mirror of
https://github.com/Relintai/broken_seals_2d.git
synced 2024-11-11 20:35:10 +01:00
75 lines
1.9 KiB
GDScript
75 lines
1.9 KiB
GDScript
tool
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extends ConfirmationDialog
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const DataManagerAddonSettings = preload("res://addons/data_manager/resources/data_manager_addon_settings.gd")
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var _settings : DataManagerAddonSettings = null
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var _module = null
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signal folders_created
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func _enter_tree():
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if !is_connected("confirmed", self, "on_confirmed"):
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connect("confirmed", self, "on_confirmed")
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func setup() -> void:
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var entry_container : Control = $ScrollContainer/VBoxContainer
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for ch in entry_container.get_children():
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ch.queue_free()
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var dir : Directory = Directory.new()
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var label_str : String = "= " + get_module_label_text(_module) + " ="
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window_title = "Add folder(s) for " + label_str
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var module_dir_base : String = _module.resource_path.get_base_dir()
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for f in _settings.folders:
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if dir.dir_exists(module_dir_base + "/" + f.folder):
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continue
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var ecb : CheckBox = CheckBox.new()
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ecb.text = f.folder + " (" + f.type + ")"
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ecb.set_meta("folder", f.folder)
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entry_container.add_child(ecb)
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func on_confirmed() -> void:
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var entry_container : Control = $ScrollContainer/VBoxContainer
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var dir : Directory = Directory.new()
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var module_dir_base : String = _module.resource_path.get_base_dir()
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for c in entry_container.get_children():
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if !(c is CheckBox):
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continue
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if !c.pressed:
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continue
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var folder : String = c.get_meta("folder")
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var d : String = module_dir_base + "/" + folder
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if !dir.dir_exists(d):
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dir.make_dir(d)
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emit_signal("folders_created")
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func set_module(module, settings : DataManagerAddonSettings) -> void:
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_module = module
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_settings = settings
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setup()
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#popup_centered()
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popup_centered()
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func get_module_label_text(module) -> String:
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var label_str : String = module.resource_name
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if label_str == "":
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label_str = module.resource_path
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label_str = label_str.replace("res://", "")
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label_str = label_str.replace("/game_module.tres", "")
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label_str = label_str.replace("game_module.tres", "")
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return label_str
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