mirror of
https://github.com/Relintai/entity_spell_system.git
synced 2025-02-24 17:24:57 +01:00
32 lines
725 B
C
32 lines
725 B
C
|
#ifndef ANIMATION_DATA_H
|
||
|
#define ANIMATION_DATA_H
|
||
|
|
||
|
class AnimationData
|
||
|
{
|
||
|
private:
|
||
|
int id;
|
||
|
bool animStop;
|
||
|
float animStopTime;
|
||
|
int weaponType;
|
||
|
String* animationName;
|
||
|
int priority;
|
||
|
|
||
|
public:
|
||
|
int getId();
|
||
|
void setId(int value);
|
||
|
bool getAnimStop();
|
||
|
void setAnimStop(bool value);
|
||
|
float getAnimStopTime();
|
||
|
void setAnimStopTime(float value);
|
||
|
int getWeaponType();
|
||
|
void setWeaponType(int value);
|
||
|
String* getAnimationName();
|
||
|
void setAnimationName(String* value);
|
||
|
int getPriority();
|
||
|
void setPriority(int value);
|
||
|
static void FromJSON();
|
||
|
static void ToJSON();
|
||
|
};
|
||
|
|
||
|
#endif
|