |
|