broken_seals_roguelike/game
2020-07-16 15:27:39 +02:00
..
addons Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
autoload Update ESS to the latest to grab a crashfix, also update the Engine. 2020-07-14 12:59:52 +02:00
characters Set up the common attach points for the character. 2020-07-16 15:20:07 +02:00
cursors Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
debug Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
fonts Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
modules Level generation and player movement based on https://www.youtube.com/watch?v=vQ1UGbUlzH4 . 2020-07-15 16:26:14 +02:00
player Fix InputEvent coordinate space conversion. 2020-07-16 00:30:06 +02:00
scenes Removed the 16x16 and 8x8 tilesets, as I don't like the feel that they give. I kept all of the 32x32 ones for now, but eventually I'll probably end up with a mixed tileset built from all of them. 2020-07-16 15:27:39 +02:00
scripts Mob visibility, pathing, targeting, and ai. Also small tweaks, and added a wait action. 2020-07-15 21:34:14 +02:00
steering_ai_framework Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
texture_tools Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
tilesets Removed the 16x16 and 8x8 tilesets, as I don't like the feel that they give. I kept all of the 32x32 ones for now, but eventually I'll probably end up with a mixed tileset built from all of them. 2020-07-16 15:27:39 +02:00
ui Removed multiplayer related things from the menu. Also other smaller ui cleanups. 2020-07-16 15:11:15 +02:00
world Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
.gitignore Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
default_bus_layout.tres Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
ess_data.json Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
icon.png Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
icon.png.flags Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
icon.png.import Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
project.godot Mob visibility, pathing, targeting, and ai. Also small tweaks, and added a wait action. 2020-07-15 21:34:14 +02:00