#ifndef ANIMATION_DATA_H #define ANIMATION_DATA_H class AnimationData { private: int id; bool animStop; float animStopTime; int weaponType; String* animationName; int priority; public: int getId(); void setId(int value); bool getAnimStop(); void setAnimStop(bool value); float getAnimStopTime(); void setAnimStopTime(float value); int getWeaponType(); void setWeaponType(int value); String* getAnimationName(); void setAnimationName(String* value); int getPriority(); void setPriority(int value); static void FromJSON(); static void ToJSON(); }; #endif