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Fix an another link.
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@ -171,7 +171,7 @@ The added resource's index will be set as it's id.
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This is useful for modding support, as you can just collect every mod's resource dbs, and add them to a static db,
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and with this option enabled the ids will not clash.
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You can see an example of this [here](https://github.com/Relintai/broken_seals/blob/master/game/scenes/MainScene.gd).
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You can see an example of this [here](https://github.com/Relintai/broken_seals/blob/master/game/scripts/game_modules/DataManager.gd).
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### ESSResourceDBMap
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