mirror of
https://github.com/Relintai/broken_seals_2d.git
synced 2024-11-11 20:35:10 +01:00
14 lines
192 B
GDScript3
14 lines
192 B
GDScript3
|
extends CharacterSkeleton2D
|
||
|
|
||
|
export(NodePath) var sprite_path : NodePath
|
||
|
|
||
|
var _sprite : Sprite
|
||
|
|
||
|
func _ready():
|
||
|
_sprite = get_node(sprite_path)
|
||
|
|
||
|
func get_sprite() -> Sprite:
|
||
|
return _sprite
|
||
|
|
||
|
|