mirror of
https://github.com/Relintai/broken_seals_2d.git
synced 2024-11-11 20:35:10 +01:00
42 lines
786 B
GDScript
42 lines
786 B
GDScript
tool
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extends Button
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signal history_entry_selected
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var data : Resource setget set_data#, get_data
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func _pressed() -> void:
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emit_signal("history_entry_selected", data)
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func set_data(pdata: Resource) -> void:
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data = pdata
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var s : String = "(" + data.get_class() + ") "
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if data.has_method("get_id"):
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s += str(data.get_id()) + " - "
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if data.has_method("get_text_name"):
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s += str(data.get_text_name())
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elif data.has_method("get_name"):
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s += str(data.get_name())
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if data.has_method("get_rank"):
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s += " (R " + str(data.get_rank()) + ")"
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text = s
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func get_data() -> Resource:
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return data
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func get_drag_data(position):
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if data == null:
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return null
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var d : Dictionary = Dictionary()
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d["type"] = "resource"
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d["resource"] = data
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d["from"] = self
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return d
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