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d827bd370e
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Comment out all GDVIRTUAL_BINDs in the module temporarily.
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2023-01-08 16:48:01 +01:00 |
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Your Name
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ee46263958
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removed version 3 checks + renamed incorrectly identified replacement for BIND_VMETHOD
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2022-08-31 17:27:50 -04:00 |
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Your Name
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32907bc4ec
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converting everything with regex
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2022-08-29 14:42:15 -04:00 |
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3767068096
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Update the copyright headers to 2022.
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2022-01-12 21:44:26 +01:00 |
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378ebcff23
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Update the copyright texts for 2021.
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2021-04-19 10:13:51 +02:00 |
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aa7e605d65
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Fix compile for 4.0.
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2021-02-06 11:44:14 +01:00 |
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6a3716bc42
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comvert quite a few more getters/setters to the newer style.
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2020-06-05 19:40:53 +02:00 |
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6d65814169
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Bag is now a resource.
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2020-04-23 11:53:00 +02:00 |
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f1490c7543
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Organized the data folder's classes into subfolders.
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2020-02-03 13:01:17 +01:00 |
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74eb8bcb2f
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Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file.
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2020-01-31 19:34:47 +01:00 |
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6f3744e2cb
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Ran clang format on every file, I got used to it working by default in Visual Studio and I forgot about it.
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2020-01-09 04:27:19 +01:00 |
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992d0672f9
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Fixed sending item count changes to the client. Also added the stack_size_changed signal to ItemInstance.
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2019-11-29 10:16:59 +01:00 |
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6c1c5eca46
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Fix small issues, and model re-generation.
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2019-11-04 21:43:32 +01:00 |
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e57b8ec27a
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Implemented Equipping.
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2019-11-04 21:00:17 +01:00 |
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9efe65cc39
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Small fixes.
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2019-11-04 18:07:19 +01:00 |
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267b6c2082
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Networking for bags, and target bags.
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2019-11-04 16:50:53 +01:00 |
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bac30cf901
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Implement helpers for crafting.
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2019-11-04 01:16:50 +01:00 |
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65227db52c
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Cleanups, and more missing stuff.
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2019-10-13 13:53:03 +02:00 |
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66018908d5
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Implemented bag serialization.
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2019-10-09 14:37:23 +02:00 |
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a4554f5bf7
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-Removed the fail cond from Bag::get_item.
-Removed the bag include from item template.
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2019-09-27 16:35:55 +02:00 |
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f337ab57c4
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Cleaned up ItemInstance, and ESDragAndDrop a bit. Reenabled AISpellActionContainer and fixed android build with it.
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2019-09-27 00:49:21 +02:00 |
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18925ee236
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Implemented Bags, and added a InteractionType enum.
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2019-09-16 21:57:55 +02:00 |
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06436b27f8
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Moved the inventory system into Player. Also Added a new inventory class, and renamed everything in playyer to use that instead of bag.
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2019-08-16 02:24:32 +02:00 |
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4b35b4e541
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Commented out most things in the bag for now.
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2019-08-15 14:43:17 +02:00 |
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ee6838d33b
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The bag is now scriptable.
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2019-08-14 15:52:23 +02:00 |
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f9464e0025
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Added a flags binding to item types, also added an allowed types variable to bag.
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2019-08-07 03:31:45 +02:00 |
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895525a998
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Work on fleshing out the inventory system.
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2019-08-07 01:54:59 +02:00 |
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9aaa5d1d5a
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-Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints.
-Added rank to spells.
-Removed The Icon class, and the SpellManager.
-More cleanup.
-Removed more collection dynamic allocations.
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2019-05-30 00:26:02 +02:00 |
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adc47a4ae7
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More work on the inventory.
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2019-05-06 21:31:19 +02:00 |
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53227bb6fe
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-Started working on inventory-related classes, and added helper classes for cooldowns.
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2019-05-06 18:07:07 +02:00 |
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