broken_seals/game/ui/options
2021-07-31 15:46:59 +02:00
..
OptionButtonRow.gd Update copyright headers. 2021-04-15 11:52:32 +02:00
OptionButtonRow.tscn Implemented different row scenes for the options menu, and exposed/implemented a few video-related options. 2019-12-25 01:36:34 +01:00
OptionCheckBox.gd Update copyright headers. 2021-04-15 11:52:32 +02:00
OptionCheckboxRow.tscn Implemented different row scenes for the options menu, and exposed/implemented a few video-related options. 2019-12-25 01:36:34 +01:00
OptionEnumRow.gd Update copyright headers. 2021-04-15 11:52:32 +02:00
OptionEnumRow.tscn Implemented different row scenes for the options menu, and exposed/implemented a few video-related options. 2019-12-25 01:36:34 +01:00
Options.tscn Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
OptionsSliderRow.gd Update copyright headers. 2021-04-15 11:52:32 +02:00
OptionsSliderRow.tscn Implemented different row scenes for the options menu, and exposed/implemented a few video-related options. 2019-12-25 01:36:34 +01:00
OptionsSpinboxRow.gd Update copyright headers. 2021-04-15 11:52:32 +02:00
OptionsSpinboxRow.tscn Added chunk spawn range, and chunk lod falloff (this is where lod level 0 changes to lod level 1) to the settings, and increased spawn height so mountains are not cut off anymore, and a few small tweaks. Also updated Voxelman to get the lod falloff property. 2020-08-03 19:13:17 +02:00
OptionsViewportLabel.gd Update copyright headers. 2021-04-15 11:52:32 +02:00
OptionsViewportLabel.tscn Implemented different row scenes for the options menu, and exposed/implemented a few video-related options. 2019-12-25 01:36:34 +01:00
OptionToggleRow.gd Update copyright headers. 2021-04-15 11:52:32 +02:00
Threads.gd Update copyright headers. 2021-04-15 11:52:32 +02:00