broken_seals_2d/game/characters/SheetCharacter.tscn

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://testsave.png" type="Texture" id=1]
[ext_resource path="res://characters/CharacterSprite.gd" type="Script" id=2]
[ext_resource path="res://characters/SheetCharacter.gd" type="Script" id=3]
[node name="SheetCharacter" type="CharacterSkeleton2D"]
script = ExtResource( 3 )
[node name="CharacterSprite" type="Sprite" parent="."]
position = Vector2( 0, -11.906 )
texture = ExtResource( 1 )
hframes = 16
vframes = 16
script = ExtResource( 2 )
timer = 0.05