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Fix compile.
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f4341a1d51
commit
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@ -30,11 +30,11 @@ class CharacterSkeleton : public Spatial {
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#endif
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#endif
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public:
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public:
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virtual void add_item_visual(Ref<ItemVisual> vis);
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//virtual void add_item_visual(Ref<ItemVisual> vis);
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virtual void remove_item_visual(Ref<ItemVisual> vis);
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//virtual void remove_item_visual(Ref<ItemVisual> vis);
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virtual Ref<ItemVisual> get_item_visual();
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//virtual Ref<ItemVisual> get_item_visual();
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virtual int get_item_visual_count();
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//virtual int get_item_visual_count();
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virtual void clear_item_visuals();
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//virtual void clear_item_visuals();
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CharacterSkeleton();
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CharacterSkeleton();
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@ -37,11 +37,11 @@ public:
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AnimationTree *get_animation_tree();
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AnimationTree *get_animation_tree();
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void add_item_visual(Ref<ItemVisual> vis);
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//void add_item_visual(Ref<ItemVisual> vis);
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void remove_item_visual(Ref<ItemVisual> vis);
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//void remove_item_visual(Ref<ItemVisual> vis);
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Ref<ItemVisual> get_item_visual();
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//Ref<ItemVisual> get_item_visual();
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int get_item_visual_count();
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//int get_item_visual_count();
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void clear_item_visuals();
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//void clear_item_visuals();
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void update_nodes();
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void update_nodes();
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