broken_seals_roguelike/editor.sh

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#!/bin/bash
cp -u ./engine/bin/godot.x11.opt.tools.64 ./engine/bin/run.godot.x11.opt.tools.64
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export LD_LIBRARY_PATH=`pwd`/engine/bin/
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./engine/bin/run.godot.x11.opt.tools.64 -v