|
1ae265a171
|
-Implemented MobData, and playerCharacterData.
-Also added them to the data manager.
|
2019-08-09 13:18:09 +02:00 |
|
|
f95ac68a9b
|
renamed character.h and cpp to character_class.h and cpp.
|
2019-07-06 19:18:07 +02:00 |
|
|
9aaa5d1d5a
|
-Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints.
-Added rank to spells.
-Removed The Icon class, and the SpellManager.
-More cleanup.
-Removed more collection dynamic allocations.
|
2019-05-30 00:26:02 +02:00 |
|
|
565993fdb8
|
Better way to cast refs at load.
|
2019-05-07 15:05:55 +02:00 |
|
|
b16795c59c
|
Added item template, and craft data loading.
|
2019-05-05 20:27:53 +02:00 |
|
|
cfff89cf2a
|
Added more getters to DataManager, and now datamanager uses the FAIL COND macros.
|
2019-05-04 20:19:54 +02:00 |
|
|
032e6622f6
|
First Commit.
|
2019-04-20 14:02:55 +02:00 |
|