.. |
addons
|
Grab everything from the 2d version.
|
2020-07-11 23:36:22 +02:00 |
autoload
|
Removed most networking related things. I will keep some, also I will still use clientside and serverside methods properly as they will make some more complex features easier to implement.
|
2020-07-16 15:39:25 +02:00 |
characters
|
Convert 2 particle effects to 2d, and fix adding effects to skeletons.
|
2020-07-16 23:33:41 +02:00 |
cursors
|
Grab everything from the 2d version.
|
2020-07-11 23:36:22 +02:00 |
debug
|
Grab everything from the 2d version.
|
2020-07-11 23:36:22 +02:00 |
fonts
|
Grab everything from the 2d version.
|
2020-07-11 23:36:22 +02:00 |
modules
|
Convert 2 particle effects to 2d, and fix adding effects to skeletons.
|
2020-07-16 23:33:41 +02:00 |
player
|
Fix damage and heal number positions.
|
2020-07-16 23:38:45 +02:00 |
scenes
|
Use Bresenham's line algorithm for visibility, as using the physics system for this is not only an overkill, but it doesn't even works too well.
|
2020-07-17 12:43:44 +02:00 |
scripts
|
Comment out a few methods in Aura, as they were implementing spell scaling over c++. Also update ESS so auras don't complain if the original caster is no more.
|
2020-07-16 16:03:43 +02:00 |
texture_tools
|
Grab everything from the 2d version.
|
2020-07-11 23:36:22 +02:00 |
tilesets
|
Implement support for multiple levels.
|
2020-07-16 19:36:14 +02:00 |
ui
|
Changed the type of WorldNumbers to CanvasLayer, so the numbers now go in front of nameplates, also increased the ui's layers, so the numbers are still behind them.
|
2020-07-17 00:08:55 +02:00 |
world
|
Grab everything from the 2d version.
|
2020-07-11 23:36:22 +02:00 |
.gitignore
|
Added everything from Broken Seals 2D as a base.
|
2019-12-21 02:07:43 +01:00 |
default_bus_layout.tres
|
Added everything from Broken Seals 2D as a base.
|
2019-12-21 02:07:43 +01:00 |
ess_data.json
|
Grab everything from the 2d version.
|
2020-07-11 23:36:22 +02:00 |
icon.png
|
Added everything from Broken Seals 2D as a base.
|
2019-12-21 02:07:43 +01:00 |
icon.png.flags
|
Added everything from Broken Seals 2D as a base.
|
2019-12-21 02:07:43 +01:00 |
icon.png.import
|
Added everything from Broken Seals 2D as a base.
|
2019-12-21 02:07:43 +01:00 |
project.godot
|
Convert 2 particle effects to 2d, and fix adding effects to skeletons.
|
2020-07-16 23:33:41 +02:00 |