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c3828efe05
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A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
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2019-08-05 01:36:33 +02:00 |
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4f3c21a0cf
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Added the aura callbacks into the CharacterClass, and Entity, so they can be scripted via GDScript. Entity calls everything as needed.
Also added death events, and callbacks.
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2019-08-04 19:13:00 +02:00 |
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57370a733c
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Added overrideable ai methods to CharacterClass, and removed some unneeded methods. Also added an AIStates enum.
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2019-07-06 21:24:02 +02:00 |
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f95ac68a9b
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renamed character.h and cpp to character_class.h and cpp.
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2019-07-06 19:18:07 +02:00 |
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