broken_seals_2ds/game/scripts/auras/SpeedModAura.gd
2022-01-30 23:20:50 +01:00

27 lines
653 B
GDScript

extends SpellGD
export(bool) var does_stack : bool = true
export(float) var mod_speed : float = 0
func apply_mods(ad : AuraData):
#slows never stack
if mod_speed < 0:
ad.owner.gets_speed().add_non_stacking_mod(mod_speed)
return
if does_stack:
ad.owner.gets_speed().add_stacking_mod(mod_speed)
else:
ad.owner.gets_speed().add_non_stacking_mod(mod_speed)
func deapply_mods(ad : AuraData):
#slows never stack
if mod_speed < 0:
ad.owner.gets_speed().remove_non_stacking_mod(mod_speed)
return
if does_stack:
ad.owner.gets_speed().remove_stacking_mod(mod_speed)
else:
ad.owner.gets_speed().remove_non_stacking_mod(mod_speed)