broken_seals/game/player
2020-01-02 23:02:45 +01:00
..
CameraPivot.gd Update for the latest ESS. 2020-01-02 23:02:45 +01:00
CharacterSkeletonAttachPoint.gd
CharacterSkeletonGD.gd Lots of work on the character model. Also now the character skeleton only have 1 levels of inheritance. (Armature.dae->model instead of armature.dae->armature.tscn->model). This fixes quite a few issues, but some changes were necessary to scripts. 2019-12-24 03:10:29 +01:00
DisplayEntity.gd Update for the latest ESS. 2020-01-02 23:02:45 +01:00
DisplayPlayer.gd
DisplayPlayer.tscn Update for the latest ESS. 2020-01-02 23:02:45 +01:00
EntityModel.gd Update for the latest ESS. 2020-01-02 23:02:45 +01:00
GUI.gd
Mob.gd Update for the latest ESS. 2020-01-02 23:02:45 +01:00
Mob.tscn Update for the latest ESS. 2020-01-02 23:02:45 +01:00
MobTest.gd
NamePlate.gd Update for the latest ESS. 2020-01-02 23:02:45 +01:00
NetworkedPlayer.gd Update for the latest ESS. 2020-01-02 23:02:45 +01:00
NetworkedPlayer.tscn Update for the latest ESS. 2020-01-02 23:02:45 +01:00
Player.gd Update for the latest ESS. 2020-01-02 23:02:45 +01:00
Player.tscn Update for the latest ESS. 2020-01-02 23:02:45 +01:00
PlayerGDBase.gd Update for the latest ESS. 2020-01-02 23:02:45 +01:00
Unitframes.gd