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https://github.com/Relintai/broken_seals_roguelike.git
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Set up the common attach points for the character.
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8ddb76b4c9
commit
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@ -3,4 +3,35 @@
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[ext_resource path="res://characters/SimpleCharacter.gd" type="Script" id=1]
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[node name="Character" type="CharacterSkeleton2D"]
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entity_type = 1
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attach_point_paths/0_left_hand = NodePath("LeftHand")
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attach_point_paths/1_right_hand = NodePath("RightHand")
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attach_point_paths/2_torso = NodePath("Torso")
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attach_point_paths/3_root = NodePath("Root")
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attach_point_paths/4_right_hip = NodePath("RightHip")
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attach_point_paths/5_left_hip = NodePath("LeftHip")
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attach_point_paths/6_spine_2 = NodePath("Spine2")
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attach_point_paths/7_weapon_left = NodePath("WeaponLeft")
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attach_point_paths/8_weapon_right = NodePath("WeaponRight")
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attach_point_paths/9_weapon_left_back = NodePath("WeaponLeft")
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attach_point_paths/10_weapon_right_back = NodePath("WeaponLeft")
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attach_point_paths/11_weapon_shield_left = NodePath("WeaponLeft")
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script = ExtResource( 1 )
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[node name="LeftHand" type="Node2D" parent="."]
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[node name="RightHand" type="Node2D" parent="."]
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[node name="Torso" type="Node2D" parent="."]
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[node name="Root" type="Node2D" parent="."]
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[node name="RightHip" type="Node2D" parent="."]
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[node name="LeftHip" type="Node2D" parent="."]
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[node name="Spine2" type="Node2D" parent="."]
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[node name="WeaponLeft" type="Node2D" parent="."]
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[node name="WeaponRight" type="Node2D" parent="."]
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