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https://github.com/Relintai/broken_seals_2ds.git
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27 lines
653 B
GDScript3
27 lines
653 B
GDScript3
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extends SpellGD
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export(bool) var does_stack : bool = true
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export(float) var mod_speed : float = 0
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func apply_mods(ad : AuraData):
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#slows never stack
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if mod_speed < 0:
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ad.owner.gets_speed().add_non_stacking_mod(mod_speed)
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return
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if does_stack:
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ad.owner.gets_speed().add_stacking_mod(mod_speed)
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else:
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ad.owner.gets_speed().add_non_stacking_mod(mod_speed)
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func deapply_mods(ad : AuraData):
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#slows never stack
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if mod_speed < 0:
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ad.owner.gets_speed().remove_non_stacking_mod(mod_speed)
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return
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if does_stack:
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ad.owner.gets_speed().remove_stacking_mod(mod_speed)
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else:
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ad.owner.gets_speed().remove_non_stacking_mod(mod_speed)
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