broken_seals_2d/game/sprites/entities/Human/species_human.tres

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[gd_resource type="EntitySpeciesData" load_steps=3 format=2]
[ext_resource path="res://sprites/entities/Human/Body_2d_old.tscn" type="PackedScene" id=1]
[sub_resource type="SpeciesModelData" id=1]
bone_structure = 4
body = ExtResource( 1 )
[resource]
resource_name = "Human"
id = 1
type = 4
text_name = "Human"
model_datas = [ SubResource( 1 ) ]