broken_seals_roguelike/game/scenes
2020-07-17 13:21:45 +02:00
..
BrokenSeals.tscn Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
CharacterCreationMenu.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
CharacterSelector.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
CharacterSelectorMenu.gd Removed most networking related things. I will keep some, also I will still use clientside and serverside methods properly as they will make some more complex features easier to implement. 2020-07-16 15:39:25 +02:00
DungeonLevel.gd Hide and show only the enemies discovered by the player on level change. (The rest just gets ignored). 2020-07-17 13:21:45 +02:00
GameScene.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
Main.tscn Remove the style setting. 2020-07-16 20:07:49 +02:00
MainScene.gd Remove the style setting. 2020-07-16 20:07:49 +02:00
Menu.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
Menu.tscn Removed multiplayer related things from the menu. Also other smaller ui cleanups. 2020-07-16 15:11:15 +02:00
Shared.tscn Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
World.gd Implement support for multiple levels. 2020-07-16 19:36:14 +02:00
World.tscn Implement support for multiple levels. 2020-07-16 19:36:14 +02:00