broken_seals_2ds/game
2022-08-03 20:27:36 +02:00
..
addons Updated the data manager addon. 2022-08-03 20:27:05 +02:00
autoload Initial commit. 2022-01-30 23:20:50 +01:00
characters Moved the generated character sprite to a different folder. I'll keep it for now. 2022-02-03 15:52:00 +01:00
cursors Initial commit. 2022-01-30 23:20:50 +01:00
debug Initial commit. 2022-01-30 23:20:50 +01:00
fonts Initial commit. 2022-01-30 23:20:50 +01:00
lights Initial commit. 2022-01-30 23:20:50 +01:00
menu Initial commit. 2022-01-30 23:20:50 +01:00
modules Remove more unneeded things. 2022-02-01 13:46:55 +01:00
player Rrmoved the character spritesheet generation related scripts/assets. 2022-02-03 15:50:32 +01:00
scenes Remove more unneeded things. 2022-02-01 13:49:28 +01:00
scripts Switched to the pandemonium engine, and added the new project setup script. 2022-06-11 03:02:58 +02:00
texture_tools Initial commit. 2022-01-30 23:20:50 +01:00
tilesets Small test change. 2022-02-11 16:32:21 +01:00
ui Ported the show cooldown text, show keybind text options form the 3d project. Also the Aura frame mose filter fix. 2022-02-11 16:59:21 +01:00
world Switched to the pandemonium engine, and added the new project setup script. 2022-06-11 03:02:58 +02:00
.gitignore Initial commit. 2022-01-30 23:20:50 +01:00
default_bus_layout.tres Initial commit. 2022-01-30 23:20:50 +01:00
icon.png Initial commit. 2022-01-30 23:20:50 +01:00
icon.png.flags Initial commit. 2022-01-30 23:20:50 +01:00
icon.png.import Initial commit. 2022-01-30 23:20:50 +01:00
project.pandemonium Updated the data manager addon. 2022-08-03 20:27:05 +02:00