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15 lines
304 B
GDScript3
15 lines
304 B
GDScript3
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extends SpellGD
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export(String) var spell_name : String
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export(float) var mod_value : float
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func _sapply_passives_damage_deal(data : SpellDamageInfo):
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var spell : Spell = data.spell_source_get()
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if !spell:
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return
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if spell.get_name() == spell_name:
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data.damage *= (100.0 + mod_value) / 100.0
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