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Body.gd
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Updated entity's body related methods.
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2023-10-08 20:32:04 +02:00 |
bs_entity_spawner.gd
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Updated the engine.
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2022-08-24 18:11:48 +02:00 |
bs_entity_spawner.tscn
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Update the engine and modules. Also updated most of the project (except for the UI).
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2021-02-21 00:05:04 +01:00 |
CharacterSkeleton2DGD.gd
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Updated entity's body related methods.
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2023-10-08 20:32:04 +02:00 |
CharacterSkeletonAttachPoint.gd
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Convert 2 particle effects to 2d, and fix adding effects to skeletons.
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2020-07-16 23:33:41 +02:00 |
DisplayPlayer.gd
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Update ESS to the latest to grab a crashfix, also update the Engine.
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2020-07-14 12:59:52 +02:00 |
DisplayPlayer.tscn
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Updated the engine.
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2022-08-24 18:11:48 +02:00 |
GUI.gd
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Revert "Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now."
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2020-07-13 01:47:44 +02:00 |
HumanoidCharacterBones2D.gd
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Create HEADS, also grab everything from the 2d version once again.
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2019-12-22 22:47:22 +01:00 |
Mob.gd
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Updated entity's body related methods.
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2023-10-08 20:32:04 +02:00 |
Mob.tscn
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Updated the engine and modules.
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2022-01-30 19:19:02 +01:00 |
MobTest.gd
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |
NamePlate.gd
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Updated entity's body related methods.
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2023-10-08 20:32:04 +02:00 |
Player.gd
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Updated entity's body related methods.
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2023-10-08 20:32:04 +02:00 |
Player.tscn
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Updated the engine and modules.
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2022-01-30 19:19:02 +01:00 |
PlayerGDBase.gd
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Updated entity's body related methods.
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2023-10-08 20:32:04 +02:00 |
Unitframes.gd
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |